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This week’s Famitsu will be jam-packed with all sorts of 3DS content.

First up, the magazine will have a first look at Devil Survivor 2. Exchanges on Twitter also hint at a new Etrian Odyssey announcement, which would likely be the next entry in the series for 3DS.

Famitsu tends to leak out on Tuesday nights. Be on the lookout for first information tomorrow.

Source 1, Source 2, Via


Update: Added in another tweet from Kamiya:

If Nintendo wasn’t around, Bayonetta 2 probably wouldn’t be either. This is something that has, more or less, been stated a few times before, but supervisor Hideki Kamiya – and director of the original game – reiterated the situation on Twitter.

When one fan asked about who came up with the idea to make Bayonetta 2 a Wii U exclusive, Kamiya responded by noting that “There was no way other than that.” Kamiya is saying that the project wouldn’t exist (or perhaps would have been canned) if Nintendo wasn’t involved.

Thanks to Tim for the tip.

Source



Amidst a drought of decent Wii U games, WayForward’s top-notch HD platformer might just be the thing you’re looking for to kill time until the next big release.


Author: Jack

Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.


Fez creator Phil Fish seemed to throw a whole lot of negativity towards Nintendo on Twitter yesterday. Fish wrote that the company’s adoption of a dual screen design is a “gimmick”, as is the implementation of 3D. His tweets were highlighted by his desire to see Monster Hunter 3 Ultimate on the PlayStation Vita since it supports two joysticks.

Fish’s initial comments resulted in a significant amount of backlash, but since then, his comments have been clarified.

The 3DS itself isn’t a gimmick, according to Fish. Rather, he feels that “some aspects of their designs are inelegant.” Fish is a big fan of Nintendo, though, and he personally does “like the DS and 3DS just fine in many, many ways.”


Dementium wasn’t the only IP Renegade Kid contributed to the DS. The studio also worked on Moon, an original first-person shooter for the handheld. Unfortunately, Renegade Kid was never given the opportunity to make a follow-up to Moon – despite having plans for a sequel.

Co-founder Jools Watsham told Nintendo Force this month that a second entry in the Moon franchise “seems extremely unlikely at this point due to its ties with the publisher”. Watsham did, however, leave the door slightly open to the possibility of working with IP rights holder Mastiff on obtaining the franchise.

Watsham said:

“We had always planned to make a sequel to Moon, but that seems extremely unlikely at this point due to its ties with the publisher. Perhaps we’ll attempt to buy the sequel rights back from Mastiff one day. Not sure. Having said that though, we are pouring all of our efforts and desires into our new first-person shooter for the 3DS. If people like our new FPS, then we’ll have complete freedom to continue to support that game with sequels and such.”


Fez creator and Polytron Corporation founder Phil Fish has blasted the 3DS and Monster Hunter 3 Ultimate on the portable.

In a series of tweets, Fish criticized the game due to his personal necessity of the Circle Pad Pro, and feels that it would be a better experience on the PlayStation Vita. He additionally believes that the dual-screen design of Nintendo’s handhelds and 3D implementation are nothing more than gimmicks.

Fish’s thoughts in full:

Started playing my first Monster Hunter game last night. On 3DS. It’s not exactly playable without that Circle Pad Pro atrocity… I don’t understand. Why would you even release a game like that on a platform like that? Why is it not out on let’s say… Vita? You know, the one where you could control the camera. It’s too bad because MH looks like it’s basically Phantasy Star Online but not in space. And I love me some PSO. The whole entire thing was a mistake if you ask me.

