First direct-feed video of Xenoblade in English – over 4 minutes of footage
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Update: Swapped out the old video with new footage, which should fix the issue of it freezing at the beginning…
Of course, this is the European/UK version of Xenoblade Chronicles. But it would be fantastic if North America somehow gets this game as well…
Miyamoto’s alternate idea for Epona’s ranch escape, why he wanted a horse in Ocarina of Time, more
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
This information comes from the latest Iwata Asks…
Iwata: I heard from Osawa-san that you put a lot of effort into the cut scene when the horse jumps over the fence at Lon Lon Ranch.
Miyamoto: Well, rather than putting in lots of effort, I’d say we were pushing the new hardware, the Nintendo 64 system, as far as it would go. I wanted to make it look a little cool without looking strange. If you can leave the ranch wherever you want, rough parts of the ranch may stand out, so we thought of forcing in a special event.
Iwata: You forced that in? (laughs)
Miyamoto: Yes. You know that guy Ingo who’s at the ranch?
Iwata: Yes. He doesn’t have a very nice personality and looks a bit like Luigi. (laughs)
Miyamoto explains why he was determined to include Young Link in Ocarina of Time
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
This information comes from the latest Iwata Asks…
Iwata: Also, you were the one who really wanted to show Young Link, right?
Miyamoto: Yes. The work was really piling up, but I said I wanted to show Young Link. I think that caused the other developers a bit of a trouble. (laughs)
Iwata: Yes, it seems that it did! (laughs)
Miyamoto: But when I saw Adult Link that Koizumi-san had made, it was cool, but I said, “I don’t want to make this without Young Link!” Then we tested whether we could use both Adult and Young Link.
Iwata: Koizumi-san tinkered with the system and you were able to use Adult Link’s motions for Young Link as well.
Miyamoto: Right. Thanks to that, we could also have Young Link.
Iwata: Why were you so persistent on Young Link?
How an American TV show influenced Ocarina of Time
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
Have you ever heard of Twin Peaks? It was a show that aired in America in 1990 and ended after a second season in 1991. Now… why the heck am I talking about this? Well, according to Shigeru Miyamoto, it influenced the way he handled characters in Zelda: Ocarina of Time.
Miyamoto: But while making it, I noticed that I didn’t want to tell a story so much as I wanted to have a lot of people appear around the main character and portray their relationships. Some years back, a television show called Twin Peaks was popular. When I saw that, the most interesting thing wasn’t the ins and outs of the story, but what kinds of characters appeared.
Iwata: Oh, (Takashi) Tezuka-san said the same thing in our session of “Iwata Asks” over The Legend of Zelda: Spirit Tracks.
Miyamoto: Oh, he did?
Iwata: Tezuka-san told the staff of The Legend of Zelda: Link’s Awakening that he wanted them to have a bunch of suspicious characters appear like in Twin Peaks.
Zelda: Ocarina of Time originally had Ganon’s Castle as the only area in the game
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
The Legend of Zelda: Ocarina of Time is partially known for its expansive lands and Hyrule Field’s wide-open area. Early on in development, however, none of that existed.
Shigeru Miyamoto revealed in the latest Iwata Asks that, initially, he was thinking of only including Ganon’s Castle as the setting in the game. Miyamoto compared the idea to Super Mario 64, in which separate adventures would be made available in different rooms. Ganon’s Castle would have acted like a hub, just like Peach’s Castle in Super Mario 64.
Miyamoto: Right. So I would have “A” stay there all the time and the other data switch in and out. If you only change what you have to, the memory is more efficient and the data reads more quickly. In other words, you make good use of the characteristics of the ROM.
We put constructing the system first, and since we were going to determine the story in line with the system’s capacity, at first I thought only having Ganon’s Castle might be enough.
Iwata: Huh? At first you imagined Ganon’s Castle as the only setting?
Nintendo to comment on missing Japanese Wii games on IGN today
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Last night, Nintendo of America finally responded to the large amount of feedback they’ve been receiving about the lack of Xenoblade, The Last Story, and Pandora’s Tower news in America. But, admittedly, it was a bit dull. They only told fans to “Look for more updates to come soon”.
That update appears to be coming sooner than originally thought. IGN’s executive Nintendo editor Rich George has revealed on his Twitter account that a more proper response will be provided on their website sometime today:
“Nintendo will have a comment on @OpRainfall ‘Missing Wii games’ movement later today. Stay tuned to @IGN and well have it for you. #myign”
George followed up that remark by saying “Have modest expectations. Don’t start thinking ‘MEGATON!'” and “I think the movement has generated so much publicity that it’s tough not to say something one way or the other.”
Honestly, I have no idea whether this means we’ll be seeing any of these games confirmed for North America. Xenoblade is the most probable candidate to be announced – again, that’s if there even if an announcement – though The Last Story and moreso Pandora’s Tower will likely be staying in Japan for now. Technically, neither title has even been announced for Europe.
