A look at Darksiders II’s Crucible mode
Posted on 12 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
Darksiders II has a “Crucible” mode which provides players with arena challenges. This can be unlocked after “Death has been deemed worthy”.
More details along with footage can be seen in the video above.
Capcom on Wii U support: “Some good stuff is coming”
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
When the 3DS was announced, Capcom threw a ton of support Nintendo’s way. Right off the bat the company revealed Super Street Fighter IV 3D Edition and Resident Evil: Revelations. And it wasn’t long before Resident Evil: The Mercenaries 3D was made public.
Capcom’s support for Nintendo’s latest system, the Wii U, has been much different this time around. It has yet to confirm one title for the new console.
This may be a bit concerning for some, but Capcom does few “some good stuff” in the pipeline. On the company’s official forum, Capcom’s Christian Svensson teased:
“Some good stuff is coming and I’d love to tell you more… but for now, I have to keep it a surprise. Sorry.”
Aliens: Colonial Marines “Xenos vs. Marines” developer video
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More off-screen Mass Effect 3 Wii U footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Satterfield: Assassin’s Creed III looks best on Wii U, talk of unannounced/potential launch game
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
GameTrailers editor in chief Shade Satterfield predicted a $299 price tag for Wii U on a recent episode of Invisible Walls. During the same show, Satterfield also praised Assassin’s Creed III and teased an unannounced game that could launch alongside the new console.
Regarding Assassin’s Creed III, Satterfield believes that the console version looks best on Wii U. He’s played the game on the PlayStation 3 and Xbox 360 as well. Assassin’s Creed III’s visuals, paired with “added functionality” make it a worthwhile Wii U launch title for Satterfield:
“I’m definitely getting Assassin’s Creed III. And like Mike said, I’ve seen pretty much all three versions at this point. To me, the Wii U version looks the best. It also has added functionality, so that would probably be the one game I’d buy with the Wii U, would be Assassin’s Creed III.”
Satterfield could be picking up a second game for Wii U this holiday season. The thing is, it hasn’t been announced yet, and it isn’t set in stone for launch.
Satterfield teased:
“There’s another game that might make launch that hasn’t been announced yet that maybe I would buy for it. But I can’t really mention that.”
Thanks to Quorf for the tip.
Yoshizumi on including Tales characters in next Smash Bros., more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 1 Comment
Tekken producer Katsuhiro Harada isn’t going to push Masahiro Sakurai into adding any of his characters on the roster for the next Smash Bros. games. Tales series producer Makoto Yoshizumi seems to be carrying the same mentality, though Yoshito Higuchi would apparently “love” to see a character or two included.
Yoshizumi has said that getting a Tales character into the new Smash Bros. may prove to be difficult since “a character can only appear in a Smash Bros game if he already appeared on a Nintendo console.” This rule limits the selection to a few titles such as Tales of Symphonia, Tales of the Abyss, and Tales of Hearts.
Head past the break for all of Yoshizumi’s comments on Smash Bros.
How Scribblenauts Unlimited 3DS differs from the Wii U game
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Scribblenauts Unlimited will offer very similar experiences on Wii U and 3DS. According to Nintendo Power, both titles contain the same missions, worlds, upgraded dictionary, and open-ended gameplay.
So what sets the two apart? Nintendo Power says Scribblenauts Unlimited 3DS “will include StreetPass functionality that will allow you to see what objects other players have used to overcome the game’s challenges, as well as stereoscopic 3D enhancements for the cinematics.”
There’s one important element missing from the 3DS version though: the new object editor.