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Wii U

What’s this? An actual new, Wii U game announcement? Yes, it’s true!

Ubisoft Quebec is readying “Avengers: Battle for the Earth” for Wii U and Kinect. A domain name for the title was discovered just a few days ago.

Characters such as Captain America, Iron Man, The Hulk, and Thor will be included. Over 20 characters are being added to the game’s roster.

Avengers: Battle for Earth won’t be related to the recent movie. It’s actually based on the “Secret Invasion” comic series.

Tony Key, Ubisoft’s vice president of sales and marketing, said:

“The idea that we’re making a motion-control version of ‘The Avengers’ is a unique proposition if you compare that to superhero games of the past. This is the perfect type of game for that because these characters are very action oriented. They’re always fighting and throwing things.”

Ubisoft hasn’t provided a release date, but it’s expected to ship after the Wii U arrives.

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In a blog post detailing Timbletot’s inclusion in Bit.Trip Runner 2, Gaijin Games included one tidbit that we can only assume is a tease for Wii U.

Mike Roush wrote the following to close out his update:

“Wii have a few fun little updates coming for U, so keep your EYES out!!!”

Gaijin Games has hinted at a Wii U version of Bit.Trip Runner 2 many times before. The company may finally be able to announce something for the console during E3, which will take place in less than a month.

Timbletot originally appeared in the first Bit.Trip Runner title as a boss. You can find a two pieces of enemy art here.

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Unreal Engine 3 is an obvious lock on Wii U. But Epic Games’ future technology, Unreal Engine 4, is less likely to be supported on the console.

Speaking about the engine, Epic Games founder Tim Sweeney told Gamasutra that the company is “aiming very high, and the intended platforms this is aimed at haven’t even been announced.”

Well, we know that the Wii U was revealed a year ago. Sweeney hasn’t ruled out the Unreal Engine 4 on the system specifically, but his statement makes it seem less likely.

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Yet another interview from iDÉAME 2012. n-Space’s Roberto García Lago talks Heroes of Ruin, RollerCoaster Tycoon 3D, what it’s like working with Square Enix, Wii U, and more. There was also an indication that n-Space will make more games for the 3DS if Heroes of Ruin sells well.

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There’s a mix of good and bad news to report on regarding The Pinball Arcade.

First, the game isn’t coming to Wii. It’s not going to happen because of technical issues. And let’s face it: at this point, it’d be pointless to bring it to the console.

Developer FarSight Studios was able to confirm a Wii U version, however. The developer hopes to finish the game up “as close to the launch of the platform as possible.”

As was written on Facebook:

“FarSight developed 12 titles for the Wii. Unfortunately, the Wii isn’t powerful enough to run Pinball Arcade. We are very excited about the Wii-U and hope to release as close to the launch of the platform as possible.”

The Pinball Arcade was also being developed for the 3DS, but it’s been placed on the back burner.

FarSight Studios explained:

“We have a plan to get the performance we need out of the 3DS to run the ROM emulation, however some R&D is needed before we know for sure whether it will work. The 3DS version is on hold until we can invest the time and resources into this R&D.”

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Get a sneak peek into the world of Assassin’s Creed III and the game’s new hero, Connor, as he hunts his prey through the snowy frontier of Colonial America.

Gamers can channel their collective excitement for Assassin’s Creed III to band together in a valiant effort to unlock the world gameplay premier of Assassin’s Creed III in the Unite to Unlock campaign. This program asks gamers to enlist their friends through Twitter and Facebook in a unified effort to reveal the gameplay of Assassin’s Creed III. All information on the campaign can be found here: http://assassinscreed.com/unite


The folks over at Blogocio chatted with Renegade Kid’s Jools Watsham at iDÉAME 2012. The entire discussion can be found in the video above.

Watsham discussed anything and everything you’d want to know about the company – the status of Planet Crashers and the European release of Mutant Mudds, an idea to make an original first-person shooter on the eShop, Wii U thoughts, and more.

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The developer behind the Driver IP is apparently working on a project for Wii U. Associate producer Luis Cascante listed an unannounced title for Nintendo’s next console on his LinkedIn profile. It seems as though it could be released this year.

Cascante didn’t specifically indicate that his new game is being made by Ubisoft Reflections, but it is definitely being made by one of Ubisoft’s subsidiaries. It looks like we can count on another Wii U announcement from the company at E3…

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