Marvel Super Hero Squad: The Infinity Gauntlet heading to 3DS
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Marvel Super Hero Squad: The Infinity Gauntlet was released for all major platforms last year, including the DS. According to Nintendo Power, Griptonite Games is also working on a 3DS version.
The title will be comprised of top-down action-adventure gameplay. It’ll be offering numerous playable characters including Captain America, Wolverine, and Spider-Man. More details can be seen below.
– Save the universe from Thanos
– Retrieve boots that Iron Man bought Thor for this birthday
– Unique powers and abilities for each hero
– Swap to the right character for each task
– Hulk: Lift heavy objects
– Invisible Woman: Bypass sensors
– Iron Man: Hack computers (done through a touch-screen mini-game)
– Seven levels
– New stage exclusive to 3DS version
– Locations include Asgard and Asteriod M
– Fight villains including Super-Skrull and Dr. Doom
Marvel Super Hero Squad: The Infinity Gauntlet will be released in the third quarter of 2011 for 3DS.
Zelda: Ocarina of Time 3D soundtrack offer has expired
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Club Nintendo has been updated with a message informing members that the Zelda: Ocarina of Time 3D soundtrack offer has ended. Those who registered the game prior to Saturday should be all set. CDs should begin shipping on July 5.
“The Legend of Zelda: Ocarina of Time 3D Official Soundtrack CD Offer has ended. Thanks to all who participated!”
Nintendo Download (6/30, Europe)
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
eShop
Kirby’s Dream Land (Game Boy) – €4
DSiWare
A Fairy Tale – €2
Successfully Learning German – Year 3 – €5
WiiWare
Successfully Learning German – Year 3 – 500 Points
UK software sales (Week ending 6/25)
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
Individual formats
1 1 ZUMBA FITNESS WII 505 GAMES 505 GAMES
2 2 THE LEGEND OF ZELDA: OCARINA OF TIME 3D 3DS NINTENDO NINTENDO
5 3 L.A. NOIRE XB360 ROCKSTAR TAKE 2
– 4 F.E.A.R. 3 XB360 WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
8 5 L.A. NOIRE PS3 ROCKSTAR TAKE 2
4 6 INFAMOUS 2 PS3 SONY COMPUTER ENT. SONY COMPUTER ENT.
9 7 DIRT 3 XB360 CODEMASTERS CODEMASTERS
10 8 WII SPORTS RESORT WII NINTENDO NINTENDO
3 9 DUKE NUKEM FOREVER XB360 2K GAMES TAKE 2
6 10 BRINK XB360 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
15 11 FIFA 11 XB360 EA SPORTS ELECTRONIC ARTS
14 12 DIRT 3 PS3 CODEMASTERS CODEMASTERS
– 13 TOP SPIN 4 XB360 2K SPORTS TAKE 2
23 14 JUST DANCE 2 WII UBISOFT UBISOFT
– 15 F.E.A.R. 3 PS3 WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
19 16 WII FIT PLUS WII NINTENDO NINTENDO
18 17 ART ACADEMY DS NINTENDO NINTENDO
17 18 MARIO KART WII WII NINTENDO NINTENDO
7 19 DUKE NUKEM FOREVER PS3 2K GAMES TAKE 2
12 20 DUNGEON SIEGE III XB360 SQUARE ENIX SQUARE ENIX EUROPE
27 21 ZUMBA FITNESS XB360 505 GAMES 505 GAMES
– 22 TRANSFORMERS: DARK OF THE MOON XB360 ACTIVISION ACTIVISION BLIZZARD
– 23 ASSASSIN’S CREED: BROTHERHOOD XB360 XBOX 360 CLASSICS UBISOFT
28 24 LEGO PIRATES OF THE CARIBBEAN WII DISNEY INTERACTIVE STUDIOS DISNEY INTERACTIVE STUDIOS
32 25 FIFA 11 PS3 EA SPORTS ELECTRONIC ARTS
20 26 CHILD OF EDEN XB360 UBISOFT UBISOFT
– 27 TOP SPIN 4 PS3 2K SPORTS TAKE 2
