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Wii U

Following Shigeru Miyamoto’s acceptance of the Prince of Asturias Award, Gamereactor chatted with the legendary Nintendo designer about a variety of topics. Miyamoto talked about online (specifically related to the Wii U), the possibility of Retro making a Zelda game (yes, again!), and more.

Check out a few tidbits from the interview below.

– Premise: almost every Wii U user will already has Wiimote, Nunchuk and even WM+ – this gives freedom to devs. IR alternate pointing to both screens highly possible
– Miyamoto-san doesn’t think they fell behind with online, but now is the right moment and you ‘have’ to be online with the Wii U.
– Retro qualified for Zelda game, but being in America would leave less-dependent games for them (story, design Japan-only)
– They’ll encourage handwritten chatting with Miiverse
– 2 current goals are: own creation and creating teams which doesn’t need him.
– iPad Mini screen size is another indication they took the right path with GamePad design

Source, Via 1, Via 2



A reference to “Allah” has been spotted in Tekken Tag Tournament 2, and Namco Bandai has plans to remove it.

The game’s “Saudi Arabia” stage contains a floor texture with a pattern of repeating stars. Collectively, they contain the Arabic script for “Allah”.

This was not at all intentional, but it could upset some Muslim gamers. Namco Bandai will fortunately be updating the stage in the near future so that the stage can be modified.

When informed of the script’s meaning, producer Katsuhiro Harada wrote on Twitter:

“We didn’t know that. We will change stage design data as soon as possible. We couldn’t read that.”

Source 1, Source 2, Via


Update: A few more details have come in. We’ve posted those below as well.

– “If we can’t provide overwhelming fun not possible with free or 85-yen games, Nintendo and consoles have no value.”
– Iwata wants to explain Miiverse service in detail through a Nintendo Direct before Wii U launches
– Can become friends with others through Miiverse
– It’s a critical mission for Nintendo to increase the number of friends to play with
– Iwata contrasted this with the prior requirement of Friend Code exchanges to prevent a few bad apples from ruining a safe gameplay experience
– Iwata thinks third-party share of software sales on Wii U to increase earlier than on DS or for foreign publishers on Wii

Original post: The transcript of Nintendo’s latest investor’s briefing Q&A has been published online. Although it’s only available in Japanese at the moment, a few tidbits have been translated.

First, one of the major points to come out of the Q&A concerns the Wii U price point. Nintendo president Satoru Iwata said that the 3DS’ quick price cut affected pricing of the upcoming console, as the company did not want consumers to worry about a similar situation. The Wii U price was determined based on customer expectations as well as to keep people from holding out for a big, sudden price drop.

Iwata also spoke briefly about the popularity of Nintendo Direct. Between 600,000 and one million viewers have tuned in to the past few broadcasts. The Japanese Animal Crossing: New Leaf presentation has been viewed over 1.1 million times on YouTube.

It also looks like Iwata addressed the topic of new IPs. He told investors that criticizing a lack of innovation over IP-heavy lineups means you’re looking only at the titles and not their contents. Iwata noted that franchises such as Mario and Pokemon would decay if they lacked innovation.

Source


It took EA awhile, but the company has finally confirmed that Need for Speed: Most Wanted is heading to Wii U. The game won’t be ready for some time, however: it’s expected sometime next year.

An EA representative said:

“We are very excited to deliver Need for Speed: Most Wanted on more platforms and to more gamers. Starting Oct. 30, Most Wanted will be available on X360, PS3, PS Vita, Android and iOS. Then in 2013, Nintendo fans will be able to experience what it means to be Most Wanted amongst their friends on the Wii U.”

It’s currently unclear if the Wii U version will be cross-platform compatible. So we don’t know if it will make use of the Cloudcompete feature, nor do we know if players will be able to complete against users on other platforms.

Source


Fortunately, Sonic & All-Stars Racing Transformed isn’t delayed. Amazon’s December listing was nothing more than an error.

Executive producer Steve Lycett told fans on the official SEGA forums:

“Relax, as far as we know that’s a mistake and they’ve got confused with the handheld dates. Mentioned it to SEGA so they know.”

Source


Nintendo of Europe’s January 11, 2013 release date listing wasn’t a fluke. This is indeed the game’s expected launch in the continent.

Of course, Razor’s Edge will still be arriving alongside the Wii U’s launch in North America. I wonder why this isn’t the same case in Europe…

Source: Nintendo PR



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