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Wii U eShop

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Indie developer Petite Games has two titles lined up for the Wii U eShop.

The first, Toon Tanks, is a top-down tank title with over 80 levels.

Petite Games is also developing Midnight. This one is a 2D puzzle-platformer that has players navigating a white pixel through levels and avoiding obstacles. RCMADIAX’s Spikey Walls will be featured in one crossover level.

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Blok Drop X Twisted Fusion is hitting the North American Wii U eShop on December 18, RCMADIAX has announced. Pricing is set at $1.99.

RCMADIAX confirmed on Twitter today:


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A listing on the European Wii U eShop confirms a release date for Rock Zombie. EnjoyUp’s title is slated for November 20. Upon release, Rock Zombie will cost €6.99.

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Dolores Entertainment is currently in the process of porting Bit Dungeon over to Wii U. The game previously released on PC and mobile.

Here’s an official description of Bit Dungeon:

bit Dungeon combines the randomized loot of Diablo and fast action combat of Zelda. Explore randomized dungeons and hack and slash your way through dangerous bosses. The difficultly increases as you become stronger and stronger. Build your character how you want with deadly passive abilities.

Just like the classic quarter crunchers of old, if you die you lose everything and start all over. Can you make it to the end and save the day?
•If you die you lose all items and start over.
•Extra Life: at Level 4 you receive a Soul after the boss instead of more magic. When you die this soul gives you a second chance.


Woah Dave! launched on the 3DS eShop just recently. In the case of Wii U, some may wonder why the game didn’t land on the console.

The decision, at least partially, can be attributed to game engines. Choice Provisions felt that bringing Woah Dave! over would be “difficult” as it would have needed to be ported to Unity or C++, according to former Nintendo indie head Dan Adelman.

One of the games they showed was Woah Dave!. Being a good Nintendo employee, I of course asked whether they were planning on releasing it on Wii U. They told me that it would be really difficult to do, because the game was originally created with an engine that would make porting to Wii U difficult. They would need to port the game over to Unity or C++.

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Beck, the main character of Mighty No. 9, has a slightly updated design. Beck now has more of a white-themed style going on.

Director Koji Imaeda explained the change over on Mighty No. 9’s official website:

From the very beginning we designed Beck to have a neutral, grey base, with the idea of wanting to make something completely new and unique.

But development soldiered on, and as we approached the last leg, we started looking closer at Beck. As a protagonist that could absorb the abilities of his siblings and take on various forms, our image of his appropriate color shifted from “neutrality” to “containing all possibilities”… and since white is a combination of all colors of light, we felt that would actually suit his character better! Hence, we went with the coloring change.

Pure and simple, this Beck is ready to take on all kinds of cool transformations. We hope you like our new-and-improved hero!

So there you have it, Beck’s look has gone from good ol’ gray to a new, noble white!

You can get a look at Beck’s new design in the “boxart” image above.

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