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Wii U

This week’s expanded Japanese software sales are as follows:

01./01. [3DS] Pokemon X / Y # (Pokemon Co.) {2013.10.12} (¥4.800) – 162.347 / 2.731.470 (-29%)
02./02. [PS3] Jikkyou Powerful Pro Baseball 2013 (Konami) {2013.10.24} (¥3.980) – 52.826 / 136.709 (-37%)
03./00. [3DS] Little Battlers eXperience: Wars (Level 5) {2013.10.31} (¥4.980) – 50.217 / NEW <60,31%>
04./04. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 46.729 / 2.872.106 (-31%)
05./06. [PSP] Jikkyou Powerful Pro Baseball 2013 (Konami) {2013.10.24} (¥2.980) – 38.179 / 74.181 (+6%)
06./00. [WIU] Wii Party U (Nintendo) {2013.10.31} (¥4.935) – 37.371 / NEW
07./00. [PSV] Gundam Breaker # (Bandai Namco Games) {2013.10.31} (¥6.980) – 33.775 / NEW
08./05. [PS3] Grand Theft Auto V
(Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 32.666 / 531.266 (-35%)
09./00. [PSV] Hyperdimension Neptunia Re:Birth1 # (Compile Heart) {2013.10.31} (¥6.090) – 31.811 / NEW
10./00. [PS3] Tears to Tiara II: Haou no Matsuei # (Aqua Plus) {2013.10.31} (¥6.980) – 24.422 / NEW
11./03. [PS3] BlazBlue: Chronophantasma # (Arc System Works) {2013.10.24} (¥7.140) – 14.307 / 86.771 (-80%)
12./08. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! (Bandai Namco Games) {2013.10.17} (¥4.980) – 13.563 / 75.137 (-20%)
13./07. [PSV] Jikkyou Powerful Pro Baseball 2013 (Konami) {2013.10.24} (¥3.980) – 12.866 / 37.197 (-47%)
14./10. [PSP] Diabolik Lovers: More, Blood # (Idea Factory) {2013.10.24} (¥6.090) – 5.929 / 16.411 (-43%)
15./15. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 5.421 / 1.485.035 (-2%)
16./14. [3DS] Animal Crossing: New Leaf #
(Nintendo) {2012.11.08} (¥4.800) – 5.263 / 3.456.116 (-5%)
17./00. [PSP] Shinsouhan Heart no Kuni no Alice: Wonderful Wonder World # (QuinRose) {2013.10.31} (¥6.300) – 4.811 / NEW
18./11. [PSV] Dangan-Ronpa 1-2: Reload
(Spike Chunsoft) {2013.10.10} (¥5.229) – 4.412 / 100.574 (-58%)
19./00. [PSP] Seishun Hajime Mashita! #
(Honeybee) {2013.10.31} (¥7.140) – 4.352 / NEW
20./19. [3DS] Disney Magic Castle: My Happy Life # (Bandai Namco Games) {2013.08.01} (¥5.480) – 4.156 / 305.203 (-15%)

Several Wii U and 3DS titles will be playable at a number of different malls as part of Nintendo’s “Holiday Mall Experience”. The event will take place between November 25 and December 22.

Playable titles include:

Wii U

Super Mario 3D World
The Legend of Zelda: Wind Waker HD
Mario & Sonic at the Olympic Winter Games Sochi 2014
Pikmin 3
The Wonderful 101
Wii Fit U
Wii Sports Club
Wii Party U
Rayman Legends
Just Dance 2014
Splinter Cell Blacklist
Assasin’s Creed IV: Black Flag
Disney Infinity
Batman Arkham Origins

3DS

The Legend of Zelda: A Link Between Worlds
Super Mario 3D Land
Luigi’s Mansion: Dark Moon
Mario Kart 7
Donkey Kong Country Returns 3D
Mario and Donkey Kong: Minis on the Move
Animal Crossing New Leaf
Mario & Luigi Dream Team
Pokémon X & Y
Mario Party Island Tour
Scribblenauts Unmasked
Sonic Lost World
Skylanders Swap Force
The Legend of Zelda: Oracle of Ages

You can find the full list of participating locations here.

Head past the break for both of the videos!

How many hours of gameplay will Super Mario 3D World have to offer? TheBitBlock’s Josh Thomas, who has been playing through the title for review, said it took him about eight hours to complete. Naturally, this amount will differ by person.

Before you get too concerned, there are a couple of things to keep in mind. First, Super Mario 3D World has two extra modes available: Captain Toad and Mystery House. It’s unclear how much gameplay is contained in each, but it will surely extend the experience – even if it’s just by a bit.

We may also be dealing with a similar situation as Super Mario 3D Land’s post-game levels. Two separate reviewers, writing on NeoGAF, said the following about World’s length:

I won’t spoil anything, but anyone who has played 3D Land, knows that finishing the game is really not finishing it at all. That’s all I can say.

It’s a lot longer than 8 hours, folks. I can’t really say much more than that, but don’t worry.

So it may take you eight hours to complete Super Mario 3D World’s main story, but there should be more for players to see and do.

Source

Treyarch has been making the Nintendo versions of Call of Duty games for years now.

For the Wii U Call of Duty releases, a specific team inside the studio handles all aspects of development. The group started out as a Wii team, but turned into a Wii U team for the creation of Black Ops II. Ghosts was also made by the same set of staffers.

When asked who created Call of Duty: Ghosts for Wii U, Infinity Ward’s Mark Rubin said:

Treyarch. Treyarch has a Wii U team specifically for just doing Wii U. That’s all they do. They only do the Wii U games for every title. It was a Wii team that turned into a Wii U team. But still, yeah, five platforms.

Source

After announcing Fit Music for Wii U earlier this week, Oxygene Media has followed up with a second reveal for Nintendo’s console.

The publisher will be releasing the first game based on Luv Me Buddies. Reward Studios is developing the title for release later this year in Europe. In North America and Japan, it’ll be out in the first quarter of 2014.

Here’s the official game overview straight from Oxygene Media:

The product will be a collection of Luv Me Buddies-inspired minigames that is designed for a target age relatively low. The game mechanics will require to the user an easy approach based on the use of the GamePad, but for additional content that will become available in the future the user could be use the Wii Remote to perform a particular minigames in the game.

Each challenge will be focused in a particular context or with a main character, and will require different types of approach in accordance with the objective that the user must reach . In some cases you will be required to use spirit of observation and quick reflexes to identify specific characters or objects that will be presented on the screen. Other times the task will require, besides a good deal of concentration, a large memory usage, which may become necessary to assemble the objects or solve puzzles that will be proposed. There will be also a lot of dynamic challenges that will make the product varied and hectic. Luv Me Buddies: Wonderland represents a gaming sample that expresses itself through enjoyment. The product is aimed at those who do not seek a gaming revolution, but merely a videogame whose validity is achieved through an immediate and progressively more challenging gameplay, which can involve the player for a quick game or for few hours of fun.

You can find some images from Luv Me Buddies above.


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