Mario & Luigi: Dream Team details from Iwata Asks
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Just a short while ago, Nintendo published the official Iwata Asks for Mario & Luigi: Dream Team. It’s only up in Japanese at the moment, but a number of details from the discussion have already been translated.
For an overview of what was shared during the Iwata Asks, check out the summary below.
-The producer and director are the same as the last three games. The producer was the director on the original.
-About six months after Bowser’s Inside Story the team was throwing out ideas, one of them became the basis for the dream system.
-They considered going with Bowser again for the Dream System, but decided to limit themselves to Mario and Luigi as playable this time so the series didn’t loose its roots.
-The idea to have many Luigis battling and moving in the overworld was a separate one that came before the dream system, but they wanted a system that used the second screen.
-The team hadn’t considered this game would come out in the 30th anniversary of the character and be part of a ‘Year of Luigi’
-To get the DreamTeam Alpha up and running too 1.5 years for Alpha Dream. Game has been in development for over 3 years, since the last one.
-They had so much stuff this time they even went into a Gamma Phase, which Iwata notes as unusual as games typically only have Alpha and Beta. The reason was the switch from 2D to 3D backgrounds and the length of time they spent on the game.
-They chose sprites because it’s part of the Alpha Dream heritage…but also because they had few 3D production resources
-The 3D Mega Luigi model was done by a 3rd party after they realised there was a limit to doing that in 2D.
-A challenge was shifting from drawing sprites for 8-way movement on DS to 16 way movement on 3DS.
-They couldn’t even just flip the sprites for the other direction due to the ‘L’ on Luigi’s hat.
-They banned themselves from flipping the sprites for Mario too, because of Mario’s right arm going up when he jumps.
-They had 5-6 staff working on the character animations for all the characters in the game.
-The requests and suggestions by Nintendo on Alpha Dream were not always accepted and often required meetings, or discussions with the SPD producers. Sometimes both parties got annoyed with each other.
-They talk about including an easy mode. For example, when active, a hint block will appear when you redo a battle after dying, or a Slow Mode will activate if you continually fail a brother attack so you can time your move more easily.
-The Mario & Luigi RPG series is also quite popular with women.
-A Hard Mode unlocks for experienced players after clearing the game. Even the producer has trouble with it, it’s so difficult?He even died during the tutorial.
-The put a lot of extra stuff into Dream Team after hearing fans say they wanted to play more of M&L RPG 3. There’s special requirements for battles, like ‘no damage KO’ which will earn you points, once you have enough points you will earn a reward.
-The producer says long term fans shouldn’t worry – the series is still the same, despite the switch to 3D worlds for Dream Team
More Mario & Luigi: Dream Team footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Mega Man Legends 3 is getting a fan-made 8bit “demake” with help from two ex ‘Legends’ staffers
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, 3DS eShop, General Gaming, News | 1 Comment
Despite the fact that Capcom canned the project, some hardcore fans of the now-unreleased Mega Man Legends 3 have decided to go ahead and make their own version of the game in 8bit, classic Mega Man style. That’s not all though: They’re also getting help from two former Capcom employees that worked on the Legends series, Hideki Ishikawa and Makoto Tomozawa. Ishikawa was the character designer for the series and Tomozawa composed the music. Both will be helping out by contributing box art and music to the game.
Mushibugyo – Details
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, News, Videos | 0 comments
– Bug-battling game
– Based on a manga series by Hiroshi Fukuda
– At least five playable characters
– Characters include Jinbei, Hibachi, Shungiku, Tenma, and Mugai
– Comes out September 19th (Japan)
July 2013 downloadable rewards now available on Club Nintendo
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii | 0 comments
Visit this page to order a downloadable game.
One Piece: Unlimited World Red scan
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Images | 0 comments
Youkai Watch demo heading to Japan on Wednesday
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A demo for Level-5?s Yokai Watch will launch on the Nintendo eShop in Japan this Wednesday, July 3, the publisher has announced.
