Ubisoft happy with what it has done on Wii U thus far, other comments
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Ubisoft France head Xavier Poix conducted an interview with GamesBeat at DICE 2013, and one of the topics discussed was, unsurprisingly, the Wii U. Below you’ll find a roundup of Poix’s comments, which include his contentedness with Ubisoft’s implementation of asymmetrical gameplay and approach to the console overall, what the company has learned, and more.
Another LEGO City: Undercover trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
ZombiU Wii U bundle confirmed for North America
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
A ZombiU Wii U bundle popped up on Best Buy Canada earlier this week. Today, Nintendo has officially confirmed the package for both Canada and the US.
Consumers will be able to purchase the ZombiU Deluxe Set for $389.99 starting on February 17. It includes the standard Wii U Deluxe Set, ZombiU game, digital copy of Nintendo Land, black Wii U Pro Controller, and “a collectible booklet featuring artwork from the game and never-before-seen developer commentary.” You’d be saving $70 by purchasing the bundle instead of buying the items individually.
For the official announcement concerning the bundle, head past the break.
Bayonetta 2, The Wonderful 101 will remain as Wii U exclusives
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
If you want to play Bayonetta 2 and The Wonderful 101, you’ll need a Wii U. Hideki Kamiya wrote on Twitter today that Nintendo is (unsurprisingly) funding the projects. When the two games are ready, Nintendo will publish both releases worldwide. The company would have to approach Platinum in order to get the ball rolling on Bayonetta 2 and/or Wonderful 101 ports.
“We’re a development company…Nintendo gives us money, we make Bayonetta 2 and W101, and they sell it…So if Nintendo says ‘We’re putting Bayonetta 2 on PS360’ it’ll come out on those platforms…So ask Nintendo about it…”
Kamiya tends to troll his followers, but I’m pretty sure he’s being serious here. And considering Nintendo would be very unlikely to approve or even suggest PS3/360 ports for the two Platinum Games, they’ll remain exclusive to Wii U.
Activision “somewhat disappointed” with Wii U launch
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Activision isn’t exactly thrilled with Wii U’s performance thus far. Speaking during the company’s post-earnings financial call earlier today, company CEO Bobby Kotick said the publisher is “somewhat disappointed” by how the system has come out of the gate thus far.
An investor had asked Kotick about Skylanders’ potential on Wii U. The series most appeals to children between the ages of 6 to 11, so the system’s lukewarm launch is “something we are concerned about.”
Monster Hunter 3 Ultimate Brachydios screenshots and details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Capcom is continuing to highlight creatures from Monster Hunter 3 Ultimate. The latest, Brachydios, is a Brute Wyvern in the game.
Brute Wyvern screenshots and details are posted below, straight from Capcom-Unity.
Injustice: Gods Among Us has playable Killer Croc?
Posted on 11 years ago by Brian(@NE_Brian) in Rumors, Wii U | 0 comments
Killer Croc appears to be joining Injustice: Gods Among Us’ roster. NetherRealm Studios creative director Ed Boon tweeted a screenshot featuring the character without much else:
— Ed Boon (@noobde) February 7, 2013
Warner Bros. hasn’t officially confirmed Killer Croc as playable, but it looks like that’s the case. Riddler and Penguin, also shown in the photo, are likely just background NPCs, however.
Ubisoft confirms Rayman Legends delay is to launch on multiple platforms
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Ubisoft could have launched Rayman Legends on Wii U this month if it wanted to. In every practical sense, the game is done. Ubisoft is simply sitting on the title so that it can churn out ports for the PlayStation 3 and Xbox 360.
A Ubisoft representative commented on the Rayman Legends delay, stating that the move was made simply “to release on multiple platforms.” The rep mentioned that the company tends to “release all of our platforms simultaneously”, and while a few exceptions have been made in the past, doing so is “not our standard practice.”
“There are no issues with the game development. All of the information was in the press release, the only reason for the delay is to release on multiple platforms. We usually release all of our platforms simultaneously (aside from PC). We’ve made special exception sometimes in the past but it’s definitely just on a case by case basis and not our standard practice. In this case, Ubisoft recently decided they wanted to release the game on multiple platforms so the decision was made to launch them all at the same time rather than separately. I know it’s not an elaborate, ‘convincing’ answer, but it’s the simple truth.”
Miiverse blocks those aged 12 and under from sending or receiving direct friend requests
Posted on 11 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
Following their ever-present strategy of protecting folks on their online services, Nintendo has announced that anyone under the age of 12 will be unable to directly friend request (or be requested by) other users via Miiverse, and will instead have to manually input Nintendo Network IDs via the Home Menu. This doesn’t come as much of a surprise given their past with online security, and since it doesn’t affect the majority of users who would be interested in requesting each other (or the majority of people who own a Wii U already) they’re probably not expecting too much backlash.
– Miiverse Code of Conduct
Sounds like a safe plan to me!
Ubisoft blasted on Miiverse for Rayman Legends news; devs not happy either?
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
To say the least, Wii U owners aren’t pleased with the news that Rayman Legends is going multiplatform. Due to the new SKUs, the game won’t be available until September. The delay was announced just weeks before Legends was supposed to launch on Wii U.
Wii U users took to Miiverse today to voice their displeasure with Ubisoft. You’ll find tons of commentary from system owners on the Uplay community complaining about the news.
But Wii U fans aren’t the only ones unhappy with Ubisoft’s announcement. One of the developers (take this with a grain of salt – he’s apparently “Xavier”, on stage at Ubisoft’s E3 presser last year to show off the title) wrote a fairly lengthy reaction to the delay. Xavier noted how members of the team “spent 6 months barely seeing our wifes, kids, and friends” as they crammed to get Rayman ready for release this month. It was “for nothing”, however, and “it was a hell to swallow” the news. Xavier does stand by the quality of Legends though, and hopes consumers won’t neglect it simply because of what some believe is a poor decision from Ubisoft.
A translated forum post from the ElOtroLado forum reads (thanks to NeoGAF’s Tiamant):