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Wii U

At this rate, the Wii U won’t be getting any games from publisher Deep Silver. That would mean no Saints Row, no Metro, and no Dead Island – just to name a few.

Deep Silver COO Geoff Mulligan told Game Informer this month that the company has no plans for the Wii U “in the near or foreseeable future.” It’s all about the console’s audience apparently, which is apparently not who Deep Silver targets.

Mulligan told the magazine:

“Not Wii U. With other companies, I’ve been very successful with Nintendo. With Wii U, the Nintendo market right now and their audience is not who we reach best. It’s not something we’re entertaining in the near or foreseeable future.”

Source, Via


Update 2: Sorry guys! Images have been removed… I’m sure we’ll be seeing official content from Warner Bros. soon enough.

Update: Added a few more bits and images.

The first details regarding Batman: Arkham Origins are now available through the latest issue of Game Informer.

Origins marks the series’ first entry not handled by Rocksteady. Instead, Warner Bros. Montreal has been assigned with handling the franchise’s future.

So what should fans expect? Read on below for a detailed summary from Game Informer’s report. You can also find the first screenshots in the gallery.


Arkhamverse Expands with Prequel Story

And New Addition of Handheld Games with BATMAN: ARKHAM ORIGINS BLACKGATE

Burbank, Calif. – April 9, 2013 – Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman: Arkham Origins™ and Batman: Arkham Origins Blackgate™, the next installments of the blockbuster Batman: Arkham videogame franchise. Batman: Arkham Origins will be available for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 system, the Wii U™ system, and Windows PC. Batman: Arkham Origins Blackgate™ will be available for the Nintendo 3DS™ handheld system, and PlayStation®Vita handheld entertainment system. Both titles are scheduled to release worldwide Oct. 25, 2013.

Developed by WB Games Montréal, Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.
Batman: Arkham Origins Blackgate is a 2.5-D game developed by Armature Studio that brings the Batman Arkham experience for the first time to Nintendo and Sony handheld systems. A companion game to Batman: Arkham Origins, players can continue the storyline of the console version and discover more details of the Dark Knight’s past.


Update: Batman: Arkham Origins confirmed for May Game Informer cover. Added in a few more details below.

– Made by Warner Bros. Games Montreal instead of Rocksteady
– WB Montreal has full access to Rocksteady’s custom modified Unreal engine to capture the look and feel of the Arkhamverse
– Deathstroke appearing for the first time in a core Arkham game
– Creative director is Eric Holmes (lead designer of The Incredible Hulk: Ultimate Destruction and Prototype)
– Wii U/PS3/360/PC

Batman: Arkham Origins has been confirmed as the third entry in Warner Bros. new series that began in 2009. First details have been leaked through a product listing on Best Buy, with further information possibly due later today.

Players will explore Batman’s past in Arkham Origins, as the name suggests. The game takes place before the franchise’s first two titles as the hero “faces a defining moment in his early career that determines his fate and leads him to meet many important characters for the first time and forge key relationships that shape his destiny.”

Batman: Arkham Origins launches on October 29. Look for the full fact sheet from Best Buy below.


Update: Added in pure gameplay.

Thanks to Jake for the tip.


Numerous pieces of evidence have surfaced over the past few months suggesting that a Wii U version of Splinter Cell: Blacklist is in the works. Here’s another one: the game is now listed on Amazon France.

Why Ubisoft hasn’t confirmed Blacklist for Wii U yet remains to be seen. Either a whole bunch of people are making mistakes, or Ubisoft is just being difficult.

Source, Via


Activision is treating the Wii U very strangely in Australia. In the past, the company declined to bring The Walking Dead: Survival Instinct and 007 Legends to the console. Now Activision has confirmed that it won’t be releasing Fast & Furious: Showdown on Wii U either.

None of these games are system sellers, but the Wii U does need games and this isn’t exactly the best trend to set. You have to wonder what kind of support Activision will be giving Nintendo’s new system in Australia going forward…

Source, Via


These rumors have been floating around for a while now, but a couple of days ago everyone’s favorite Destructoid editor Jonathan Holmes tweeted that he’s heard that Nintendo is giving away Wii U dev kids, presumably to garner long-term support for the console:



Honestly, this is one of those things that more people should be doing with their companies. Taking a financial hit initially in order to get more people on board with your console or idea should keep them coming back in the future, ensuring that they don’t just make games in the short term and then abandon you altogether– which happened with the Wii!

Via Nintendo Life



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