Level-5 plans to release a demo for Youkai Watch in Japan this Wednesday. It weighs in at 811 blocks – or 102 MB – and allows players to search for ghosts in Sakura New Town and fight enemies with ghosts in “Yokai Touch Action” battles.
Mario & Luigi: Dream Team receives first review
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The first verdict for Mario & Luigi: Dream Team is in, courtesy of this month’s ONM.
The latest in the handheld RPG series earned a 92% score. ONM praised the game for its “near constant drip-feed of barmy invention”, intelligent and unique approach to turn-based battles, and humor. The magazine ultimate said that Dream Team “is tirelessly inventive fun.”
Here’s an excerpt from the review:
It’s easy for a Dream Team Bros. review to become a list of neat stuff. It’s a game that introduces a new idea, mechanic or boss fight every half an hour for around 35 hours- and that’s without investing in side content: excavating stat-boosting beans, waking scattered Pi’illos, reassembling CCTV footage (don’t ask), an extra tough boss rush mode… It’s absolutely rammed and gets better the less you know, so we’ll draw a line under it there.
So it is that 3DS’s incredible first-party run continues. In the year that has given us the definitive Fire Emblem and Animal Crossing it only makes sense that AlphaDream should step up and deliver the best Mario and Luigi game yet.
UK software sales (Week ending 6/29)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii, Wii U | 0 comments
Individual formats
LW | TW | Title | Format | Label | Publisher | |||
1 | 1 | THE LAST OF US | PS3 | SONY COMPUTER ENT. | SONY COMPUTER ENT. | |||
– | 2 | MINECRAFT: XBOX 360 EDITION | XB360 | MICROSOFT | MICROSOFT | |||
2 | 3 | ANIMAL CROSSING: NEW LEAF | 3DS | NINTENDO | NINTENDO | |||
– | 4 | THE SIMS 3: ISLAND PARADISE | PC | EA GAMES | ELECTRONIC ARTS | |||
3 | 5 | FIFA 13 | XB360 | EA SPORTS | ELECTRONIC ARTS | |||
– | 6 | DEADPOOL | XB360 | ACTIVISION | ACTIVISION BLIZZARD | |||
– | 7 | COMPANY OF HEROES 2 | PC | SEGA | SEGA | |||
12 | 8 | FIFA 13 | PS3 | EA SPORTS | ELECTRONIC ARTS | |||
6 | 9 | CALL OF DUTY: BLACK OPS II | XB360 | ACTIVISION | ACTIVISION BLIZZARD | |||
– | 10 | DEADPOOL | PS3 | ACTIVISION | ACTIVISION BLIZZARD | |||
5 | 11 | LUIGI’S MANSION 2 | 3DS | NINTENDO | NINTENDO | |||
7 | 12 | TOMB RAIDER | XB360 | SQUARE ENIX | SQUARE ENIX EUROPE | |||
9 | 13 | INJUSTICE: GODS AMONG US | XB360 | WARNER BROS. INTERACTIVE | WARNER BROS. INTERACTIVE | |||
8 | 14 | TOMB RAIDER | PS3 | SQUARE ENIX | SQUARE ENIX EUROPE | |||
