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Corecell Technology is starting to wrap up development on AeternoBlade. A launch is planned for the third quarter of 2013 on the eShop and at retail in Europe, but a North American publisher is sought after for the North American release. Corecell has also said in a press release that it will be turning to Indiegogo to raise additional funds for the game.

New details as well as screenshots and art can be found below.

– Story: Long time ago at Awelsia region, “Beladim” the Lord of the dark mist use his army destroyed Ridgeroad village in order to conquer the world
– “Ferya”, a Mage warrior, was only one who survived from massacre
– Ferya wakes up at a field near Ridgeroad
– Her purpose in life is to now get revenge on Beladim
– Freya’s main ability is time reversal
– Can use the ability in 3 different ways: turning all the world when she make mistakes, reverse all enemies, and remark a position to reverse herself back in
– Use those abilities to kill monsters and solve puzzles
– Details about 2 important characters, 7 worlds, and relics system soon

Head past the break for character information.


GameStop may be disappointed in the Wii U’s performance over the past few months, but that doesn’t mean the retailer has given up on Nintendo’s system.

Following GameStop’s latest earnings call, CEO J. Paul Raines chatted with GamesIndustry about a few topics including the Wii U. Raines noted that the company believes “Wii U is a real console that’s been disappointing for a couple months”, though said “there’s more there when the first-party titles come out.”

“This industry has a lot of cynicism and people love to say stuff isn’t going to work, but we think the Wii U is a real console that’s been disappointing for a couple months, but we think there’s more there when the first-party titles come out. Nintendo’s got a few up their sleeve.”

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As previously reported, the European version of Devil Survivor Overclocked suffers from a number of crash and bug issues. Publisher Ghostlight is, thankfully, working on a fix.

The company has been in touch with Atlus regarding a fix, and is also working with Nintendo on releasing an upcoming patch.

Ghostlight wrote on its blog:

To give you an update of where we are… We have been in contact with Atlus who are already looking into fixing the possible causes of problems when summoning a demon in to a battle along with the intermittent crash found in the Auction House. Nintendo have also been contacted and will be able to help us both quickly and efficiently through the process of looking at a patch solution.

Sorry that we don’t have any more news for you at this time but we are working as fast as we can towards a fix. We appreciate your words of support and continued patience through our first release on 3DS.

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Two third-party 3DS apps landed on Japanese 3DS systems last year: the Rekochoku music service and Dokodemo Honya-san book service. Interestingly, Nintendo now seems to be pushing both downloads to users. Through SpotPass, Dokodemo and Honya-san have been added to at least some 3DS owners. We sort of knew that this was possible, but it’s still neat to see in action.

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We’ve already seen one instance in which a company created an improved version of an older game for Wii U, only to re-release it later on its original platforms (see Ninja Gaiden 3: Razor’s Edge). Deus Ex: Human Revolution Director’s Cut is somewhat similar in that numerous changes and additions have made their way to the Wii U game.

But when it comes to the new Deus Ex version, it doesn’t sound like the Director’s Cut content will be coming to other platforms. Game designer Emile Pedneault told Penny Arcade Report recently that the title’s enhanced visuals, reworked bosses, and other elements aren’t planned for the PlayStation 3, Xbox 360, PC – for now, anyway.

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The pages of this week’s Famitsu contain an update about Sayonara Umihara Kawase. The publication shared information regarding a couple of new characters this time around. Read on below for a summary of Famitsu’s report.

– Yokoyama: undercover time police officer from the future
– Also a descendant from the Kawase family
– Can slow the stream of time
– Emiko-chan: nine year-old girl who is friends with young Umihara Kawase
– Emiko-chan is sort of like an “easy mode” character
– She allows players to restart a level from a checkpoint if they touch it

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The original Luigi’s Mansion made use of dual analog controls. Its sequel, Dark Moon, does not.

While the development team did experiment with Circle Pad Pro implementation for Dark Moon, according to director Bryce Holliday, “it didn’t add anything.”

In an interview with IGN, he said:

“We always wanted it to work with a single circle pad. When we moved to a second analog stick, because we’d actually changed that gameplay mechanic paradigm to the tug-of-war, it just wouldn’t work. There was nothing to do with the second stick. By changing, at the beginning of the project, the high-level strategy around the ghost fishing, we found that when we did experiment with the Circle Pad Pro, it didn’t add anything.”

Later in the interview, gameplay engineer Brian Davis spoke about how Toad’s involvement in Dark Moon is somewhat comparable to Link to the Past’s first mission in which players escort Zelda out of the castle:



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