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Minecraft Dungeons update out now (version 1.10.3.0), patch notes

Posted on August 11, 2021 by (@NE_Brian) in News, Switch

Minecraft Dungeons

Heads up for Minecraft Dungeons: another update is live. After installing today’s patch, your game should be at version 1.10.3.0.

Minecraft Dungeons has received a ton of fixes as part of today’s update. The full patch notes can be found below (just be cautious of spoilers).

SPOILER WARNING: These patch notes contain several spoilers from the Echoing Void DLC. Be cautious reading on if you have not yet played the DLC.

Fixes:

Gameplay

  • Daily Trials now appear for Echoing Void missions (MCD-6351)
  • Fixed Shulker projectiles failing to travel up stairs (MCD-6328)
  • Fixed excessive popping that occurred when gliding with Elytra in local co-op so now it’s a smooth flight
  • Added a short delay to the opening Echoing Void cutscene so it can’t be skipped by mistake
  • The End Tower sub dungeon can now only generate once on End Wilds
  • Fixed a chest that could not be reached on Cacti Canyon due to the collisions on the tile
  • It’s no longer possible to skip past the diamond gate in the End Wilds mission, which caused the mission to be incompletable
  • Fixed an arena fight that could be skipped on Broken Citadel so it can no longer be skipped
  • Fixed an arena fight in The Stronghold that couldn’t be completed if Silverfish fell off the edge
  • The Wind Pillar arena on Gauntlet of Gales can no longer be skipped
  • Fixed the large Stronghold door not appearing for clients in online multiplayer sessions
  • Fixed an area of Broken Citadel that was blocking player view and navigation
  • Fixed the Vengeful Heart of Ender’s pinwheel attack when the player is not in the arena
  • Fixed the ‘Burning Up’ achievement not being unlocked by clients in online multiplayer sessions
  • Fixed the ‘Burning Up’ achievement being unlocked after only meeting one of the unlock criteria

Localization

  • Subtitles now appear for all supported languages in intro cutscenes for Jungle Awakens, Creeping Winter, and Flames of the Nether
  • Fixed the final Echoing Void cutscene subtitles not being translated to all supported languages
  • “Slow” status effect’s text is now localized for all supported languages
  • Fixed some text strings for mission objectives that weren’t appearing properly

Graphical

  • Fixed a couple of issues with players clipping through the
  • Arrows no longer flicker when stuck in walls of the Old Town Hall on Pumpkin Pastures
  • Rain once again appears on Soggy Swamp when playing on Nintendo Switch
  • Water in the Endersent Sighting area of Soggy Swamp now appears correctly when playing on Nintendo Switch

User Interface

  • A strange blue background no longer appears on the Download/Upload Hero screens (MCD-6336)
  • The Ender Eye count on the map screen no longer disappears until the Eyes have been placed in the End Portal
  • Fixed clients being unable to interact with the Ancient Hunt mission vote prompt on second and every subsequent voting while using a controller
  • Scuttling Torment now gets its very own icon on the Ancient Hunt screens
  • The icon for Vexing Chant now appears correctly when viewing mission rewards
  • Fixed the objective marker disappearing in certain areas of The Stronghold mission
  • Getting kicked from an online session while watching the Echoing Void intro cutscene no longer causes graphical issues on the Hero Select screen
  • The stun icon no longer appears indefinitely when fighting Blight Eye Endersent
  • The Void Quiver arrow icon is now consistent across all platforms

Previous Updates
These changes were fixed in previous updates but not listed in previous patch notes

  • Added five new Ancient Mobs to Ancient Hunts (for Hidden Depths and Echoing Void)
  • Fixed an issue where item power on end-of-mission rewards would sometimes be lower than intended (the max item cap was raised slightly)

Source

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