Circuit City
Dragon Quest IV: Chapters Of The Chosen (DS) – Free $10 gift card with purchase
LEGO Star Wars: Complete Saga (Wii) – $39.99
Save up to $10 on the following Wii Zapper games:
WALL *E
Ghost Squad
The House Of The Dead 2 & 3 Return
Resident Evil: The Umbrella Chronicles
Target
Wiffle Ball (DS) – $9.99
Konami Releases New Screenshots for Sandy Beach
Konami has released new assets and information from its upcoming action-strategy title for WiiWareTM on the Nintendo WiiTM, Sandy Beach. Sandy Beach is a fully 3D sandcastle building game that utilizes the Wii remote to form and detail elaborate sand castles, images of which can then be captured and saved to your photo gallery. Players will be able enjoy co-op play as they design their sandcastle on the tranquil shores of Sandy Beach. Watch out for the invading crabs in Crab Battle mode as they storm your sandcastle. Players will need to strategically build their sandcastle and defend it with cannons as the crabs seek total destruction of your mighty sand creations. After successfully defending your castle use your metal detector to search for hidden treasures to adorn your sandcastle or even find additional cannon to aid in warding off the pesky crabs.
Key Features:
* All of the fun, excitement and artistry of building a sandcastle is brought home to the Wii
* Defend your sandcastle in Crab Battle mode as waves of crabs attempt to flatten your creation
* Capture pictures of your sandcastle and save them in the photo album
* Build by yourself or have a partner join you in co-op play as you play on the virtual beach designing your sandcastlesDeveloped by Frozen Codebase, Sandy Beach is rated “E” for everyone by the ESRB and is scheduled to be released Fall 2008.
Nintendo Wii
North America:
1. Mario Kart Wii (Nintendo)
2. Wii Fit (Nintendo)
3. Active Life: Outdoor Challenge (Namco Bandai)
4. Wii Play (Nintendo)
5. Rock Band (EA Games)
Japan:
1. One Piece Unlimited Cruise: Episode 1 – Nami ni Yureru Hihou (Bandai)
2. Wii Fit (Nintendo)
3. Mario Kart Wii (Nintendo)
4. Wii Sports (Nintendo)
5. Hajimete no Wii (Nintendo)
UK:
1. Wii Fit (Nintendo)
2. Mario Kart Wii (Nintendo)
3. Wii Play (Nintendo)
4. Tiger Woods PGA Tour 09 (EA Sports)
5. Mario & Sonic at the Olympic Games (Sega)
Nintendo DS
North America:
1. Mario Kart DS (Nintendo)
2. Spore Creatures (EA Games)
3. Mystery Case Files: MillionHeir (Nintendo)
4. New Super Mario Bros. (Nintendo)
5. Brain Age 2 (Nintendo)
Japan:
1. Rhythm Tengoku Gold (Nintendo)
2. KORG DS-10 (AQ Interactive)
3. Dragon Quest V: Tenkuu No Hanayome (Square Enix)
4. Daigasso! Band Brothers DX (Nintendo)
5. Dokidoki Majo Shinpan! 2 (SNK Playmore)
UK:
1. Dr. Kawashima’s Brain Training (Nintendo)
2. 42 All-Time Classics (Nintendo)
3. More Brain Training (Nintendo)
4. Scrabble 2007 Edition (Ubisoft)
5. Puzzler Collection (Ubisoft)
I thought I’d share this email I received with you guys…
“Nintendo’s products will be playable and sold through the Target store at E for All, so our attendees will have access to Nintendo’s great games and hardware. In fact, the Target store at E for All Expo will have many of the most popular and hard-to-find Nintendo games, hardware and accessories available. We are very excited about this opportunity for attendees — whether it’s Madden ’09 or the Nintendo Wii, the Target Store at E for All will be stocked.” – E For All statement
So, Nintendo as a company won’t be attending the event, but their games will be present at the event. And fortunately, gamers aren’t limited to just Nintendo. I’m positive there will be some strong third-party offerings at E for All.
Mini-update: I thought I’d transcribe the part about friend codes to make things clearer…
“We are working very closely with Nintendo. We’re looking at some possibilities and some options. If we have to use friend codes, which, you know, we probably will…I’ll just say that and make that admission right now…But we’re going to make it as streamlined and as fast as possible…Every time Nintendo has come out with a new multiplayer game, which you’ll notice, other than EA, Nintendo first-party games are the only ones that have multiplayer…Every time they’ve done that, there have been small improvements to the system and, you know, we’re going to try and build up on that as well and work with them to make it even more improved than it has been in the past. I mean we definitely want gamers to know that we’re not completely all hyped up about friend codes, especially in the first iterations of games that it was used in and we are definitely interested in getting the best online experience you can get. We’re not by any means fans of friend codes…We’re looking at every possible option we can possibly have to just get you guys online and playing games with friends as fast as possible.”
“Folks have to realistically understand it’s Nintendo’s system, it’s their console. We have to have their permission and their signoff for whatever we put into the game. And if friend codes are what it is, that’s what it’s gonna be…”
Rob Nicholls from High Voltage Software, in an audio interview with Nintendo Radio, revealed that there are no plans to make DLC available in The Conduit. It was explained that the decision was partially due to the fact that the Wii is very limited from a storage standpoint. However, Nicholls also added that although DLC will be absent from the first game, High Voltage would consider it for the sequel (most likely if Nintendo created a storage solution at that point.)
Here are some more important points from the interview, some of which we’ve heard about before:
– The Conduit’s control scheme partially based on Metroid, Medal of Honor
– Gimmicky Wii waggle is limited because they didn’t want to disrupt the pacing of the game – Other ideas concerning waggle are a “little more out there,” might be considered for the sequel
– Trying to get a lot of “Oh my God” moments in the game, things you wouldn’t expect
– If you want, you can pay attention to the story or just ignore it
– Definitely looking into WiiSpeak and MotionPlus – Will only incorporate them they aren’t afterthoughts
– If the developers have to use friend codes (and they admit they will probably have to), they will make it as streamlined and fast as possible. Still looking at every possible option.
– 3 types of weapons: Alien weapons, human weapons, weapons you get from Trust
– Once again, can’t do splitscreen with the graphics-level (Developers weren’t trying to tick off gamers. Rendering has to be displayed with different angles two times.) Will look into it in the future. Looking into some types of co-op play. Possibly come up with a seperate co-op mode (not the story mode)
– Have not started a second Conduit. Sequel a part of negotiations with publisher