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3DS

What: Cubic Ninja™

Platform: Nintendo 3DS™ system

Where: Available at retailers throughout North America

When: June 14, 2011

Price: $39.99

Details: Ubisoft is happy to announce that Cubic Ninja™, the Nintendo 3DS™ title that lets you play without ever touching a button, is now available at retail in North America. The video game is rated “E” for Everyone by the ESRB.


ESRB updates (6/14)

Posted on 13 years ago by (@NE_Brian) in 3DS, DS, News, Wii | 0 comments

Wii Play Motion (Wii) – E10+
Anima: Ark of Sinners (Wii) – T
Harvest Moon: The Tale of Two Towns (3DS/DS) – E
Skylanders Spyro’s Adventure (Wii) – E10+
Madden NFL 12 (Wii) – E


May NPD: Wii, 3DS sales

Posted on 13 years ago by (@NE_Brian) in 3DS, News, Wii | 0 comments

The NPD Group no longer releases video game hardware numbers. And since Nintendo declined to put out a response for May’s NPD, official hardware numbers for the Wii, 3DS, and DS aren’t available.

Wedbush Securities, however, is reporting that Wii sales came in at 236,000 units. The firm also stated that the 3DS sold another 97,000 systems in May.

Wedbush provided the following commentary:

“The 3DS again failed to deliver the results we expected, leaving the industry outlook unclear near term. Without further price cuts for PS3 and 360, we expect hardware sales to trend down later in 2011, though we think that Sony and Microsoft may consider cuts around the holidays later this year. The Wii is likely to continue to have weak sales due to consumer anticipation with the Wii U, and we don’t expect the PS Vita to launch in the U.S. or Europe until next year due to supply constraints.”

Source


The ice cavern is one of the many areas that has been touched up in The Legend of Zelda: Ocarina of Time 3D. Specifically, Grezzo has recreated the room where you obtain the Iron Boots. It actually looks more like an ice cavern now!

Source


Nintendo Week (6/13)

Posted on 13 years ago by (@NE_Brian) in 3DS, Videos, Wii | 0 comments


Nintendo of America PR director Mark Franklin on whether developers are required to use the screen transfer feature in every game…

“We’re not making any prerequisites to any of the developers to say ‘you have to do this, you have to do that.’ What we’re showing at this year’s show is just the possibilities. That’s just an example. Certainly, that’s a possibility.

Franklin on how easy it is for developers to implement the screen transfer feature…

“I’m not going to get into the technical side, but it’s certainly up to the developers to make that choices. We’ve shown what’s possible and now it’s up to the developers to come up with content.”


Sales estimates for Dead or Alive: Dimensions are in, courtesy of May’s NPD report. The bad news is that the title sold under 20,000 units in the United States last month. However, keep in mind that the tracking period recored just a few days of sales. Dimensions launched in the U.S. on May 24 while NPD’s May period ended on the 28th.

Right now it’s tough to say whether Dead or Alive: Dimensions is on the right track, but currently I’d say that the situation is a bit bleak. Less than 20,000 units for what is arguably one of the few must-have 3DS titles is far from encouraging. Right now there’s reason to be concerned, but it would be helpful if we’re able to eventually see a month full of sales. For reference, first week sales for Dimensions in Japan came in at 23,000 units.



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