EA Sports announcing Wii U games next month
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
EA Sports has offered a more specific timeframe for its upcoming Wii U game announcements. The publisher has set a mid-July date, meaning something official should be said within the next couple of weeks or so.
It’s unclear if other EA divisions will be making announcements. If not, Mass Effect 3 will be the only non-sports title coming from the company during the Wii U’s first few months on the market.
New Dragon Quest X screenshots
Posted on 12 years ago by Brian(@NE_Brian) in Screenshots, Wii, Wii U | 0 comments
Famitsu scans (6/27/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
The latest Famitsu scans cover the 3DS XL, Assassin’s Creed 3, Nintendo at E3 (Pikmin 3), and Culdcept 3DS.
Nintendo France comments on lack of bundled 3DS XL charger, Wiimote pack-in with Wii U
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Nintendo is preparing a couple of different 3DS XL packages around the world.
Europe and Japan will be greeted with the system that lacks a charger. The situation is different in North America, however, as the accessory will be bundled in.
We don’t know the exact reasons behind the decision to leave out the charger in Europe/Japan, but Nintendo France CEO Stephane Bole has tried to justified the situation somewhat. Bole explained that the company wouldn’t doesn’t want to “penalize the millions of DS owners” who would be forced to pay for another charger.
That’s fine and dandy, but could similar thinking have an impact on the Wii U? Maybe Nintendo would decide against bundling in a Wiimote, even though it’ll be a standard control option for many games.
Addressing the possibility, Bole said (rough translation):
“There are 200 million Wiimotes in the world. This is something you must consider before deciding which devices will be sold with the console.”
Of course, Nintendo hasn’t made an official decision regarding a Wiimote pack in with Wii U. There’s no reason to panic yet, guys!
Miyamoto on Miivese origins, will be healthy and easy, achievements talk, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Wii U is the first console from Nintendo to implement extensive social and online elements. Miiverse will allow gamers all over the world to connect with each other simply by booting up the console. You’ll be able to communicate with players through text messages, voice chat, and more.
So how did this ambitious program come about? According to Shigeru Miyamoto, it all started with Wii Fit.
Shin’en praises Wii U hardware, suggests Wii re-releases in HD
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
Shin’en boss Manfred Linzner has offered some high praise for the Wii U’s hardware.
In an interview with ONM, Linzner delivered encouraging sentiments that the console is easy to develop for and its power can be utilized properly. He said that the studio was able to easily run a fairly complex game world containing “thousands of animated objects”.
According to Linzner:
“The Wii U hardware has a great architecture and, most importantly, it is easy for developers to utilise its power. For instance, we have a very action-heavy game with literally thousands of animated objects, but had no problems rendering the complete gameworld, twice, for the Wii U controller display in two-player mode.”
Linzner later made a suggestion for Nintendo. He feels that the company should re-release Wii software for the new console in HD. These games, Linzer believes, “would look and play better than many current titles.”
“You could easily take many original Wii titles from Retro Studios or Nintendo and release them again in HD and they would look and play better than many current titles. I believe that the most important resource in game development is the developers, rather than the actual hardware.”
Off-screen Pikmin 3 footage with audio
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Off-screen Project P-100 footage with audio
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Team Ninja listened to feedback for Ninja Gaiden 3: Razor’s Edge
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
It’s sad to say, but it’s unfortunately true: Ninja Gaiden 3 was one of the worst entries in the franchise. Despite the poor reception, Tecmo Koei and Team Ninja haven’t abandoned their plans to bring a new version of the game – Razor’s Edge – to Wii U.
Based on what’s been said about Razor’s Edge thus far, the mechanics are similar to the PlayStation 3 and Xbox 360 versions. However, there are new gameplay elements and the overall experience has been “reworked” for Wii U.
Team Ninja’s Yosuke Hayashi has stated that the studio has “listened to the feedback” from the original game and also “reexamined what the series was, what the game was, what people want.” With the Wii U edition, Hayashi said that the title “just tries to be its best”.
According to Hayashi:
“For Razor’s Edge, we listened to the feedback (from Ninja Gaiden 3) and we reexamined what the series was, what the game was, what people want. We’re going back to rethinking what the series means. The concept for the Wii U version of Razor’s Edge is for it to be its own action game, an action game that doesn’t try to be anything else. It just tries to be its best.”
Razor’s Edge must be halfway decent if Nintendo has faith in the product, right? The Big N plans to publish the title when it launches on Wii U.
NBA 2K13 boxart
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments

If you ask me, we need a “NBA 2K” game with Walt Frazier on the box! I know that there’s no way that’ll happen, though.