Assassin’s Creed III: Tyranny of King Washington – The Infamy hitting Wii U on Thursday
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Ubisoft is launching the first round of Assassin’s Creed III’s “Tyranny of King Washington” DLC this week. Thankfully, the Wii U will be receiving the content in just a few days. Ubisoft has confirmed that “The Infamy” will be available on Thursday.
LEGO City: Undercover producer on the game’s side content
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
LEGO City: Undercover contains a ton of content. It has a huge overworld that takes ten minutes just to drive a loop around, a lengthy story, and plenty of side content.
Executive producer Loz Doyle detailed some of Undercover’s non-story elements in an interview with ONM.
Speaking about the game’s side-activities, Doyle said:
“There’s so much more outside of the story. As a robber you can steal cars and try to outrun the police, take part in vehicle and free-running time trials, be a limousine driver, catch renegade aliens, rescue cats, put out fires… the list goes on and on.”
Assassin’s Creed III: Tyranny of King Washington – The Infamy footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Notion Games now an official Wii U developer
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U, Wii U eShop | 0 comments
Notion Games has announced that it is now an official Wii U developer. The studio is currently working on Super Ubi Land for the eShop.
Art director Andrew Augustin tweeted yesterday:
Notion Games just got approved by Nintendo as official developers! yay!!! Thanks @dan_adelman @emi1yrogers@ackkstudios
— Andrew Augustin (@DatBoiDrew) February 19, 2013
Assassin’s Creed III: Tyranny of King Washington – The Infamy launch trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Studio Gobo working on Disney Infinity’s Pirates of the Caribbean playset
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
Disney Infinity isn’t being entirely made by Avalanche Software. There’s at least one other studio assisting on the project as well.
On Facebook, Studio Gobo posted a message confirming its involvement with the project. Gobo has been assigned to handle the Pirates of the Caribbean playset.
The notice in full:
“If you see any boats or pirates — that’s the bit that we are working on at Gobo. We’re responsible for the Pirates of the Caribbean playset in Disney Infinity. Very proud.”
Could Gobo be working on other playsets along with Pirates? And might there be other studios developing Disney Infinity?
Limited Dragon Quest X pre-paid card to be released in Japan
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
To celebrate the release of Dragon Quest X for Wii U in March, Nintendo has teamed up with Square Enix for a limited edition pre-paid card. Aside from the pretty artwork, there isn’t much different about the card. You’ll pay 3,000 yen for use on Nintendo’s online shops.
Injustice: Gods Among Us images show Harley Quinn, Bane, The Flash costumes
Posted on 11 years ago by Brian(@NE_Brian) in Images, Wii U | 0 comments
Update: Bumped to the front page with The Flash images.
NetherRealm Studios has released a few images showing off Harley Quinn and Bane’s regular and “Alternate Earth” costumes. A pair of screenshots and concept art can be found above.
Capcom on Revelations HD’s improved visuals, reasoning for re-release
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 0 comments
Some may think of Resident Evil: Revelations’ console release as a port, but there is a healthy amount of new content in the game. Users will be able to play as Hunk in Raid mode (which also has new weapons), take on a new enemy type, and experience a tougher difficulty level.
Capcom has also touched up the game’s visuals significantly. Resident Evil: Revelations Tsukasa Takenaka told Joystiq:
“The models have been almost completely redone, the lighting filters, those kind of effects that consoles can do, has been redone from scratch and it’s definitely something where we’ve made the game into something that’s a whole new version for consoles.”
Ubisoft to release full Rayman Legends online challenge mode on Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
In a video posted to the official Rayman Facebook page, Rayman Legends creative director Michel Ancel and senior game manager Michael Micholic showed appreciation for fans’ support resulting from Ubisoft’s decision to push the game back on Wii U. Micholic said that it “definitely hurt us to see you guys so upset about the delay.”
Ubisoft previously said that it would be making an exclusive Legends demo available to Wii U owners. This won’t actually be happening. Instead, Ancel and Micholic confirmed that the company will release Rayman Legends’ full online challenge mode exclusively on Nintendo’s console, via the eShop.
Here’s the rundown of the download:
– Online challenge mode will be accessible through the main hub
– New challenges daily and weekly, each with their own leaderboards
– Challenges in 5 different settings with unique gameplay styles
– Deadly pit, land of the dead, infernal tower, dojo, dungeon
– Dungeon challenge created exclusively for Wii U
– All challenges can be played alone or up to 5 players
– Invite friends, filter the competition
– Each result recorded on the leaderboard and as a ghost
– History system saves all performances, trophies earned
The Rayman Legends online challenge mode will be hitting the Wii U eShop in early April as a free download. Micholic said it will be “playable for countless hours”.