Monster Mania 5 side quest guide for Mario & Luigi: Brothership
Posted on 3 days ago by Ethan in News | 0 comments
Today, we’re looking at Monster Mania 5, which is one of the toughest (and most repetitive) optional side quests in Mario & Luigi: Brothership. For this one, you’ll take on a big group of Helmet Zok Troopers, which can each take one hit before their helmet falls off. The catch is that you have to defeat them all at once, which can get annoying. Here’s a list of the best strategies we used to clear the quest as quickly as possible.
Mario & Luigi: Brothership 100% completion checklist
Posted on 1 week ago by Ethan in Guides, Switch | 0 comments
At long last, we’ve finally 100 percent completed Mario & Luigi: Brothership – and if you’re looking to do the same, you can expect to spend somewhere around 50 hours clearing all of the game’s side content and optional challenges. Overall, it’s not too bad – there are a few tedious tasks you’ll need to complete, but all in all, fully completing this game is relatively easy as long as you’re willing to put the time in. We’ve put together a list of 100 percent completion criteria that you’ll need to complete in order to fully finish the game. Full game spoilers are contained within, so keep that in mind before you continue.
Poker battle mystery adventure RPG All in Abyss: Judge the Fake coming to Nintendo Switch
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
All in Abyss: Judge the Fake is on the way to Nintendo Switch, Alliance Arts, Acquire, and WSS Playground confirmed today. Fans can pick it up on April 16, 2025.
All in Abyss: Judge the Fake is a poker battle mystery adventure RPG. You’ll take on the role of Asuha, a self-proclaimed genius gambler who’s on a mission to take down the Witches.
A bunch of additional information can be found in the following overview:
Nintendo and Acquire brainstormed over 100 possible names for Mario & Luigi: Brothership
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Mario & Luigi: Brothership name has been well-received by fans, but it seems that it wasn’t an easy process to get there.
Associate producer Tomoki Fukushima and producer Akira Otani spoke about this in a new interview published today. It turns out that Nintendo and Acquire brainstormed over 100 possible names for Mario & Luigi: Brothership. Also shared is that both the west and Japan are using the same title for the first time.
Mario & Luigi: Brothership’s Connie initially had human-like design
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo and Acquire have shared concept art for Mario & Luigi: Brothership’s Connie, who initially had a human-like design.
We have a look at the concept art for the character above. Art director Hitomi Furuta said in an interview published today that the design changed once the team “settled on the motifs of outlets and electric plugs, and the ideas of an outlet-like face and a plug design that looks like a hat fit right into that world.”
Mario & Luigi: Brothership devs initially made an “edgier, more rugged Mario”
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
As part of a new Nintendo interview, we’re able to get some insight into the early days of Mario & Luigi: Brothership’s development and how Acquire initially pursued an “edgier, more rugged Mario”.
Nintendo wasn’t quite on board with that idea. According to art director Hitomi Furuta, the company felt Acquire should go with a look that fans would resonate with. Producer Akira Otani said Nintendo “wanted Acquire to have their own unique style, we also wanted them to preserve what defines Mario.”
Below is the relevant discussion with Furuta, Otani, and director Haruyuki Ohashi:
Nintendo “considered giving up” on the Mario & Luigi series
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has opened up about finally bringing back the Mario & Luigi series with an original installment after nearly a decade, which happened with Brothership.
Producer Akira Otani revealed in a just-published interview that there were various discussions about continuing the franchise following Paper Jam, but “needed to aim for something new that would keep up with hardware advancements while maintaining the appeal of the classic Mario & Luigi games.” After not being able to accomplish this, Nintendo “thought it might not be possible to make any more games in the series and considered giving up.” But after reaching out to Acquire, things progressed from there and that led to Mario & Luigi: Brothership.
More: Acquire, Akira Otani, Mario & Luigi: Brothership, top
How to complete all challenges in Mario & Luigi: Brothership
Posted on 2 weeks ago by Ethan in Guides, Switch | 0 comments
If you’re going for full 100 percent completion in Mario & Luigi: Brothership, one part of the game you’ll need to clear is its 29 challenges. Despite being called challenges, most of these actually aren’t particularly challenging at all – moreso time-consuming. Challenges are completed by performing certain tasks in battle, and clearing each one grants a small reward. We’ve completed all 29 challenges in Mario & Luigi: Brothership and have a few tips for you if you’re looking to do the same.
Do note that some of these challenges involve using Bros. Moves, which means the name and identity of all ten Bros. Attacks will be spoiled here. The names of certain locations will be listed as well. We won’t be including any story details, however, so keep that in mind before you move on.
The entire Mario & Luigi series, ranked
Posted on 3 weeks ago by Ethan in Features, General Nintendo | 0 comments
For the most part, the Mario & Luigi series fell dormant after the release of Mario & Luigi: Paper Jam. Sure, we got remakes of Superstar Saga and eventually Bowser’s Inside Story on Nintendo 3DS – but for the longest time, there were no new entries at all. Then AlphaDream closed its doors after the somewhat expected failure of the Bowser’s Inside Story remake, which seemingly sealed the deal on the fate of this franchise. To everyone’s surprise, however, Mario & Luigi: Brothership was revealed at this year’s summer Nintendo Direct, and it’s developed by Acquire, the team behind Octopath Traveler. And with this new game on the horizon, we figure it’s as good a time as any to take a look at the rest of the Mario & Luigi series and how each of them holds up today.
More: Acquire, AlphaDream, highlight, Mario & Luigi: Brothership, top
Do It Yourself Challenge guide in Mario & Luigi: Brothership
Posted on 3 weeks ago by Ethan in Guides, Switch | 0 comments
Mario & Luigi: Brothership is home to 29 different challenges. Most of them are easy, and involve simply getting an Excellent on each Bros. Move 30 times. One of them in particular, however, is not easy: the Do It Yourself challenge. For this one, you have to defeat 300 enemies without using wear or accessories. You can use Boots and Hammer equipment, to be clear, but nothing else.
Other than the obvious 300 enemy count being a hindrance, there’s another problem with the Do It Yourself challenge: after a certain point in the story, it becomes more difficult to find weak enemies. We’ll explain why in a moment, but if you want to avoid spoilers, you may want to return later. In the meantime, an important word of advice: wherever you are in the story right now, we’d recommend starting to work on this challenge. It gets tougher if you clear the main story first!