Katana Kami: A Way of the Samurai Story details and screenshots – side activities, early dungeons
Posted on 4 years ago by Brian(@NE_Brian) in News, Screenshots, Switch | 0 comments
Spike Chunsoft has published the latest information and screenshots for Katana Kami: A Way of the Samurai Story. Today’s update covers the action RPG’s side activities as well as early game dungeons.
Here’s the full rundown, courtesy of Gematsu:
Katana Kami: A Way of the Samurai Story releasing 2-20-20 in Japan
Posted on 5 years ago by Elias in News, Switch | 0 comments
Publisher Spike Chunsoft and developer Acquire have announced that Katana Kami: A Way of the Samurai Story finally has a release date for both digital and physical copies (Steam, Switch, and PS4) in Japan: February 20th, 2020. The price is listed at 3,980 yenThe retail listing for the game was also updated, which you can check out after the break.
Katanakami: new screenshots and combat details
Posted on 5 years ago by Matt(@OnePunchMaz) in News, Screenshots, Switch | 0 comments
Spike Chunsoft released some new information on their upcoming Way of the Samurai spin-off Katanakami today, detailing the intricacies of the game’s combat system, as well as some new screenshots. You can find both below (credit for the translation goes to Gematsu):
The Basics of Battle and Drawing / Sheathing Your Sword
Battles follow a basic pattern of “attacker,” “receiver,” and “breaker.” Attackers have light and heavy attacks; receivers can evade and guard; and breakers can use kick and throw techniques to break the enemy’s guard, which are effective against enemies with strengthened defenses.
The concept of “drawing” and “sheathing” your sword also exists. While having your sword drawn means you can consistently attack, your movement speed is also lowered. And while having your sword sheathed means it is more difficult to attack, by keeping your sword at bay for a short time, you can activate a “buff.” Buffs strengthen your sword attacks, as well as allow you to unleash a powerful, widespread attack called a “bam.”
A Variety of Combat Styles with Nine Stances and Over 100 Swords
Your stance will change depending on the sword you have equipped. There are a total of nine stances, and each changes up the action and grants specific effects to the player. For example, the “middle guard stance” reduces damage received from the enemy, while the “side stance” increases your chance of a critical attack. These are the sorts of variegated battle styles players can enjoy.
The techniques you can use will also differ depending on the sword equipped, and there are over 100 swords to obtain. Discover your favorite sword while collecting as many as you can.
Two Special Actions: “Katana Time” and “Kiwami”
By defeating enemies in dungeons, mysterious “orbs” will appear. By collecting these orbs will build up your “Orb Gauge,” allowing you to activate “Katana Time.” When Katana Time is activated, you will be granted various effects such as non-diminishing vitality and sword durability, increased movement speed, and no blow-back from enemy attacks. The Orb Gauge can be filled three times, and when you reach the third stage, you can release your ultimate “ougi” attack, which differs based on the stance.
By timely defending against an enemy’s attack or step-dodging to create an opening, and then attacking, you can unleash a powerful blow called a “Kiwami” attack. If there are is an enemy nearby after defeating an enemy with a Kiwami attack, you can attack at the right timing to activate a “Consecutive Kiwami.” If you manage to defeat the enemy, you can repeatedly activate Consecutive Kiwami attacks.
More: Acquire, Katanakami, Spike Chunsoft
Katanakami details – story, gameplay
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Following its announcement at the Tokyo Game Show, Spike Chunsoft and Acquire have issued some new details for Katanakami. Today’s update covers the game’s story and gameplay elements.
Here’s the full rundown, courtesy of Siliconera:
More: Acquire, Katanakami, Spike Chunsoft
First Katanakami footage
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
During a live stream event today at the Tokyo Game Show, Dengeki debuted the first footage from the newly-unveiled Katanakami, a spin-off of the Way of the Samurai series. Check out the full recording below.
More: Acquire, Katanakami, Spike Chunsoft, top
Way of the Samurai spin-off Katanakami announced for Switch
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
At the Tokyo Game Show today, Spike Chunsoft and Acquire announced Katanakami. This is a new action RPG that acts as a spin-off to the Way of the Samurai series.
Here’s the debut trailer:
More: Acquire, Katanakami, Spike Chunsoft, top
Scrap Rush!! footage
Posted on 5 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
The maze-based arcade game Scrap Rush!! was added to the Switch eShop this past Thursday. Have a look at some footage in the video below.
More: Acquire, PQube, Scrap Rush!
Scrap Rush!! out in North America and Europe on June 20
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
PQube and Acquire have determined a final release date for Scrap Rush!! in the west. The arcadey maze-brawler for up to four players will be out on June 20 for Switch via the eShop. That goes for both North America and Europe.
Here’s an overview of the game, along with a trailer:
More: Acquire, PQube, Scrap Rush!
Scrap Rush!! story trailer
Posted on 5 years ago by Devin(@Sonicb00m111) in Switch eShop, Videos | 0 comments
Following up on the announcement of a Western release, developer Acquire has posted a short story trailer for Scrap Rush!!.
Those interested can view the half-minute clip below.
More: Acquire, Scrap Rush!
Scrap Rush!! heading to North America and Europe this summer
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
PQube has announced that it is teaming up with Aquire to bring Scrap Rush!! to North America and Europe. A release is planned for this summer.
Here’s an introduction to the maze-based arcade game: