Bit Boy!! Arcade was originally scheduled for launch late last year. News regarding the game went silent for a few months, but it resurfaced once again yesterday in the form of new screenshots.
For now, Bit Boy!! Arcade is planned to arrive on the 3DS eShop this summer. Pricing is set at $7.99 / €7.99.
Another indie game that may head to the Wii U eShop in the future is “Fleish & Cherry in Crazy Hotel”.
Indie developer Red Little House Studios describes the game as “a hybrid between an action adventure game such as Zelda and a graphic adventure title like Monkey Island, themed in the sunset of the black and white animation era in 1933.” You can get a look at the game through the trailer above.
Red Little Horse told NotEnoughShaders that PC, Linux, and Max are confirmed platforms for release. But the studio has additional systems in mind such as the Wii U.
“Initially we have in mind to release it on PC, Linux and Mac, but we are open to port it to other platforms in the future, like for example the Wii U.”
Thanks to Alex K for the tip.
Luigi’s Mansion: Dark Moon was the best-selling game in the US for the month of April – this much we’ve known since the initial software rankings came out.
LEGO City Undercover, Pokemon Mystery Dungeon, New Super Mario Bros. 2, and Mario Kart 7 rounded up the top five.
Here’s the full listing of top ten 3DS SKUs in the US for April:
1. Luigi’s Mansion: Dark Moon
2. LEGO City Undercover: The Chase Begins
3. Pokemon Mystery Dungeon: Gates to Infinity
4. New Super Mario Bros. 2
5. Mario Kart 7
6. Fire Emblem: Awakening
7. Super Mario 3D Land
8. Shin Megami Tensei: Devil Summoner: Soul Hackers
9. Monster Hunter 3 Ultimate (sales > 21,000)
10. Paper Mario: Sticker Star
Also worth noting, lifetime sales of Kid Icarus: Uprising have surpassed 400,000 units.
All three consoles are now out out in the wild. With this week’s announcement of the Xbox One, we can finally see how all next-gen systems stack up against each other.
IGN compiled a handy chart comparing the PlayStation 4, Xbox One, and Wii U. Technical points are included, but the chart also covers categories such as game installs, used game fees, motion control inputs, and more.
Dunno. I just needed something to be the picture.
The beginning of this episode (about the first 25 minutes) sound really weird because Austin doesn’t know what he’s doing and messed up the mic. It’s still listenable, but the phonetic focus is on Laura and Austin and Jack sound like they’re far away. If you really can’t stand it, skip to 25 minutes in! This episode features a discussion on what Retro Studios is working on, some Zelda timeline discussion, and a long talk about graphics and their impact on games. Enjoy!
This Week’s Podcast Crew: Laura, Jack, Austin
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Despite initial concerns, it looks like Batman: Arkham Origins’ Deathstroke pre-order DLC will be available on the Wii U after all.
Amazon’s product page mentions the bonus as well as the previous $10 credit offer. GameStop’s listing is missing the Deathstroke item, but the PlayStation 3 and Xbox 360 pages showcase an image that includes the Wii U version (see above).
We did contact Warner Bros. a few days back to receive some clarity about the situation, but never heard back. But now that we’re getting signs from retailers that the Wii U will have access to the Deathstroke pre-order DLC, there isn’t as much cause for concern.
Author: Spencer
Max Factory’s Link and Samus Figmas are heading stateside. The store “Big Bad Toy Store” has listed the two games for release later this year.
A message on the store’s website reads:
“Great News! We have just confirmed that the licensing issue that previously caused this item not to be released in the USA has been worked out. A new production run will be made and release is confirmed for the 4th Quarter 2013!”
The two figurines are set at $49.99 – pre-order the Link one here and Samus one here. There’s also the PVC statue of Samus in her Zero Suit for $100, located here.
It’s safe to say that the folks at Shin’en are technical geniuses. They’ve consistently managed to get the most out of Nintendo systems, even when difficult limits have been in place – like WiiWare’s 40MB cap.
While the Wii U has been lambasted for its low power compared to other next-gen systems, Shin’en feels that what Nintendo’s console offers is quite enough – especially compared to Wii. Shin’en Multimedia art director Martin Sauter told GameReactor in a new interview that instead of focusing on power, “we need better games.”
Sauter said:
Of course the Wii U is not the big leap hardware power-wise but it is a big leap to the Wii and to be honest I think we’ve reached a point where we don’t need so much more hardware power – we need better games. For every game you can make it look so good that it’s good enough for everybody and I think the Wii U is a good compromise between price point – because don’t forget you have a tablet controller, you have a great hardware base and it’s much better than everybody reads. It’s better than Xbox – sorry, it is better – and you can squeeze lots out of it, but you have to really work hard on it and I think you can make great games with it.
I’m not sure if a much more powerful PS4 will produce much better looking games. We’ve reached a point where good games will sell and I think the steps will be much much smaller in the next generation.