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Update: A separate staffer from Castle Pixel has informed us that the 3DS confirmation “was a mistake.” However, the system is still being considered for Rex Rocket. It’s “definitely still on our list of platforms we want to hit,” according to Castle Pixel’s Robert Maher. Maher added that depending on how Rex Rocket performs on Wii U, the team is “going to push” for a 3DS version as well.

Castle Pixel confirmed Rex Rocket for the Wii U eShop last month after revealing its status as an official Wii U developer. Prior to this, we had also heard talk of a 3DS version, but there hadn’t been any mention of the platform in recent weeks.

But no need to worry – Rex Rocket is also set for the 3DS. Castle Pixel shared the news with us, stating that a release is planned sometime in the future (alongside Wii U).

Castle Pixel’s first goal is to release Rex Rocket on PC via Steam Greenlight. The studio is hoping to secure some votes from fans – you can visit the official Greenlight page here.

We’ve been starting to see more DC-based games from Warner Bros. as of late. For instance, the company put out LEGO Batman 2: DC Super Heroes and Injustice: Gods Among Us within the past year (more or less). Even the upcoming Scribblenauts Unmasked is heavily tied into the franchise.

Warner Bros. parent company Time Warner isn’t done making video games focusing on the DC universe – far from it. During a conference last week, CEO Kevin Tsujihara said:

“…but we are on track to having a great year in games and we feel very good about where that’s going. And as you said it’s being driven – the new franchises that we are going to be zoning are going to be DC franchises. We think there is big opportunities to build off of what we are doing throughout the rest of the company in games as well.”

Source, Via 1, Via 2

New features from the latest Japanese magazines have revealed new details on Yu-Gi-Oh! Zexal: Clash Duel Carnival. You can find an information roundup below and scans above.

– Out this winter in Japan for 4,980 yen
– Special playable characters include Akari, Haruto and Sanagi
– Includes all cards up to Duelist Pack 15
– Has anime exclusive cards
– Also has 3 special promo cards

Anime exclusive cards

Cat Girl
Level 4/EARTH
Beast/effect
When this card is Normal Summoned: You can Special Summon 1 “Stray Cat Girl” from your hand or Graveyard. During the turn this card activated this effect: You cannot Special Summon monsters, (Unreadable text). Your opponent cannot change monsters’ battle positions.
ATK 1200 DEF 1600

Sumo King Dog
Rank 4/EARTH
Beast/Effect/Xyz
2 Level 4 Beast-Type monsters.
When your opponent activates a Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.
ATK 2600 DEF 2100

Zen Garden
Field Spell Card
WATER monsters cannot attack. Xyz Monsters gain 100 ATK times their Rank. Once per turn, while the only monster you control is 1 Plant-Type monster: You can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.

Special promo cards

Snow Plow Hussle Rustle
Level 10/EARTH
Machine/Effect
If there are cards in your Spell/Trap Card Zone, when your opponent declares a direct attack: You can Special Summon this card from your hand. If you do: Destroy all cards in your Spell/Trap Card Zone, inflict 200 damage to your opponent for each card destroyed. You cannot Special Summon monsters, except Machine-Type Monsters.
ATK 2500 DEF 3000

Night Express Knight
Level 10/EARTH
Machine/Effect
Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.
ATK 3000 DEF 3000

Special Schedule
Normal Spell Card
Target 1 Machine-Type monster in your Graveyard with 3000 or more ATK; Special Summon that target. You can only activate 1 “Special Schedule” per turn. If this Set card is sent to the Graveyard: You can target 1 Level 10 Machine-Type monster in your Graveyard; add that target to your hand.

Source

While creating the original Zelda: Wind Waker for GameCube, Nintendo considered giving Link a certain ability. Amazingly, this was eye-beams of all things.

According to developer Satoru Takizawa, legendary designer Takashi Tezuka “said we needed to supply a reason for the eyes being so big.” But at the end of the day, Takizawa doesn’t believe that giving Link eye beams would have been realistic.

From the latest Iwata Asks:

Takizawa: Now that the eyes had gotten much larger, we wanted to make their facial expressions richer by increasing the number of patterns for the eyes and mouth. Partway through, we even talked about having beams come out of those eyes! (laughs)

Iwata: Huh? Eye-beams?!

Takizawa: (Shigeru) Miyamoto-san and (Takashi) Tezuka-san said we needed to supply a reason for the eyes being so big. I don’t think beams were really an option, though.

Source

Curtain Call is the second entry in the Theatrhythm Final Fantasy series. The game will likely be its last.

Producer Ichiro Hazama, speaking with Famitsu, has suggested that there won’t be any additional Theatrhythm titles. Hazama said Curtain Call is intended to be “the newest, the best, and the final one.”

He said:

“We’re thinking that we’d like this to be the final Theatrhythm. It’ll be the newest, the best, and the final one. A lot of rhythm action game sequels don’t include the songs from the original game, but with our project, if we didn’t include tunes like ‘Clash on the Big Bridge’ [FF5] or ‘Isn’t It Wonterful’ [FF10], you can’t place the FF crown on that. So instead of just adding new songs, we want to have this game be the base upon which we add new songs and try to get as close to a complete song list as possible.”

Elsewhere in the interview, Hazama talked about Curtain Call’s new multiplayer mode.

“It’s a bit like competitive multiplayer on a falling-block puzzle game. As you make successful taps and beat monsters, your gauge fills up and you’ll trigger effects to get in the way of your opponent’s game.”

Source

Previously-announced Mega Man titles for the 3DS Virtual Console aren’t out as of now. We’re talking about the Game Boy releases Mega Man II, III, IV, and V, as well as Mega Man Xtreme 1 and 2 for Game Boy Color.

You can rest assured knowing that Capcom is working on things. While the company doesn’t have any dates to announce, Capcom’s Brett Elston hopes to have games ready to go by the end of this year.

Elston wrote on the Capcom-Unity boards:

Still no concrete date set. There’s still a fair amount of coordination that has to happen among NOA/CUSA/Capcom Japan/Nintendo Japan, plus slotting in games when Thursday is the only day, per week, when VC games hit Wii U / 3DS. I would love to get them out this year—and am pushing for that—but it’s a bigger task than me simply setting a date.

But yeah, they’re definitely still coming (+ Xtreme and Xtreme 2).

Source, Via


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