Mobile Suit Gundam: Extreme VS (PS3) – 9/9/10/10
Assassin’s Creed Revelations (PS3/360) – 10/10/9/8
Mario Kart 7 (3DS) – 10/9/9/9
Sonic Generations (PS3/360) – 8/9/9/9
Power Pro Kun Pocket 14 (DS) – 9/9/9/8
The King of Fighters XIII (PS3/360) – 8/9/8/9
Fortune Street (Wii) – 9/8/8/9
Tekken Hybrid (PS3) – 9/8/8/8
Sonic Generations (3DS) – 8/8/8/8
Kamen Rider Climax Heroes Fourze (PSP) – 8/7/8/7
Cooking Mama 4 (3DS) – 8/7/8/7
Crayon Shin-Chan: Uchuu de Achoo!? Yuujou no Oba-Karate!! (3DS) – 8/8/7/7
Happy Charlie to Soratobu Carinval (PS3) – 7/8/7/7
Ocha-Ken to Itsumo na Kayoshi (3DS) – 8/7/7/7
Kamen Rider Climax Heroes Fourze (Wii) – 8/7/6/8
Gladiator VS (PS3) – 6/6/5/5
Last week, Famitsu published an interview with Shigeru Miyamoto following the end of Zelda: Skyward Sword’s development. The latest issue contains a discussion with producer Eiji Aonuma and director Hidemaro Fujibayashi.
The two divulged some interesting information. Aonuma, for instance, told the magazine that Fi was created before the staff decided to support MotionPlus. However, when she was shown at E3 2009 for the first time, “you used her in a completely different way gamewise than you do now.”
Aonuma also said that he hopes to get the next Zelda title out more quickly. Skyward Sword took five years to develop.
Fujibayashi shared a few particular noteworthy comments regarding the game’s structure. Originally, the staff did not plan on limiting the world to three main sections. Eventually they came to the conclusion that “the world was too big and a little too thinly spread out”, leading to what players are experiencing now. Some content was cut (Fujibayashi wouldn’t elaborate on this), though “much of it wound up getting used in the game regardless in the end.”
Another interesting tidbit relates to the Silent Realm. According to Aonuma, the team considered making the world into a completely separate dungeon, but decided against this because “this type of gameplay works best when you’re already intimately familiar with the field it’s taking place in”.
For all of the responses from Aonuma and Fujibayashi, head past the break.
The video is off-screen, though you can definitely see some text that says “3D video camera available to download from 30th November.” I’m guessing that this isn’t just some arbitrary date that Nintendo of Europe picked, so the new 3DS update will likely go live on that day.
Two new rewards have been added to the Japanese Club Nintendo website. Members can now use their coins to purchase a Super Mushroom Tote Bag or The Legend of Zelda Poster Set.
The tote bag will set you back 350 points. It holds up to 8 kilograms of “stuff”.
The poster set, meanwhile, will provide you with three B2-sized posters for 250 coins. It comes with a general 25th anniversary poster as well as two posters for Skyward Sword.
Nintendo has reconfirmed that Metroid II will be available in Europe this Thursday. They’ve also announced the full lineup of digital downloads for the week. Here’s what European gamers can pick up in a few days…
3DS Virtual Console
Metroid II: The Return of Samus – £3.60
DSiWare
GO Series: Escape Trick: Rock City Prison – £4.50
Just SING! Christmas Hits Vol. 3 – £1.80
WiiWare
Big Town Shoot Out – 500 Points
This has been a pretty darn good week for 3DS owners! Sakura Samurai will be made available in the near future, the 3DS firmware update is coming soon, and Metroid II: Return of Samus launches this week. Metroid has already been confirmed for Europe this week, so it’s nice to know that North American gamers will be able to download it as well.
A new game is headed to the Nintendo 3DS™ system, and it won’t be available in stores. Sakura Samurai: Art of the Sword™ lets players travel to ancient Japan and guide a young warrior as he battles waves of enemy soldiers to save a princess. He must identify the enemy’s attack move, dodge it by a hair and counter-attack with his own mystical Sakura Sword to win the battle. The game launches in January.
Sakura Samurai: Art of the Sword is just one of many high-quality, Nintendo-published downloadable games that can be found in the Nintendo eShop.
(View today’s PotD here)
Sorry about the late post, folks- I started playing Skyward Sword and… well… I couldn’t stop! Before I knew it, four hours had passed and I was scrambling to finish everything I needed to for the night. I’m guessing a few of you are having similar experiences with the game.
It’s no surprise that everyone who’s anyone has Skyward Sword on the brain, but what about Nintendo’s other system. You know, the little handheld one that does other stuff? Well, we got our first PotD-worthy piece of news about the 3DS this evening, and it has to do with that update we’ll be getting sometime this month which will unlock a few new pieces of tech on the device. My personal favorite? 3D video recording. If all goes well, this will also mean a higher framerate for the 3DS’ camera; lord knows we could use it.
The particular post is actually rumor that the update will hit on November 30th, and while that’s about as late as you could possibly get into the month, it’s also only nine days away. If we play enough Skyward Sword I’m sure we’ll make it there in no time. What I’m really curious about is whether or not our free GBA games will come with this update, or if we’ll be waiting longer for those. Anyone want to wager that we’ll have to wait until December for those nice gifts?
~Austin
This video has been up on the Nintendo Video service for about a week. Those without a 3DS can watch the “Great Fairy’s Fountain” recording now as well.