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If the latest rumor from EGM/Quartermann are to be believed, Dragon Quest IX will not only release for the Nintendo DS, but for the Wii as well. The rumor guesses that the mode would work similarly to the Pollux Engine for Final Fantasy Crystal Chronicles: Echoes of Time for the Wii/DS. The question is, will there be any graphical change from the DS to Wii?

Here’s the official description of the rumor:

“While Dragon Quest IX being announced for the DS rather than a home console was a big enough surprise in the first place, fans of the long-running series were even more shocked to discover that this latest entry will sport faster-paced gameplay and a surprising MMO-lite option to play with up to four friends. Assuming this multiplayer mode works similarly to the DS-and-Wii-linking Echoes of Time, it makes sense that Square would bring DQIX to the console as well. The only question that remains is whether or not the Wii port will receive a graphical upgrade — the Wii and DS versions of the new Crystal Chronicles are going to be identical, after all. Hopefully Square will confirm this news soon and give us more details.”

“The decision to suspend N•Revolution has been taken because it has become increasingly obvious that Nintendo’s strategy for Wii and DS is no longer in line with Imagine Publishing’s target readership, and has moved increasingly away from the hardcore gaming community that is our specialty. With many new launches and especially acquisitions coming to fruition, we believe the resources and manpower are better spent in other markets where advertising revenue and PR support are stronger and sustained. Imagine will continue to drive purchases of Nintendo software with games™, Retro Gamer and our new multiformat videogames website, NowGamer.com, and we hope to work closely with Nintendo in the future on those magazines.” – N•Revolution managing director Damian Butt

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Tatsunoko vs. Capcom videos

Posted 16 years ago by in News, Wii | 0 comments

“There are no current plans to bring this [Today and Tomorrow’s Lucky Fortune Telling Channel] to Europe.” – Nintendo statement

That’s actually a shame since this channel seemed to be pretty neat. I expect that the channel will not be available in North America either, but we’ll have to wait and see I suppose.

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Title: The Chase: Felix Meets Felicity
Platform: Nintendo DS™
Release Date: 2009
Publisher: Atari
Developer: Razorback Developments
Category: Platform / Action

PRODUCT DESCRIPTION:
Atari makes its way into gamers’ hearts on Valentine’s Day 2009 with The Chase: Felix Meets Felicity for the Nintendo DS. Players will have the chance to fall in love in this virtual cartoon tale of an average kid trying to find true love. The Chase: Felix Meets Felicity marks the first venture into the virtual world of love for Nintendo DS. Players will be able to play as Felix or Felicity, and will have to race against the clock to arrive on time for their date on time in a free-form, platform hopping, trick pulling world of suspended walk-ways, slopes, ramps and obstacles. The innovative use of the stylus lets players draw their path to love on the Nintendo DS touch screen to avoid strange, bizarre obstacles and enemies.

– Atari Brings Acclaimed Adventures to Retail Worldwide with Boxed Releases Coming 2009 to PC and Wii –

LYON, FRANCE – 2 December 2008 – Atari and Telltale, Inc. today announced a new partnership to bring Sam & Max to retail stores worldwide with PC and Wii versions of the duo’s most recent escapades, Sam & Max Season Two. Everyone’s favourite freelance police are back for more of the surreal stories and offbeat laughs that make the Sam & Max games series one-of-a-kind. Currently available as episodic downloads for PC only, publisher Atari is bringing Sam & Max Season Two to retailers worldwide for PC and Wii in 2009.

Sam and Max are on the job again in the critically acclaimed Sam & Max Season Two brimming with crime-fighting adventure and chaos. Structured like a TV season, each of the five episodes has its own self-contained plot while together they form part of a season-long mystery. Like the best TV series, Sam & Max Season Two draws the player in with great characters and multiple intertwined plot lines, building to a high stakes climax in the season finale.

Famitsu review scores

Posted 16 years ago by in DS, News | 0 comments

Elebits: Kai to Zero no Fushigi na Tabi (NDS, Konami): 7 / 8 / 8 / 8 – (31/40)
WALL-E (NDS, THQ): 6 / 6 / 5 / 5 – (22/40)
Chou Kaseki Monster Battle: Gekitotsu Galaxy (NDS, Disney): 7 / 7 / 7 / 7 – (28/40)
Rekishi Adventure: Quiz San Goku Shi Tsuu DS (NDS, NCS): 6 / 5 / 4 / 5 – (20/40)
Souhashiki Gadget Robo (NDS, Creative Core): 7 / 6 / 6 / 6 – (25/40)
Rekishi Gunzou Presents: Monoshiri San Goku Shi (NDS, Global A): 6 / 5 / 5 / 7 – (22/40)
Chocobo to Mahou no Ehon: Majo to Shoujo to 5-Jin no Yuusha (NDS, Square Enix): 8 / 8 / 8 / 8 – (32/40)

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“The current reactions [to the werehog] were something we had expected. When we first started the Sonic Unleashed project, I created a concept document with the Art Director Sachiko Kawamura on a single piece of paper. At that point, Kawamura and I remember saying that ‘There will definitely be mixed reactions from Sonic fans!’ However, I took it as receiving mixed reactions is not [necessarily] a bad thing, since it will bring discussions and also bring great impact as well. I personally feel that Werehog’s design has come out very well. It has some degree of cuteness inside the wildness and while we can tell that it is Sonic, there are some appearances that he is not Sonic. Also, I feel that the gameplay has become very fun.” – Sonic Unleashed producer Yoshihisa Hashimoto

Sonic Unleashed could have had the chance to be a great game if more focus was concentrated on the daytime levels rather than the werehog portions. Honestly, I don’t think I’ve read any positive reactions to the werehog levels. That’s not to say that the game is absolutely unplayable during these sessions, though it’s not exactly entertaining.

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