The latest Japanese hardware sales from Media Create are as follows:
3DS – 47,063
PS3 – 14,813
Vita – 13,427
PSP – 11,004
Wii – 6,747
PS2 – 1,197
Xbox 360 – 930
DSi – 581
DSi LL – 559
For comparison’s sake, here are the hardware numbers from last week:
3DS – 52,421
PS3 – 14,536
Vita – 13,758
PSP – 10,999
Wii – 6,818
PS2 – 1,123
Xbox 360 – 967
DSi LL – 560
DSi – 550
This Nintendo Direct has been accompanied by a demo on the eShop. Players can experience the trial 10 times.
Game Info:
System: Nintendo 3DS
Genre: Rhythm/Adventure
Players: 1-2
Release Date: April 5, 2012 (EU)/July 10, 2012 (US)
Developer: Sega
Publisher: Sega
Whatever happened to rhythm games? Sure, we all saw Guitar Hero and Rock Band achieve mainstream success, but what happened to the weird subset that blended the usual rhythm-based gameplay with unique visual styles and character-driven storylines? While games like Gitaroo Man and Parappa the Rapper became critical hits, the genre seems to have fallen off the radar lately (probably because you didn’t buy Elite Beat Agents*). Thankfully, there’s now Rhythm Thief, a Sega produced “rhythm game revival” of sorts. With the combination of Samba de Amigo director, Shun Nakamura, and Space Channel 5: Part 2 composer, Tomoya Ohtani behind the game it should be a success, but does it successfully follow the path paved by its predecessors?


