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Barcelona (Spain) -Mar. 2, 2009 – Gammick Entertainment is pleased to announce the release of its first videogame for WiiWare™: Family & Friends Party! Up to 8 players, appropriate for all ages, will enjoy so much trying to succeed in every single test they have in this interactive board game.
Answering questions, guessing the mysterious word, drawing, acting, being a good duck-shooter… You need to get ready for all these things if you want to become the champion of Family & Friends Party!

How to play Family & Friends Party? Teams take turns to play. The team selected in each turn must complete a specific challenge. The challenge will be played by 1 or 2 players in the team depending on the type of challenge you have been given. Nevertheless, the other the players in the team can help and support you. You can never get enough help!

Wii-kly Update

One WiiWare Game and One Virtual Console Game Added to Wii Shop Channel

In like a lamb and out like a lion, or vice-versa? Whether March finds you digging out from a late-winter blizzard or reeling in the spring thaw, the fun is both mild and wild at the Wii™ Shop Channel. Even the littlest lambs in your household can take part in a cool new family-friendly WiiWare™ game, while strategy-loving gamers will be roaring like lions as they battle evil foes in a classic Virtual Console™ title.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

“[Addressing RE2] Stay tuned, we absolutely understand that these are classic games. Some announcements, that you will be very interested in [are on the way].” – Mike Webster, Capcom

This game has been on quite a few systems…The N64, the GameCube, Dreamcast. How many of you would be interested in seeing the game on Wii?

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Midway has been able to hold on to the Mortal Kombat series for almost 20 years, but now the company is looking to part ways. Documents show that the publisher is looking for “execution of an asset purchase agreement for the sale of Midway’s Mortal Kombat franchise assets”. Midway has apparently withheld $3,755,000 in employee payments in bonuses for those who offload Wheelman and the rights to the Mortal Kombat franchise.

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Oh, copper. For so many years, you’ve been second fiddle to silver and gold. Sure, you get the wiring and pipes, but most of the time it’s because you’re the cheapest of the bunch. When folks are handing out medals, you go to third place, and not even in your pure form. We all see your dark reddish-orange facade, but on the inside, we know you’re blue.

But in the world of TrackMania DS, Coppers are everything. For every successful race, players receive Coppers, credits that can be used to unlock a variety of game content from the Shop. Want more tracks to race on? Fork over some Coppers and discover new courses to master (and some of the best ones really must be unlocked). Want more track editor parts to spice up your custom courses? Spend and you shall receive. Tired of the same old texture for your car? New skins are on sale now. There are three different sets of unlockables to shop, based on the environment (Stadium, Desert, Rally) of your choosing.

See, copper, things aren’t so bad. You may be the whipping boy of the precious metals, but in TrackMania DS, you’re the currency of choice.

TrackMania DS is currently scheduled for release on March 17th.

For more information about TrackMania DS, visit the official website:
http://www.atlus.com/trackmania

Antony Johnston has officially acknowledged that he will be scripting Dead Space: Extraction for the Wii. Johnston is known for working on graphic novels including Wasteland. For now, he cannot go into too much detail regarding the game, but did disclose the following information:

# I’ve seen the game, and it looks incredible for the Wii;
# The voice cast is great, including a couple of names you’ll recognise;
# The story is strong, with a big emphasis on character;
# I think the on-rails-haters will be pleasantly surprised at how much gameplay variety has been packed in.

Back in 2002, Nintendo had sent out an interactive tech demo featuring Peach’s Castle to certain developers. Essentially, the point of the demo was to display the graphical capabilities of the GameCube. In each room, a different graphical effect is present.

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Note: Contest has now officially started.

We haven’t had a contest in awhile, so I thought it was about time to start a new one! Before I get into the guidelines and details, I want to make a note that these contests will occur more often. They might have different rules and set ups to them, but I’m going to try to make it a more regular occurrence to make contests more frequent (but they won’t be every two weeks!)

The premise of this contest is simple. I’ve been noticing lately that a few people have commented on the news posts/articles that have been posted, which is definitely something that I’m happy with. At the same time, I would really love to see more comments so that, with any luck, a community of sorts can born. I do feel that a community aspect for Nintendo Everything could be very important and who knows – It’s more than possible that you guys can get into some nice discussions.

Now, here’s what I have in mind…

– This contest will begin today (3/1) and will end in two weeks (3/15).
– The winner with the most comments by the end of the contest will win a free WiiWare or Virtual Console game of their choice on the Wii
– The type of comment isn’t entirely important as long as it’s not something blatant to rack up your comments total for the contest
– A winner will be randomly selected if there happens to be a tie in comments total
– Unfortunately, this contest is only open to those who United States Wii systems – or to those who can temporarily change their Country setting to the United States (due to restrictions of sending titles)

Those are the only rules that I can think of at this point. Granted that this is an entire bust (which is possible), I’ll simply have to think of a different type of contest. I really do apologize for those who cannot participate in the contest but in the future, perhaps there can be other prizes that can be considered so that all readers can participate. I still encourage anyone and everyone to comment, even for those who will not be able to join in on the contest.

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Game Info
System: Nintendo Wii
Genre: Social Simulation
Players: 1
Release Date: November 16, 2008
Publisher: Nintendo

In the gaming industry, there are many genres that fit an individual title. From shooters to RPG’s, each game has a category it can properly find itself in. Over the years, however, many games (while becoming increasingly more advanced in terms of hardware) have lost a very simple, yet very important aspect: Charm. “Animal Crossing: City Folk” has revitalized that aspect of gaming and has succeeded in bringing to the Wii the single most charming title that I have ever played. From the graphical animations to the terrible but cute one-liners, City Folk keeps things simple; and in this case that is a good thing.


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