Image: the ultimate Super Smash Bros. character comparison
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, GameCube, General Nintendo, Images, Wii U | 0 comments
Someone has created an image comparing every character from the Smash Bros. games based on the currently-known roster of the Wii U/3DS titles. Look for it below:

Scribblenauts Unmasked footage
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
Splinter Cell: Blacklist footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Exchange customized characters between Smash Bros. Wii U/3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Nintendo’s new Smash Bros. games for Wii U and 3DS will not be capable of cross-play functionality. However, Masahiro Sakurai confirmed to Joystiq that players will be able to take customized characters and transfer them to the Wii U version.
The specifics on the customizations aren’t entirely clear. But we do know that they aren’t related to costumes and won’t need to be unlocked through repetitive tasks. The developers want to avoid these kinds of tasks as the team makes a “stress free, easy connectivity” between the two versions.
In other news, Sakurai had nothing to say about the possibility of the level editor’s return, saying: “no comment.”
Donkey Kong Country: Tropical Freeze direct-feed footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Bayonetta 2 direct-feed footage with commentary
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Assassin’s Creed IV: Black Flag multiplayer footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Smash Bros. Wii U/3DS will have multiple air cancels
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
We have one more nugget about the new Smash Bros. games for Wii U and 3DS.
Masahiro Sakurai confirmed to Polygon that the game will have multiple air cancels.
Polygon editor Michael McWhertor shared the news through Twitter.
No tripping in Super Smash Bros. for Wii U and 3DS. Multiple air cancels in the game “at this point,” Sakurai says.
— Michael McWhertor (@MikeMcWhertor) June 13, 2013
Sakurai: Smash Bros. Wii U/3DS changes will be related to direction as opposed to fixes
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 0 comments
Super Smash Bros. Wii U/3DS will be similar to Brawl in many ways, but there will be plenty of changes as well. Tripping, for instance, has been removed.
The new Smash Bros. will be a change in direction as opposed to changes pertaining to fixes. Sakurai reiterated what we heard earlier today regarding his team’s attempt to blend the feel of Melee and Brawl.
“I would consider the changes that we’re making this time around not as fixes, but that we’re changing the direction. And so the vision for the overall balance of the game in Smash Bros Melee, it was sort of more focused towards more hardcore players. Then when it came around to making Brawl, this was a game that was targeting a Wii audience where there were a lot of beginner players, so it sort of leaned a little bit more in that direction. So now, for this time around, we’re sort of aiming for something that is in between those as far as the speed of the game. Because I don’t really think this time we’re in a situation where we’re trying to accommodate that many new players.”