Super Mario Kart – G
Pilotwings – G
Somnium – G
PicoPict – G
DSiWare
Animal Crossing Clock – 16 blocks
Animal Crossing Calculator – 17 blocks
WiiWare
Penguins & Friends – Hey! That’s My Fish! – 186 blocks
VC
Tower Toppler – 36 blocks
Motion Controls Send Classic Character Jumping, Swinging, Soaring and Swimming
REDMOND, Wash.–(BUSINESS WIRE)– Legendary video game character Donkey Kong™ is on a quest to become king of the jungle, and he needs some help. Today’s launch of the New Play Control! Donkey Kong™ Jungle Beat™ video game for the Wii™ console lets players grab their Wii Remote™ and Nunchuk™ controllers to assist him. Players control Donkey Kong’s running, jumping and banana grabbing by using the traditional control stick and buttons, while motion controls add a realistic feeling to actions like grabbing vines and boxing.
“Donkey Kong is one of Nintendo’s oldest and most beloved characters,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “New Play Control! Donkey Kong Jungle Beat provides a rich environment that lets the great game play – and Donkey Kong’s personality – shine.”
Fans of the popular Animal Crossing™ series can enjoy a pair of downloadable—and practical—debuts this week via the Nintendo DSiWare™ service. Whether you’re telling time or doing arithmetic, these handy applications will give your daily number-crunching a critter-friendly boost. A new WiiWare™ game also takes a fun peek into the animal kingdom, while the latest Virtual Console™ release sends players underwater for classic Commodore 64 action.
Nintendo DSiWare
Animal Crossing Calculator (Nintendo, 1 player, 200 Nintendo DSi Points™): Need to figure out what you owe Tom Nook or the amount in your savings account? Animal Crossing Calculator features the full functionality of a traditional calculator, including a Memory key and the ability to display up to 13 digits, adding a layer of atmosphere unique to Animal Crossing. Use the Unit Converter to turn one unit of measure into another (such as length, weight, volume and age), or track the history of calculations you’ve performed. Listen to the Animalese pronunciation of numbers when you press them, and watch for a favorite Animal Crossing character to appear when your result meets certain criteria. Get ready for an inventive and practical way to experience the charm of Animal Crossing.
“Spyborgs is targeting gamers that are looking for a great, true action game, a ‘game’ on the Wii. Not a mini-game collection, not a bad port, but a game that pushes Wii motion, a game that pushes the graphic capabilities of the Wii, a game that takes itself seriously. This is a real game…Made to take advantage of what the Wii can do and deliver what everyone really wants to see on that platform.” – Daryl Allison, Senior Producer over at Capcom
I’ve been pretty satisfied with what we’ve seen of Spyborgs thus far. It’s great to know that the developers are taking their project seriously and are very dedicated in providing Wii owners with a more hardcore effort.
1. Sakura Taisen (aka Sakura Wars) 267 votes
2. Shenmue 249 votes
3. Okami 204 votes
4. Gotchaforce 189 votes
5. Xenogears 185 votes
6. Breath of Fire 180 votes
7. Rockman Dash (aka Mega Man Legends) 176 votes
8. Ogre Battle 174 votes
9. Chikyuu Boueigun (aka Earth Defence Force) 162 votes
10. Kowloon’s Gate 151 votes
11. Shinobido 141 votes
12. Demon’s Souls 123 votes
13. Rockman X (aka Mega Man X) 110 votes
14. Chrono 107 votes
15. Z.O.E 94 votes
16. Mother 92 votes
17. Romancing SaGa 90 votes
18. Senjou no Valkyria (aka Valkyria Chronicles) 87 votes
19. Justice Gakuen 82 votes
20. Medarot 81 votes
21. Subarashiki Kono Sekai (aka The World Ends With You) 79 votes
22. Shadow Hearts 77 votes
23. Ore no Shikabane o Koete Yuke 75 votes
24. Panzer Dragoon 72 votes
25. Baten Kaitos 69 votes
26. Infinite Undiscovery 65 votes
27. Lost Odyssey 65 votes
28. Wild Arms 64 votes
29. OZ 60 votes
30. Jet Set Radio 59 votes
31. Dewprism 58 votes
32. Ougon no Taiyou (aka Golden Sun) 57 votes
33. Another Century’s Episode 56 votes
33. Estopolis Denki (aka Lufia) 56 votes
33. Fire Pro Wrestling Spike 56 votes
36. Biohazard Outbreak 55 votes
37. Eternal Arcadia (aka Skies of Arcadia) 54 votes
38. Shirokishi Monogatari: Inishie no Kodou (aka White Knight Chronicles) 51 votes
39. Panzer Front 50 votes
40. Seiken Densetsu 48 votes
41. Front Mission 46 votes
42. Grandia 43 votes
43. Arc The Lad 42 votes
44. Bullet Witch 41 votes
45. Racing Lagoon 39 votes
46. Drag-On Dragoon 37 votes
47. Panekit 36 votes
48. Metal Wolf Chaos 33 votes
49. Tokimeki Memorial 33 votes
50. Famicom Tantei Kurabu 30 votes
At CAPTIVATE 09, developers working on Spyborgs shared that the team was considering implementing Wii MotionPlus. But what would be changed with the addition of the peripheral support? Daryl Allison, Senior Producer over at Capcom, explains below:
“We are taking a look at Wii MotionPlus right now. We have some ideas of what we’d like to do with it. At the very least, we know how we could enhance the core combat system that is well-designed around the regular Wii motion right now and we’re looking at some things that we could unlock that would be specifically designed around Wii MotionPlus.”
– Dev team trying to get many uses of MotionPlus in the game
– Centered around MotionPlus
– MotionPlus allowed the dev to “shift the game away from the shooting side of things”
– Production started when MotionPlus dev kits were received
– Backtracking
– Enter areas which were previously inaccessible with new abilities
– Can partake in side quests
– Collectibles, combos, Finish Kills
– Very different from the first Red Steel
When Red Steel 2 was initially confirmed, one of the first details that were known about the game was that it would take advantage of Wii MotionPlus. Obviously the peripheral is capable of adding great accuracy and precision to a title. Speaking with the Official Nintendo Magazine, the Red Steel 2 Creative Director has provided insight in regards to what it’s like working with MotionPlus.
“It’s incredibly satisfying – really exciting. I’ve been working in games for 12 years and this is the first time that I feel we’re going to give the fans something really cool that they’ve never seen before. And I genuinely mean that. It’s not just marketing bullshit – this is something new that you’ve never done before and it’s really fun. It’s a great feeling to be able to say that.”