17 | 15 | ASSASSIN’S CREED III | XB360 | XBOX 360 CLASSICS | UBISOFT | |||
15 | 16 | GOD OF WAR: ASCENSION | PS3 | SONY COMPUTER ENT. | SONY COMPUTER ENT. | |||
18 | 17 | FAR CRY 3 | XB360 | XBOX 360 CLASSICS | UBISOFT | |||
11 | 18 | FAR CRY 3 | PS3 | UBISOFT | UBISOFT | |||
24 | 19 | ASSASSIN’S CREED III | PS3 | UBISOFT | UBISOFT | |||
14 | 20 | CALL OF DUTY: BLACK OPS II | PS3 | ACTIVISION | ACTIVISION BLIZZARD | |||
10 | 21 | DONKEY KONG COUNTRY RETURNS | 3DS | NINTENDO | NINTENDO | |||
19 | 22 | LEGO CITY UNDERCOVER: THE CHASE BEGINS | 3DS | NINTENDO | NINTENDO | |||
21 | 23 | INJUSTICE: GODS AMONG US | PS3 | WARNER BROS. INTERACTIVE | WARNER BROS. INTERACTIVE | |||
16 | 24 | DEAD ISLAND: RIPTIDE | XB360 | DEEP SILVER | KOCH MEDIA | |||
25 | 25 | GRAND THEFT AUTO IV | XB360 | XBOX 360 CLASSICS | TAKE 2 | |||
– | 26 | ALIENS: COLONIAL MARINES | XB360 | SEGA | SEGA | |||
4 | 27 | MAX PAYNE 3 | PS3 | ROCKSTAR | TAKE 2 | |||
30 | 28 | BATTLEFIELD 3 | XB360 | EA GAMES | ELECTRONIC ARTS | |||
26 | 29 | FOOTBALL MANAGER 2013 | PC | SEGA | SEGA | |||
28 | 30 | GRAND THEFT AUTO EPISODES – LIBERTY CITY | XB360 | ROCKSTAR | TAKE 2 | |||
20 | 31 | GRID 2 | XB360 | CODEMASTERS | CODEMASTERS | |||
– | 32 | NEED FOR SPEED MOST WANTED | PS3 | EA GAMES | ELECTRONIC ARTS | |||
23 | 33 | THE ELDER SCROLLS V: SKYRIM – LEGENDARY | XB360 | BETHESDA SOFTWORKS | BETHESDA SOFTWORKS | |||
36 | 34 | METRO LAST LIGHT | XB360 | DEEP SILVER | KOCH MEDIA | |||
22 | 35 | GRID 2 | PS3 | CODEMASTERS | CODEMASTERS | |||
– | 36 | THE SIMS 3: UNIVERSITY LIFE | PC | EA GAMES | ELECTRONIC ARTS | |||
27 | 37 | NEW SUPER MARIO BROS. 2 | 3DS | NINTENDO | NINTENDO | |||
35 | 38 | RED DEAD REDEMPTION: GOTY | XB360 | ROCKSTAR | TAKE 2 | |||
31 | 39 | BIOSHOCK INFINITE | XB360 | 2K GAMES | TAKE 2 | |||
38 | 40 | NEED FOR SPEED MOST WANTED | XB360 | EA GAMES | ELECTRONIC ARTS |
All formats
LW | TW | Title | Developer | Label | Publisher | |||
1 | 1 | THE LAST OF US | NAUGHTY DOG | SONY COMPUTER ENT. | SONY COMPUTER ENT. | |||
– | 2 | MINECRAFT: XBOX 360 EDITION | 4J STUDIOS | MICROSOFT | MICROSOFT | |||
2 | 3 | ANIMAL CROSSING: NEW LEAF | NINTENDO | NINTENDO | NINTENDO | |||
3 | 4 | FIFA 13 | EA CANADA | EA SPORTS | ELECTRONIC ARTS | |||
– | 5 | THE SIMS 3: ISLAND PARADISE | THE SIMS STUDIO | EA GAMES | ELECTRONIC ARTS | |||
– | 6 | DEADPOOL | HIGH MOON STUDIOS | ACTIVISION | ACTIVISION BLIZZARD | |||
4 | 7 | TOMB RAIDER | CRYSTAL DYNAMICS | SQUARE ENIX | SQUARE ENIX EUROPE | |||
6 | 8 | CALL OF DUTY: BLACK OPS II | TREYARCH | ACTIVISION | ACTIVISION BLIZZARD | |||
9 | 9 | ASSASSIN’S CREED III | UBISOFT (MONTREAL) | XBOX 360 CLASSICS | UBISOFT | |||
