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Capcom is continuing to highlight creatures from Monster Hunter 3 Ultimate. The latest, Zinogre, is a Fanged Wyvern in the game.

Zinogre screenshots and details are posted below, straight from Capcom-Unity.


LEGO Marvel Super Heroes is featured in this month’s Game Informer as the magazine’s cover story. Warner Bros. seems to be keeping some aspects under wraps, as actual gameplay details remain a bit vague and screenshots weren’t included.

In any case, you can learn more about LEGO Marvel Super Heroes below. There’s information to be read about the game’s roster and areas, New York City hub, and more.


Nyko gave the full lowdown on its Wii U accessories lineup at CES 2013. It also unveiled two new accessories: the Charge Station U and the Pro Commander. Next month, Nyko’s full slate of products will become avilable.

Information about the accessories is posted after the break. Photos of the accessories can be found below.


Tecmo Koei has prepared a number of new manga costumes for Fist of the North Star: Ken’s Rage 2. Bat, Kaioh, Hyou, Shachi, Falco, Ein, and Rin have all received new outfits. All content will be free to Wii U owners who purchase the title before February 28. The game releases in Japan on January 31.

Source


The latest GameStop deals are as follows:



The latest Japanese software sales are as follows:

01./01. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 133.134 / 2.103.089 (-17%)
02./03. [3DS] New Super Mario Bros. 2 # (Nintendo) {2012.07.28} (¥4.800) – 90.264 / 1.834.055 (+38%)
03./04. [3DS] Paper Mario: Sticker Star (Nintendo) {2012.12.06} (¥4.800) – 68.262 / 470.394 (+16%)
04./07. [3DS] Inazuma Eleven Go 2: Chrono Stone – Neppuu / Raimei (Level 5) {2012.12.13} (¥5.500) – 51.519 / 365.536 (+1%)
05./06. [WIU] New Super Mario Bros. U (Nintendo) {2012.12.08} (¥5.985) – 50.319 / 419.710 (-12%)
06./02. [3DS] Fantasy Life (Level 5) {2012.12.27} (¥5.800) – 42.291 / 159.361 (-64%)
07./09. [WIU] Nintendo Land (Nintendo) {2012.12.08} (¥4.935) – 41.426 / 250.473 (-6%)
08./05. [PSP] One Piece: Romance Dawn – Bouken no Yoake # (Bandai Namco Games) {2012.12.20} (¥5.980) – 40.137 / 264.739 (-30%)
09./12. [3DS] Magician’s Quest: Magical Town (Konami) {2012.12.20} (¥4.980) – 38.986 / 119.735 (+33%)
10./17. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! (Bandai Namco Games) {2012.07.05} (¥5.040) – 35.624 / 373.096 (+72%)
11./11. [3DS] Pokèmon Mystery Dungeon: Gates to Infinity (Pokèmon Co.) {2012.11.23} (¥4.800) – 35.190 / 408.889 (+10%)
12./00. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb (Bandai Namco Games) {2012.07.12} (¥5.040) – 34.529 / 375.062
13./15. [3DS] Monster Hunter 3 Ultimate (Best Price!) (Capcom) {2012.11.15} (¥3.800) – 32.007 / 155.601 (+25%)
14./20. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} (¥4.800) – 30.291 / 1.939.257 (+63%)
15./00. [3DS] Professor Layton Vs. Ace Attorney (Level 5) {2012.11.29} (¥5.980) – 30.235 / 249.689
16./08. [PS3] Fist of the North Star: Ken’s Rage 2 # (Koei Tecmo) {2012.12.20} (¥8.190) – 29.180 / 194.157 (-40%)
17./13. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # (Bandai Namco Games) {2012.11.29} (¥5.040) – 28.001 / 349.960 (+6%)
18./10. [PS3] Yakuza 5 # (Sega) {2012.12.06} (¥8.800) – 26.631 / 544.855 (-31%)
19./00. [3DS] Style Savvy: Trendsetters (Nintendo) {2012.09.27} (¥4.800) – 23.172 / 282.642
20./00. [3DS] Kobito Zukan: Kobito Kansatsu Set (Nippon Columbia) {2012.07.26} (¥5.040) – 21.110 / 226.888

Source


In December, a group of robbers collected 7,000 Wii U consoles from a warehouse in Seattle and then drove off in trucks. Police have since located “two trailers and a box truck”, but no Wii U systems.

The chances of finding the stolen stock aren’t too high at the moment. Still, there is some hope, and SeaTac detectives are working with the Los Angeles based “Cargo Theft Task Force”. Police have also raised the reward to $10,000 – which admittedly pales in comparison to the $2 million worth of Wii U systems stolen.

Source, Via


It’s a double dose of Japanese sales data today. Tracker Media Create took last week off, but has now reported two weeks worth of sales. All data can be found below.

 

12/24 – 12/30

3DS LL – 150,581
3DS – 99,624
Wii U – 69,386
PS3 – 53,222
PSP – 41,914
Vita – 20,492
Wii – 6,741
PS2 – 2,071
Xbox 360 – 1,986
DSi – 389
DSi LL – 315

12/31 – 1/6

3DS LL – 156,184
3DS – 123,075
Wii U – 67,083
PS3 – 64,352
PSP – 54,873
Vita – 33,309
Wii – 5,632
Xbox 360 – 1,893

Note that the latest batch of sales do not include data for the DS or PlayStation 2. The PS2 has gone out of production, but you should still be able to find DS units in Japan.


Shin’en’s Manfred Linzner talked up the Wii U hardware in an interview with GamesTM this month.

First, Linzner noted that the console’s development environment allowed the studio to easily create a game – Nano Assault Neo – in a short amount of time:

“The Wii U development environment allowed us to go from zero to a great, polished game in only half a year. I think we never ever got so far so fast on a new hardware, and we’ve worked on a lot of platforms in the past decades.”

Linzner went on to compliment Wii U’s overall technology. Although the studio’s game is rendered on both the television and GamePad, “even then we were still able to maintain solid 60FPS without much effort on both displays.” Linzner also said that the Wii U’s large memory allowed for complete caching and practically eliminated load times:

“We decided to add a local two-player mode where one player uses the TV and the other one the Wii U GamePad. That meant the complete game world would need to be rendered twice for the Wii U GamePad display. That nearly doubled the burden on the GPU and CPU, but even then we were still able to maintain solid 60FPS without much effort on both displays. Then on top we even added camera streaming, so that the TV player can see the face of the Wii U GamePad player, which adds a lot of fun. We expected the additional camera encoding and streaming would add noticeable strain on the Wii U, but it was almost free. All this proved the system is very well balanced and allows developers without much effort, to use all the unique features. Another benefit of the Wii U is that the system memory is so large that we never have to load an asset again. Everything can be cached and load times are almost gone.”

Thanks to joclo for the tip.



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