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Wii

Wii

1. The Legend of Zelda: Skyward Sword
2. de Blob 2
3. LEGO Pirates of the Caribbean
4. Conduit 2
5. LEGO Star Wars III: The Clone Wars

DS

1. Pokemon Black/White
2. Okamiden
3. Dragon Quest VI: Realms of Reverie
4. Monster Tale
5. de Blob 2

3DS

1. Paper Mario
2. Mario Kart
3. The Legend of Zelda: Ocarina of Time 3D
4. Kid Icarus: Uprising
5. Star Fox 64 3D


WiiWare

Jam City Rollergirls – 320 blocks
Furry Legends demo – 178 blocks
Fish’em All! demo – 128 blocks

VC

Black Tiger – 61 blocks
1942 – 56 blocks

DSiWare

Digger Dan & Kaboom – 52 blocks
Airport Mania: Non-Stop Flights – 49 blocks
Rocks N’ Rockets – 25 blocks
Ante Up: Texas Hold’em – 19 blocks


Conduit 2 fact sheet

Posted on 14 years ago by (@NE_Brian) in News, Wii | 0 comments

General:

-21 weapons

-Online Updates Support

-48 kHz audio

-Fully realized medals and achievements system that yields in-game currency: other player’s achievements can be viewed online from the game lobby

-Faster frame rate


Most of you won’t be able to understand what’s being said, but proceed with caution if you’re worried about spoilers!


PSP – 35,636
PS3 – 23,792
Wii – 14,547
DSi LL – 11,720
DSi – 8,990

Xbox 360 – 2,338
PS2 – 1,836
DS Lite – 1,528
PSP go – 198

For comparison’s sake, here are the hardware numbers from last week.

PS3 – 33,190
PSP – 29,806
Wii – 21,291
DSi LL – 17,452
DSi – 13,416

Xbox 360 – 2,636
DS Lite – 1,956
PS2 – 1,629
PSP go – 1,208


1. [PSP] Kingdom Hearts Birth by Sleep: Final Mix
2. [PSP] Monster Hunter Portable 3rd
3. [Wii] Donkey Kong Country Returns
4. [DS] Kaijyu Busters Powered

5. [PSP] AKB1/48
6. [DS] Pokemon Black/White
7. [DS] Ni no Kuni
8. [Wii] Wii Party

9. [PSP] Another Century’s Episode Portable
10. [PSP] Venus & Braves


The latest Iwata Asks is different than what we’ve become accustomed to. Although it was posted on The Last Story website, RPGs in general are the focus of the latest column. Satoru Iwata, Xenoblade director Tetsuya Takahashi, and The Last Story director Hironobu Sakaguchi participated in the interview.

– Takahashi and Sakaguchi were both working at Square in the 90s
– Takahashi was a graphic designer on Final fantasy IV through VI
– Takahashi left in 1999, met up with Sakaguchi again three years later
– The Iwata Asks gathering is the first time Takahashi and Sakaguchi have met in 8 years
– Takahashi left Sakaguchi’s team to do new things (before leaving Square and after Final Fantasy VI)
– He was hoping to use 3D in different ways from VII, with fully 3D maps
– 90% of his team was unaware about using 3D at the time
– Sakaguchi’s team was similar when working on Final Fantasy VII
– Up to III, the Final Fantasy main programmer was foreign, couldn’t speak Japanese
– Sakaguchi and the programmer ate steak every night because it was the only thing the programmer could eat
– Iwata thinks one reason Japanese RPGs aren’t as successful outside of Japan is due to the excessive use of the same patterns and conventions
– Sakaguchi: “Because of this, RPGs need a change”
– Sakaguchi feels that Japanese-developed titles show feelings and detail well, thinks they can be accepted worldwide if creators value these areas
– Iwata, Sakaguchi, and Takahashi agree that there are things all people can find interesting in spite of cultural differences like foreign movies
– Sakaguchi thinks the answer to this is near and RPGs can succeed if they work towards this target
– Iwata: “This is one topic we game creators in Japan will have to clear going forward”
– There appear to be no hints of releasing Xenoblade/The Last Story overseas

Source


Activision and Treyarch are continuing to support the Wii version of Call of Duty: Black Ops. The following changes have been made to the game:

• Explosives are not visible through walls when using Hacker perk.
• Ninja perk is ineffective at times.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds
on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will be ensured one-shot kill headshots.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning
protection on top of previous updates.
• Previous Map Spamming – players are currently able to vote for the previously played map an unlimited number of times
• Incorrect Prestige Emblems appearing at certain levels
• Sending out text messages to massive groups can cause the game to freeze
• Demolition – getting a loss registered despite earning a win
• Some players experiencing crashes when viewing leaderboards with a high number of Allies
• Stuck in spawn spot in Cracked
• Voice Chat breaks up at times
• More reported cases of “unbound” controls
• Second Chance “invincible glitch”
• Several fixes that should improve performance/lag for host and client
• Shorter spawn-in (black screen) times in MP matches
• Zombie Legs – create-a-crawler

Source


The Last Story footage

Posted on 14 years ago by (@NE_Brian) in Videos, Wii | 0 comments



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