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Wii U eShop

Precursor Games pledged support for Wii U in a big way when it announced Shadow of the Eternals for the console (and PC, later followed by PS4). Yet not all companies are willing to put out new titles for Nintendo’s system. There’s no denying that the Wii U is struggling, which is one of the big reasons why third-party support has been slim.

So what is it about the Wii U that drew Precursor to the console? Chief creative officer Denis Dyack pointed to a number of reasons in an interview with GameSpot:

“We like the Wii U. …Well, I think first of all we’re great friends with Nintendo. We love Nintendo. Also, Eternal Darkness got its roots with Nintendo and I think a spiritual successor should follow those roots and I think that was just natural. I also think that the controller and the system itself is very, very unique and leaves a lot of possibilities for us.”

Later in the interview, Dyack went on to speak about Nintendo’s recent struggles and said of the console race: it’s “way, way too early to tell.”

“I’m always very cautious about saying Nintendo’s put themselves in a corner or made a lot of huge mistakes because I’ve never seen a company surprise so many people and come out of nowhere to win and I think certainly this console race with the Wii U is way, way too early to tell. The people at Nintendo are extremely smart, really great people. We’ll see where it goes. I think it’s just too early to tell…”


Art Academy: SketchPad won’t be available on the North American Wii U eShop after all. Nintendo has updated its official listing, which now includes a “TBA” date. Previously, the page said that Art Academy for Wii U would launch on August 8.


Joystiq caught up with Dan Adelman, who you’ve likely heard about before. His official title is business development manager at Nintendo of America, but gamers should know him as the main man behind the company’s indie efforts.

In the new interview, Adelman spoke about indie content on Wii U, as well as the console’s install base and competition. Head past the break for a roundup of his responses.


Nintendo of America’s business development manager Dan Adelman has provided another update on the upcoming functionality that will allow users to purchase digital content on PCs and mobile devices.

Adelman himself isn’t “personally directly involved”, but confirmed that players will be able to “log onto the site and set [purchases] up for download so that once they get home, it’ll be available for them and they can have that at their fingertips whenever they need it.”

So there you have it. As we reported yesterday, this feature should be ready to go by year’s end.

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Two Tribes has tweeted an off-screen shot showing the original Toki Tori running on Wii U via the GamePad. This title, along with other older games from the studio, will be released on the eShop sometime in the future.

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One new Virtual Console game is on track for the Japanese Wii U eShop next week. Kamaitachi no Yoru, a Super Famicom release, will be out on August 7. Pricing is set at 800 yen.

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