First Romance of the Three Kingdoms 3DS screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
DokiDoki! PreCure Narikiri Life! screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Mario & Luigi: Dream Team is roughly 6,800 blocks
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Mario & Luigi: Dream Team is nearly twice the size of Project X Zone, but it, too, isn’t overly huge. The latest in Nintendo’s Mario RPG series will take up 6,792 blocks – possibly give or take a few blocks depending on your region.
Nintendo takes down Gateway flashcart with new 3DS update
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Nintendo’s latest 3DS firmware update didn’t just add new save backup functionality. It also took down Gateway’s flashcart. Gateway, however, claims to be “working on making it compatible as quickly as possible” – not exactly the kind of thing Nintendo would like to hear. Nonetheless, these flashcarts have been stopped for now.
Gateway was in the news last month for declaring that it managed to create the first working 3DS flashcart. It allows games to run through microSD cards, which led to concerns regarding piracy.
European Doodle Jump boxart
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, DS, Images | 0 comments
Project X Zone’s block size
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Project X Zone will take up approximately 3,729 blocks on an SD card. It may vary slightly in Europe and other territories, but that number shouldn’t be too far off. The point is, the game isn’t very big and should easily fit on the card.
Video: “Reggie’s Animal Crossing: New Leaf Home Tour”
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Reggie acknowledged the “my body is ready” meme once again. That makes this video worth it!
Sakurai says Mega Man wasn’t considered for Smash Bros. before, talks balance and Final Smash, shoulder pain
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Kotaku has published its full interview with Super Smash Bros. director Masahiro Sakurai. For the sake of full understand, we’re posting the full Q&A after the break.
Topics addressed by Sakurai include Mega Man’s inclusion in Smash Bros. (he wasn’t considered for previous games), balance, Final Smashes, and more. He also gave an update on his shoulder pain, which unfortunately isn’t any better.
Code of Princess sold beyond expectations in the US, sequel interest
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Code of Princess wasn’t a huge hit in Japan, with producer Yasuo Nakajima labeling sales as being “so-so”. In North America, however, Nakajima said that the game “sold beyond our expectations.”
He said:
“In Japan, it sold so-so, but in the US Code of Princess sold beyond our expectations.”
Nakajima is interested in creating Code of Princess 2, but it sounds like he’s thinking more about the PlayStation 4 and Xbox One as opposed to Wii U. You can read about that here.
Elminage Gothic 3D Remix pushed back a few weeks in Japan
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Elminage Gothic 3D Remix has been delayed about a month in Japan. Originally scheduled for July 11, it’s now set to be released on August 8. The game was pushed back “for various reason”, but nothing specific was mentioned in the announcement.