New Super Mario Bros. – Wii HD emulation vs. Wii U, NSMBU frame rate tests
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
The two videos above come from yet another analysis done by Digital Foundry. Be sure to read the New Super Mario Bros. piece here.
Frozenbyte: No issues porting Trine 2 to Wii U, Nintendo’s first-party titles untapping power of new consoles
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Frozenbyte had no difficulties in porting Trine 2 to Wii U. Some have previously said that the Wii U possesses a somewhat slow clock speed, but the developer was able to “ramp the Trine 2 art to a higher degree than with the other consoles.” Frozenbyte also feels “there is a nice base for future original development too.”
“None whatsoever. The whole architecture is running very well and we were able to ramp the Trine 2 art to a higher degree than with the other consoles. So for porting no issues at all and there is a nice base for future original development too. Maybe some were looking for a larger leap in terms of pure power, but in the end I believe most developers will be quite comfortable with the system.”
Frozenbyte also spoke about how Nintendo tends to get the most out of their systems through first-party titles “regardless of the actual CPU or GPU performance”:
“Absolutely, but again in a very different direction that Nintendo has always been known for. They create their own standards and have huge IPs to fall back on. As for untapping the hidden power of new consoles.. I think Nintendo personifies that in all of their first party titles, regardless of the actual CPU or GPU performance.”
Monster Hunter 3 Ultimate sword and shield screenshots and details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots, Wii U | 0 comments
Capcom is continuing to highlight some of the different elements from Monster Hunter 3 Ultimate. The latest update kicks off a look at different weapons in the game.
Sword and shield screenshots and details are posted below, straight from Capcom-Unity.
Wii U’s 2013 lineup looks a bit barren thus far
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Let’s take a look at the Wii U’s Japanese lineup for 2013. Only three games have confirmed dates – Fist of the North Star: Ken’s Rage 2, Tank! Tank! Tank! (already released on the eShop), and Need for Speed: Most Wanted.
Aside from these titles, it doesn’t seem like there’s a whole lot to look forward to in 2013 if you have a Japanese Wii U. Pikmin 3, Dragon Quest X (updated Wii port), Game & Wario, and Wii Fit U are basically the only other titles officially set to be released in the first half of the year.
Fist of the North Star: Ken’s Rage 2 screenshots show DLC characters
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Amiba, Han, and Nameless Asura are among the first pieces of downloadable content for Fist of the North Star: Ken’s Rage 2. More information about that here.
Fry’s: LEGO City: Undercover pre-order for $43
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Fry’s is offering a discount on LEGO City: Undercover pre-orders. You can order the game for $39.99 and $2.99 for shipping, bringing the total to $43.
Check out the product page here.
UK’s best-selling games of 2012
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
GfK Chart-Track has shared the top twenty best-selling games in the UK of 2012. A listing of the rankings can be found below.
1. Call of Duty: Black Ops II – Activision
2. FIFA 13 – Electronic Arts
3. Assassin’s Creed III – Ubisoft
4. Halo 4 – Microsoft
5. Hitman Absolution – Square Enix
6. Just Dance 4 – Ubisoft
7. Far Cry 3 – Ubisoft
8. FIFA 12 – Electronic Arts
9. The Elder Scrolls V: Skyrim – Bethesda
10. Borderlands 2 – 2K Games
11. Mass Effect 3 – Electronic Arts
12. LEGO Batman 2: DC Super Heroes – Warner Bros
13. Need for Speed: Most Wanted – Electronic Arts
14. FIFA Street – Electronic Arts
15. Mario & Sonic: London 2012 Olympic Games
16. Skylanders Giants – Activision
17. Battlefield 3 – Electronic Arts
18. Call of Duty: Modern Warfare 3 – Activision
19. Max Payne 3 – Rockstar
20. Sleeping Dogs – Square Enix
A look at how Wii U handles DLC
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Namco Bandai launched a Tank! Tank! Tank! basic pack on the Japanese eShop. The game comes with some content, but you’ll need to purchase a lot of DLC to get the full package.
Take a look at the video above to see how DLC is handled on Wii U. The process may change slightly from game to game, but on the whole, things should be similar.
Nintendo UK: Wii U’s Q1 is “really strong”, “E3 will be another great show”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Podcast Stories, Screenshots, Wii U | 0 comments
Does the Wii U’s early 2013 lineup seem a bit… light? More on that later, but Nintendo UK’s James Honeywell would tell you otherwise.
Honeywell highlighted Monster Hunter 3 Ultimate, Ninja Gaiden 3: Razor’s Edge, and Sing Party while speaking about the Q1 2013 lineup. He also said: “I’m sure E3 will be another great show and there will be lots of fantastic titles to come.”
“As well as a strong launch line up, we’ve also got a really strong Q1. We’ve got a lot of fantastic titles – Monster Hunter, Ninja Gaiden, Sing Party, fantastic titles for everyone. And beyond – I’m sure E3 will be another great show and there will be lots of fantastic titles to come.”
NetherRealm learning from Mortal Kombat 9, Injustice has more content
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Mortal Kombat 9 was NetherRealm Studios’ first true crack at a fighter following its transition from Midway Games. Adam Urbano, the company’s senior producer, feels the team learned a great deal from the project.
Urbano explained what the staff took away from Mortal Kombat 9 in an interview with NowGamer. He also revealed that Injustice: Gods Among Us, NetherRealm’s upcoming game, will offer more content.
“On one end of the spectrum, we learned what works, and on the other, what not to mess with. We’re retaining a lot of the key features like the amazing 3D graphics set on a 2D fighting plane, the need for tournament-level depth, and the success of having a ton of content available for players of all experience levels. We’re planning to have more content in Injustice than we had in MK9.”
Urbano also discussed the importance of improving DLC and netplay:
“We also paid a lot of attention to the things we know we need to improve. We weren’t happy with how we handled ‘compatibility packs’ for DLC play, so we have a whole new system that ensures all players get the content they need. We also spent two years focused on netplay, realizing that nothing matters more for network play than launching with solid, great fundamental netcode.”