Also, I’m so sick of this dual-screen clamshell bulls***. A 2nd screen adds NOTHING. it’s a gimmick. 3D is a gimmick. it’s too bad the Vita isn’t a bigger hit because hardware wise it’s PERFECT. it has ONE AWESOME SCREEN, and TWO JOYSTICKS. there’s never been a single DS or 3DS that didn’t make me go “I wish this was on a single screen”. and i’ve never played any game ever anywhere where i was like “I wish this had a 2nd screen”. and absolutely f****** NOBODY ever went “I wish this had 2nd screen that is smaller and a different aspect ration and touch but not 3D”


DuckTales Remastered was the highlight of Capcom’s presence at PAX East. But the company did announce a second title at the expo: Dungeons & Dragons: Chronicles of Mystara. For details about the project, read on below.

– “House rules” are included
– These can make the game easier, harder, or different
– Out this June
– Different display options inlcuded
– Original sprites have been uprezzed
– Different filters available that can do things like smoothing or turning scan lines off or on
– Can play in the original arcade aspect ratio, widescreen, or a pseudo arcade mode that superimposes the playfield onto a cabinet frame
– Also an option to mimic the look of playing a game on two distinct cabinet-mounted screens
– Can create public or private games that can be joined on the fly by others thanks to drop-in, drop-out play
– Some game breaking bugs have been addressed such as the ability to make certain characters invulnerable to damage by switching hats, nicknamed the “highlander mode”
– Unclear if the team had removed the naming glitch, that often led to the game freezing or resetting, but it’s likely gone
– House rules: in-game modifiers that can be turned on or off and stacked, that alter the way the game behaves
– Seven rules
– Unlock each with vault points
– Earn vault points by completing a variety of challenges in the game
– Unbreakable: Equippable items have infinite durability
– Enemy rush: A time attack mode where the game clock starts with 30 seconds and the clock increases with each enemy killed
– Vampirism: Gives health for every attack you deal an enemy
– Lockpick: All chests are open
– Hedgehog: Every time you take damage it depletes your gold and if you run out of gold it’s game over
– Elimination mode: Find out who can survive the longest, no bonus points are allowed
– Make It Rain: Enemies and chests drop tons of loot
– Unlockable levels
– Can eventually start from any level of the game
– Iron Galaxy and Capcom worked with current D&D IP owner Wizards of the Coast in recreating this game

Source


“Why Wii U?”, Nintendo asks. What separates a Wii U from a Wii and what makes it better?

Nintendo has outlined the (fairly obvious) differences between the two systems through a retail flyer:

My question for Nintendo: what’s the point of this? Maybe it’ll help the uninformed consumer…

Source


As previously reported, Cult County will be an episodic series. Three episodes will be made available per season, and the first entry is coming later this year. Developer Renegade Kid is looking to wrap up the first season within a year after the first episode hits the 3DS eShop.

All of Cult County’s storylines are pretty much set. Currently, Renegade Kid is thinking of new gameplay elements to add. The studio spoke to one fan at PAX East and stated – roughly – that it wants to “do something special for our original fans”.

Other details include:

– Renegade Kid doesn’t want a HUD on the top screen in order to keep the experience cinematic
– Indoors area included, though it will be very dusty and will have limited visibility
– Story: looking to a relative you’ve lost contact with; stumble into a west Texas town tied up with a cult
– Won’t know who to trust due to the nature of cults
– Episodes will typically end on cliffhangers
– Intertwining stories that are both episode-long and season-long

Aside from Cult County, Renegade Kid has given a release date update for Mutant Mudds Deluxe. A launch is targeted for May or June, assuming all goes well.

Source


Capcom recently announced that Rachel would be joining the roster of playable characters in Resident Evil: Revelations HD’s Raide Mode. One fan asked on the company’s official forums if a 3DS update is a possibility so that Rachel could join the 3DS game’s Raide Mode as well.

The short answer is no. Capcom isn’t planning updates of any kind for Revelations on the 3DS. If you’re interested in playing as Rachel in Raid Mode, you’ll need to purchase the HD release.

According to Capcom’s Christian Svensson:

“Sorry guys, but there are no planned updates for the 3DS version of Revelations. We’ve added a fair amount of new content to the new edition which is fairly common to do.”

Source



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