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“Support has been excellent – more than you might expect from other companies that work in the games sector. Everything they tell us is very useful.” – James Brooksby, head of Kuju’s Doublesix studio

“Apple has been fantastic to work with. We have worked with other manufacturers that that won’t tell you anything.We’ve found that they don’t just like games but also toys and entertainment software – especially as a means to differentiate the product from others. The message I get is that they are quite happy to push for the little small developer as long as the little small developer is pushing out the quality games.” – Mark Ettle, Cobra Mobile’s CEO

I can’t speak for Nintendo, but I assume the situation with the iPhone is much different than it is for the Wii and DS. We’ve heard from developers that Nintendo’s support has been fantastic – notably High Voltage Software and the devs of World of Goo. So I suppose Nintendo isn’t exactly terrible when it comes to supporting other companies/developers.

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Thanks to mike for the news tip!

Nintendo President Satoru Iwata revealed in a roundtable interview that an early prototype of the DSi featured two software slots. After determining that the prototype was too big, an updated model only featured DS cartridge input. Iwata did not specify what type of slot was removed from the final version of the handheld, though we can only assume that the GBA slot was being referenced.

On an unrelated note, Shigeru Miyamoto was an influential force behind the addition of the SD slot. I don’t know about you guys, but I’m very appreciative of SD card support. It definitely helps to make managing memory easier.

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“Man, I want those games remade as much as everyone else. Also, Bonk. The special thing about Hudson is that we really do listen to what our fans want. We know there are a ton of fans out there demanding remakes or completely new versions of our more popular brands like Military Madness, Adventure Island, Bonk, and more. Like you said, you’ve already seen Star Soldier and Alien Crush brought back, and I’m sure we’ll see other series making the leap to current-gen soon enough.” – Peter Dassenko, Alien Crush Returns producer

– game will not be ‘Rock Band’ branded
– game does share some of the aspects of Rock Band
– visual/audio journey through The Beatles history
– released during 2009 holiday season
– music producer: Giles Martin
– exclusive deal
– game takes you all the way from “Please Please Me” to “Abbey Road.”
– talks started 17 months ago
– no comment on Beatles DLC for Rock Band
– worldwide release
– based on the UK track releases
– no specific platforms mentioned

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London (30th October 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces the release date for FINAL FANTASY® FABLES: Chocobo’s Dungeon®, featuring a loveable cast of Chocobo and his friends, has been postponed by one week and will now be available across Europe and PAL territories on November 7th 2008, exclusively on the Nintendo Wii™.

Veteran character designer Toshiyuki Itahana delivers a uniquely compelling visual world in which a cast of beloved FINAL FANTASY characters lead players through an immersive storyline. With a carefully crafted narrative and a grand mystery to unravel, FINAL FANTASY FABLES: Chocobo’s Dungeon will captivate gamers of all ages.

Thanks to Jose for the news tip!

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428 video

Posted 16 years ago by in DS, News | 0 comments


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