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Wii U

Software

1. Donkey Kong
2. Super Mario Bros.
3. Super Mario Land
4. Bird Mania 3D
5. The Legend of Zelda: Link’s Awakening DX
6. Colors! 3D
7. Super Mario Land 2: 6 Golden Coins
8. Cut The Rope
9. Photo Dojo
10. Pushmo
11. 3D Classics: Kirby’s Adventure
12. 3D Classics: Kid Icarus
13. Plants vs. Zombies
14. Art of Balance Touch!
15. Freakyforms: Your Creations, Alive!
16. Sonic the Hedgehog: Triple Trouble
17. GO Series 10 Second Run
18. Brain Age Express: Sudoku
19. GO Series Undead Storm
20. Fun! Fun! Minigolf Touch!

Videos

1. Kingdom Hearts 3D Trailer
2. Nintendo Show 3D: June 14, 2012
3. New Super Mario Bros. U Trailer
4. LEGO Batman 2: DC Super Heroes Video
5. Iwata Asks: New Super Mario Bros. 2
6. Nintendo Direct: June 21, 2012
7. Nintendo 3DS Presentation
8. Pokemon Black/White 2 Video
9. New Super Mario Bros. 2 Info Video
10. Nintendo Show 3D: May 31, 2012
11. Scribblenauts Unlimited Trailer
12. Order Up!! Video
13. LEGO City: Undercover Trailer
14. Rayman Legends Trailer
15. Kirby’s Dream Collection Teaser Trailer
16. Iwata Asks: New Super Mario Bros. U
17. Just Dance 4 Trailer
18. Pikmin 3 Trailer
19. Johnny Kung Fu Video
20. Wii U GamePad Overview

Source: 3DS eShop


Rhythm Thief and the Emperor’s Treasure producer Shun Nakamura talked all about his 3DS game in a new interview.

Nakamura discussed that the project was originally planned for the DS, how he would’ve included Wi-Fi downloads had he known about the feature prior to development, sequel possibilities on the Wii U and 3DS, and what he thinks about putting main character Raphael in a game like Smash Bros. or Mario Kart.

Read on below for Nakamura’s comments.


Nintendo hasn’t given Wii U a final release date, but Two Tribes has made its own prediction. The Toki Tori 2 developer said the console will “probably” [sic] launch in November.

Thus far, Nintendo has only confirmed that the Wii U will be released Holiday 2012. A November ship date would make sense so that the publisher could take advantage of Black Friday sales and pre-Christmas shopping.

Source, Via


Reggie Fils-Aime has opened up on the Wii U’s power… slightly. The Nintendo of America president commented on the console in an interview with Kotaku, which comes as part of a larger article about the hardware overall.

Reggie first pointed out the faults with the Wii, including the lack of HD support and limited online functionality. He noted that these issues have been fixed with its successor.

“…as third-party publishers make their decisions somehow they’re going to view competitive systems more favorably than the Wii U. What I would tell you is that, fundamentally, the reason certain games didn’t make it to the Wii was because, first, the developer or publisher had invested in art at an HD level. For them to rework that art to an SD level was a cost they were unwilling to accept. Second, that the online capabilities especially for in-game purchase, or things of that nature, [were things] they viewed it as a key part of their business model, which the Wii didn’t support. Looking to the future, both of those issues have been solved with the Wii U.”



The image above is said to have been shown by SEGA of America’s licensing team during the Las Vegas Licensing expo. It indicates that the Wii U and 3DS versions of Sonic & All-Stars Racing Transformed will offer unique features.

That makes sense given what the Wii U GamePad and 3DS have to offer. Now we just need to see how the development team plans on taking advantage of these pieces of hardware.

Source


You’ll find the latest updates from Nnooo’s Nic Watt and Bruce Thomson in the video above. They talks about the Wii U, as well as Spirit Hunters, and escapeVektor. Both games should be releasing toward the end of the year.

Source


Wii U controller photos

Posted on 11 years ago by (@NE_Brian) in News, Wii U | 0 comments

Above are a few more shots of the Wii U GamePad and Pro controller. These pieces of hardware are naturally two of the more interesting aspects of the system, which is why we’re showing them off once again!

Thanks to Tim T for the tip.

Source


It’s unfortunate but true: the Wii caused a strong divide between casual and core gamers. Lengthy periods of the lifecycle convinced some players that the console lacked more engaging, deep experiences, ultimately leading them to ditch the console.

Nintendo obviously hopes to avoid a similar situation with Wii U. Fortunately, there’s one believer out there who believes the system can appeal to all kinds of gamers.

Speaking with MCV, Ubisoft EMEA MD Alain Corre stated that the Wii U will continue to strike a chord with families, but will “start to please the hardcore gamers too.”

“We are playing both fields because we think it will appeal to the family the way the Wii did, and start to please the hardcore gamers too. We have been a strong believer in Wii U since day one, and a strong vision for gamers. We have been working closely with them, and we know our brands appeal to Nintendo gamers.”

Source


Nintendo hopes your Wii U won’t be collecting dust, as the company wants users to take advantage of its features on a daily basis.

Nintendo UK’s now ex-general manager David Yarnton has said that this won’t be limited to just games. Its usage extends to the online space, TV watching, and more.

Yarnton said:

“Wii U is an unprecedented product. It’s something we want people to pick up every day. Not just for gaming, but also for things like going online and watching TV. The range of software has very broad appeal. I think it will be good for the market.”

Separately, Yarnton discussed demand for Wii U. When asked if people need this console in their lives, he replied:

“A lot of times people don’t realize they need a device like this in their lives until they see it.”

Source



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