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Wii U

– Focuses on three strokes concept first revealed at E3
– First stroke represents the katana
– Second stroke represents consequence
– New demo shown at the conference
– New Play Style system
– This system accommodates experienced players and those who aren’t so familiar with Ninja Gaiden
– Two playing styles for the system: Ninja (focuses on action gameplay) and Hero (focuses on story, auto-guard and auto-evade support)
– Demo involved Hayabusa taking on enemies through the streets of London
– Won’t use the same kind of dismemberment system the past games have used because the developers wanted players to feel what it’s like to “cut someone down”
– Developers didn’t shy away from making the game violent and wanted players to feel the consequence of this violence
– Concept for online play: “a world of ninjas”
– Eight-player multiplayer mode
– Challenge other ninjas in the world to become number one
– Will feature close-combat fighting, online multiplayer, and both cooperative and multiplayer experiences

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Eiji Aonuma has once again been asked about his thoughts for Zelda on Wii U. While he essentially repeated his previous comments, he did say that the team is “much more interested in looking at the power of the Wii U system and seeing how we can take advantage of that power to do things that we haven’t been able to do in a Zelda game before.” Additionally, Aonuma explained that Skyward Sword will be a title that shows fans “how the Zelda series can change and evolve.”

Aonuma told Game Informer:

“The demo that we showed at E3 was really just more of a rough idea of if all we were to do was to take a Zelda game and put it in HD, this is what it might look like. We’re much more interested in looking at the power of the Wii U system and seeing how we can take advantage of that power to do things that we haven’t been able to do in a Zelda game before…. One of our goals with [Skyward Sword] is to be the first step in illustrating for people how the Zelda series can change and evolve.”

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SEGA has said outright that Sonic Generations isn’t coming to Wii. However, Nintendo has a much more powerful console launching next year that could certainly handle the project. So, would SEGA consider porting the title to Wii U?

Apparently it’s something that the company is thinking about. In order for it to happen, though, sales of the PlayStation 3/Xbox 360 version of the game will have to surpass their internal expectations. TSSZ says that, according to their source, a “secondary” game is in the works for the new console.

“Regarding the prospects of a Wii U Generations port, our source indicates Sega could prepare it for the system’s launch sometime next year, but only if sales of existing versions far exceed Sega’s internal expectations. Even if that doesn’t pan out, the source says there indeed is a Sonic in the works for the system, and it is likely another secondary title. If that holds, it would continue Sega’s strategy of keeping primary fare on XBOX 360 and PS3, while Nintendo consoles get their own unique games.”

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New Dragon Quest X scans

Posted on 13 years ago by (@NE_Brian) in News, Wii, Wii U | 0 comments

Thanks to Jake for the tip!


Dragon Quest X details

Posted on 13 years ago by (@NE_Brian) in News, Wii, Wii U | 0 comments

– Create their character as one of five races
– Races: Ogre, Elf, Dwarf, Pukuripo, and Wedi
– Sixth race: humans
– Create your character from one of the five races
– Humans play a big role in the story
– Solve a mystery involving the human world
– Jump magazine: “Has something happened in the world of humans?”
– Each continent in the game correspond to one of the five races
– Five areas surround a mysterious area where something seems to be amiss
– Screenshots and art shown in Jump preview

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Although Dragon Quest X won’t be playable at the Tokyo Game Show next week, Square Enix will be bringing a video to the show. The game’s official site did not say if the footage will be of the already-released trailer. Square Enix may also provide some information on Dragon Quest X’s beta program.

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There’s no question that Dragon Quest X has been in the works for several years. Square Enix announced the title back in 2008, but development must have started before then.

As it turns out, Square Enix has been making the game for much longer than originally thought. According to an ex-Square Enix employee, its development has already passed the six year mark.

Thanks to Thomas N for the tip!

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