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Much has been made of Bayonetta 2’s Wii U exclusivity. Initially, there was a pretty big uproar from fans who hoped to see it on the PlayStation 3 and Xbox 360 as well. Things have quieted down somewhat since the original announcement, but we do know that Platinum Games’ Hideki Kamiya still receives requests through Twitter about a release on other platforms.

During an IGN E3 2013 stage show for Bayonetta 2, it was mentioned how the game will be exclusive to Wii U. Nintendo’s Corey Olcsvary was asked why the Big N felt like they needed to get this game and put it on the console.

Olcsvary responded:

One of the reasons we’re really excited to have this game exclusive to Wii U is, for one thing, we want to have experiences for players of all ranges. …we’ve got games like Mario Kart 8, which are great for everyone. And obviously this game is not quite for everyone, the first game being rated ‘M’ of course.

Absolutely (it’s important to take care of the hardcore fanbase). And those hardcore fans who enjoyed the original Bayonetta, you’re gonna come to find out that they’re pulling no punches in bringing that exact same content back.

Thanks to Jake for the tip.


Grant Kirkhope is officially making a tune for A Hat in Time. The stretch goal of $150,000 was recently surpassed, meaning the longtime video game composer will be contributing to the new indie game. Gears for Breakfast is now in talks with Kirkhope about producing the musical piece.

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IGN’s new interview with Nintendo CEO Satoru Iwata and Nintendo of America president Reggie Fils-Aime boils down to a few topics: constant skepticism surrounding the company, boosting hardware sales with the right (and various) games, and the Wii U’sl lack of a killer app.

You can find all of Iwata and Reggie’s thoughts below.


Similar to the Wii, it doesn’t sound like Bethesda has any plans to support Wii U.

Bethesda VP of PR and marketing Pete Hines, speaking with Eurogamer, said that the company has “nothing announced in development for Wii U.” Hines wouldn’t share any specifics as to why Bethesda isn’t keen on the console, stating he’d “rather not go into that.”

Hines’ comments in full:

“We have nothing announced in development for Wii U. It’s not something that we’ve done anything for previously. I don’t even remember the last time we’ve done a Nintendo title. We don’t have anything now. Whether or not we would in the future is TBD. As for why, I guess I’d rather not go into that.”

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