UBISOFT® TO PUBLISH NO MORE HEROES 2: DESPERATE STRUGGLE
SAN FRANCISCO – June 1, 2009 – Ubisoft® revealed today at its E3 press conference that the company will be releasing No More Heroes 2: Desperate Struggle exclusively for the Wii(TM) system from Nintendo in North America in early 2010. No More Heroes 2: Desperate Struggle follows up on the success of No More Heroes that garnered multiple industry awards, including GamePro’s Wii game of the year, GameSpot’s Best Wii game and Editor’s Choice award and Best Original IP, IGN’s Best Wii Story and Best Action Wii Game.
No More Heroes 2: Desperate Struggle continues the tale of punk anti-hero Travis Touchdown, the Japanese anime Otaku, and pro wrestling-obsessed assassin. Travis finds himself at the bottom of the UAA (United Assassins Association) rankings and must wage war to become the No. 1 assassin once again. The follow-up to the popular No More Heroes will offer fans infectious, fun gameplay that allows you to wield not just one, but two swords and face multiple bosses simultaneously in bigger-than-ever boss battles. The game is created by video game design legend Goichi Suda (Suda 51), developed by Grasshopper Manufacture and published by Marvelous Entertainment.
This was announced at Ubisoft’s E3 conference a short while ago…
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A few moments ago, Ubisoft announced that the company will be publishing No More Heroes: Desperate Struggle in North America. At one point, it was thought that XSEED would be handling the rights to the game. But over the past weeks weeks – reinforced by a teaser video – it became clear that Ubisoft would be in charge of No More Heroes: Desperate Struggle overseas.
Ubisoft has announced a brand new fitness title for Wii at their E3 2009 press conference:
– Called Your Shape
– Comes with camera
– Camera used to scan body
– Camera attaches to Wii USB port
– Become a part of the game when the camera scans you
Ubisoft just confirmed at their E3 2009 press conference that Red Steel 2 will be bundled with Wii MotionPlus. A few other details about the game below:
– 60 FPS
– Team focused on quick, responsive gameplay
– Realism with graphic novel approach
– Customizable controls
Unfortunately IGN is having some issues with embedding, but click on this link for 14 minuts of in-game footage.