– | 10 | COMPANY OF HEROES 2 | RELIC | SEGA | SEGA | |||
8 | 11 | INJUSTICE: GODS AMONG US | NETHERREALM STUDIOS | WARNER BROS. INTERACTIVE | WARNER BROS. INTERACTIVE | |||
7 | 12 | FAR CRY 3 | UBISOFT (MONTREAL) | UBISOFT | UBISOFT | |||
12 | 13 | LEGO BATMAN 2: DC SUPER HEROES | TRAVELLER’S TALES | WARNER BROS. INTERACTIVE | WARNER BROS. INTERACTIVE | |||
18 | 14 | NEED FOR SPEED MOST WANTED | CRITERION GAMES | EA GAMES | ELECTRONIC ARTS | |||
11 | 15 | LUIGI’S MANSION 2 | NEXT LEVEL GAMES | NINTENDO | NINTENDO | |||
13 | 16 | THE ELDER SCROLLS V: SKYRIM – LEGENDARY | BETHESDA | BETHESDA SOFTWORKS | BETHESDA SOFTWORKS | |||
10 | 17 | GRID 2 | CODEMASTERS | CODEMASTERS | CODEMASTERS | |||
14 | 18 | DEAD ISLAND: RIPTIDE | TECHLAND | DEEP SILVER | KOCH MEDIA | |||
– | 19 | ALIENS: COLONIAL MARINES | GEARBOX SOFTWARE | SEGA | SEGA | |||
16 | 20 | GRAND THEFT AUTO IV | ROCKSTAR NORTH | XBOX 360 CLASSICS | TAKE 2 | |||
5 | 21 | MAX PAYNE 3 | ROCKSTAR VANCOUVER | ROCKSTAR | TAKE 2 | |||
23 | 22 | GOD OF WAR: ASCENSION | SCEA SANTA MONICA | SONY COMPUTER ENT. | SONY COMPUTER ENT. | |||
22 | 23 | BATTLEFIELD 3 | DIGITAL ILLUSIONS | EA GAMES | ELECTRONIC ARTS | |||
20 | 24 | LEGO THE LORD OF THE RINGS | TRAVELLER’S TALES | WARNER BROS. INTERACTIVE | WARNER BROS. INTERACTIVE | |||
19 | 25 | BIOSHOCK INFINITE | IRRATIONAL GAMES | 2K GAMES | TAKE 2 | |||
27 | 26 | METRO LAST LIGHT | 4A GAMES | DEEP SILVER | KOCH MEDIA | |||
25 | 27 | GRAND THEFT AUTO EPISODES – LIBERTY CITY | ROCKSTAR NORTH | ROCKSTAR | TAKE 2 | |||
17 | 28 | DONKEY KONG COUNTRY RETURNS | MONSTER GAMES | NINTENDO | NINTENDO | |||
28 | 29 | RED DEAD REDEMPTION: GOTY | ROCKSTAR SAN DIEGO | ROCKSTAR | TAKE 2 | |||
32 | 30 | SKYLANDERS GIANTS | TOYS FOR BOB | SKYLANDERS | ACTIVISION BLIZZARD | |||
24 | 31 | LEGO CITY UNDERCOVER: THE CHASE BEGINS | TRAVELLER’S TALES | NINTENDO | NINTENDO | |||
26 | 32 | THE WALKING DEAD | TELLTALE GAMES | TELLTALE GAMES | TELLTALE GAMES | |||
– | 33 | CRYSIS 3 | CRYTEK | EA GAMES | ELECTRONIC ARTS | |||
29 | 34 | HITMAN ABSOLUTION | IO INTERACTIVE | SQUARE ENIX | SQUARE ENIX EUROPE | |||
31 | 35 | FOOTBALL MANAGER 2013 | SPORTS INTERACTIVE | SEGA | SEGA | |||
21 | 36 | RUGBY CHALLENGE 2: LIONS TOUR EDITION | SIDHE | ALTERNATIVE | ALTERNATIVE | |||
15 | 37 | MOTOGP 13 | MILESTONE STUDIOS | PQUBE | PQUBE | |||
37 | 38 | BORDERLANDS 2 | GEARBOX SOFTWARE | 2K GAMES | TAKE 2 | |||
30 | 39 | TIGER WOODS PGA TOUR 14 | TIBURON ENTERTAINMENT | EA SPORTS | ELECTRONIC ARTS | |||
36 | 40 | SONIC & ALL STARS RACING TRANSFORMED | SUMO DIGITAL | SEGA | SEGA |