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Iwata at GDC

– Iwata’s speech caused a bit of controversy because some people thought he was putting down social/mobile gaming
– Iwata’s message was more about making your game matter regardless of the platform you’re developing for
– Nintendo is worried about the throwaway games you buy for a dollar or two, or even $40 that are worth nothing
– Iwata said the industry is at risk due to the glut of mobile games coming out that aren’t of high-quality

Zelda’s 25th anniversary

– Reggie said Nintendo has been focusing on the 3DS and Pokemon
– As a result, there haven’t been any new Wii announcements
– Reggie said there’s more content coming before E3, but didn’t elaborate
– Could be possible he was even talking about WiiWare games
– Zelda’s anniversary won’t be like Mario’s
– Iwata had said that Miyamoto is working on something for the anniversary that will allow gamers across the world to celebrate together

Hideki Konno on the 3DS reaction in Japan…

“I actually left the day after it went on sale in Japan, so I haven’t actually go to hear any of that direct feedback yet. But I do have my own personal Nintendo 3DS, and from my house to the airport I turned on Streetpass, and the day after launch I got four hits or so. So there are already people out there using that function. I’ve looked at a couple things on the web, but I haven’t had the chance to sit down and thoroughly search for information, and I haven’t heard any direct consumer feedback from actual people yet.”

Konno on Sony’s NGP…

“It’s a bit difficult in terms of comparing the two systems. I think that our goal when we set about making this for our customers for us it’s to surprise them and create these new unique experiences. I don’t know that our goals are the same for one thing. As far as from a user’s perspective, I love these digital gadgets, so when the NGP goes on sale I’m sure I’ll take a look at it and see what software is available for it and what the system can do. Whether or not Sony or Nintendo through the launches of these two different hardware systems are trying to achieve the same goal that’s something that I don’t know. It’s difficult to speak to what they’re trying to do.”

LOS ANGELES – March 8, 2011
Nyko Technologies today announced two new accessories set to debut with the launch of the new Nintendo® 3DS handheld system this March. On launch day Nyko will release the Power Pak+, a high capacity rechargeable battery pack for Nintendo 3DS that offers double the capacity and battery life of the original 3DS battery. One week later Nyko will release the newest Charge Base, designed to store your Nintendo 3DS and make sure it’s always fully juiced with easy drop-in charging.

“Every new console or game system launch is an opportunity for us to find ways to improve the user’s experience with the device through innovative technology,” said Chris Arbogast, director of marketing, Nyko Technologies. “We are proud to be able to bring our robust knowledge of charging technology to the 3DS user base by providing users the ability to substantially increase their play time.”

The Nyko Power Pak+ for Nintendo 3DS is a high-capacity rechargeable battery pack that offers double the battery life of the original 3DS battery. The Power Pak+ features debossed finger rests for improved control and comfort. The Power Pak+ will be available March 27 for $19.99.

The Nyko Charge Base for Nintendo 3DS is a drop-in charging and storage solution for the new handheld device. Each Charge Base includes a Power Pak+ rechargeable battery pack. The Charge Base features an on/off switch as well as LED indicator lights that let you know when your battery is charging and when it has finished. The Charge Base for Nintendo 3DS will be available shortly after the system’s launch for $29.99.

Both the Power Pak+ and the Charge Base utilize the standard 3DS AC adaptor for recharging.

Connect with Nyko for a chance to win exciting Nyko prizes at @nykotech or on Facebook.

Thanks to Captain N for the tip!