21 28 LEGO PIRATES OF THE CARIBBEAN XB360 DISNEY INTERACTIVE STUDIOS DISNEY INTERACTIVE STUDIOS
11 29 BRINK PS3 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
40 30 ASSASSIN’S CREED: BROTHERHOOD PS3 PLATINUM UBISOFT
25 31 THE SIMS 3: GENERATIONS PC EA GAMES ELECTRONIC ARTS
34 32 TIGER WOODS PGA TOUR 12: THE MASTERS XB360 EA SPORTS ELECTRONIC ARTS
39 33 CRYSIS 2 XB360 EA GAMES ELECTRONIC ARTS
16 34 ALICE: MADNESS RETURNS XB360 EA GAMES ELECTRONIC ARTS
– 35 EA SPORTS ACTIVE 2 WII EA SPORTS ELECTRONIC ARTS
– 36 VIRTUA TENNIS 4 PS3 SEGA SEGA
13 37 RED FACTION: ARMAGEDDON XB360 THQ THQ
30 38 LEGO PIRATES OF THE CARIBBEAN DS DISNEY INTERACTIVE STUDIOS DISNEY INTERACTIVE STUDIOS
– 39 TIGER WOODS PGA TOUR 12: THE MASTERS PS3 EA SPORTS ELECTRONIC ARTS
– 40 FIGHT NIGHT CHAMPION PS3 EA SPORTS ELECTRONIC ARTS
All formats
1 1 ZUMBA FITNESS PIPEWORKS 505 GAMES 505 GAMES
4 2 L.A. NOIRE TEAM BONDI ROCKSTAR TAKE 2
– 3 F.E.A.R. 3 DAY 1 STUDIOS WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
7 4 DIRT 3 CODEMASTERS CODEMASTERS CODEMASTERS
6 5 LEGO PIRATES OF THE CARIBBEAN TRAVELLER’S TALES DISNEY INTERACTIVE STUDIOS DISNEY INTERACTIVE STUDIOS
2 6 THE LEGEND OF ZELDA: OCARINA OF TIME 3D NINTENDO NINTENDO NINTENDO
10 7 FIFA 11 EA CANADA EA SPORTS ELECTRONIC ARTS
3 8 DUKE NUKEM FOREVER GEARBOX SOFTWARE 2K GAMES TAKE 2
5 9 BRINK SPLASH DAMAGE BETHESDA SOFTWORKS BETHESDA SOFTWORKS
28 10 TOP SPIN 4 2K CZECH 2K SPORTS TAKE 2
8 11 INFAMOUS 2 SUCKER PUNCH SONY COMPUTER ENT. SONY COMPUTER ENT.
19 12 CRYSIS 2 CRYTEK EA GAMES ELECTRONIC ARTS
23 13 ASSASSIN’S CREED: BROTHERHOOD UBISOFT (MONTREAL) XBOX 360 CLASSICS UBISOFT
9 14 DUNGEON SIEGE III OBSIDIAN ENTERTAINMENT SQUARE ENIX SQUARE ENIX EUROPE
14 15 WII SPORTS RESORT NINTENDO NINTENDO NINTENDO
16 16 TIGER WOODS PGA TOUR 12: THE MASTERS TIBURON ENTERTAINMENT EA SPORTS ELECTRONIC ARTS
– 17 TRANSFORMERS: DARK OF THE MOON HIGH MOON STUDIOS ACTIVISION ACTIVISION BLIZZARD
15 18 LEGO STAR WARS III: THE CLONE WARS TRAVELLER’S TALES LUCASARTS LUCASARTS
17 19 PORTAL 2 VALVE EA GAMES ELECTRONIC ARTS
35 20 VIRTUA TENNIS 4 SEGA SEGA SEGA
11 21 CALL OF DUTY: BLACK OPS TREYARCH ACTIVISION ACTIVISION BLIZZARD
26 22 JUST DANCE 2 UBISOFT (FRANCE) UBISOFT UBISOFT
13 23 ALICE: MADNESS RETURNS SPICY HORSE EA GAMES ELECTRONIC ARTS
37 24 FIGHT NIGHT CHAMPION EA CANADA EA SPORTS ELECTRONIC ARTS
24 25 WII FIT PLUS NINTENDO NINTENDO NINTENDO
21 26 ART ACADEMY HEADSTRONG GAMES NINTENDO NINTENDO
20 27 MARIO KART WII NINTENDO NINTENDO NINTENDO
31 28 THE SIMS 3 THE SIMS STUDIO EA GAMES ELECTRONIC ARTS
36 29 EA SPORTS ACTIVE 2 EA CANADA EA SPORTS ELECTRONIC ARTS
22 30 SHIFT 2: UNLEASHED SLIGHTLY MAD STUDIOS EA GAMES ELECTRONIC ARTS
– 31 SHADOWS OF THE DAMNED GRASSHOPPER MANUFACTURE EA GAMES ELECTRONIC ARTS
12 32 RED FACTION: ARMAGEDDON VOLITION THQ THQ
32 33 LEGO HARRY POTTER: YEARS 1-4 TRAVELLER’S TALES WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
30 34 RED DEAD REDEMPTION ROCKSTAR SAN DIEGO ROCKSTAR TAKE 2
25 35 CHILD OF EDEN Q ENTERTAINMENT UBISOFT UBISOFT
38 36 BATTLEFIELD: BAD COMPANY 2 DIGITAL ILLUSIONS EA GAMES ELECTRONIC ARTS
18 37 HOMEFRONT KAOS STUDIOS THQ THQ
– 38 OPERATION FLASHPOINT: RED RIVER CODEMASTERS CODEMASTERS CODEMASTERS
29 39 THE SIMS 3: GENERATIONS THE SIMS STUDIO EA GAMES ELECTRONIC ARTS
33 40 F1 2010 CODEMASTERS BIRMINGHAM CODEMASTERS CODEMASTERS