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Arcane Pixel

Indie developer Taylor Hajash has decided to move on from the world of game development. On Wii U, Hajash worked on the eShop release Tiny Galaxy.

In a Tumblr post, Hajash explained that creating games is an extremely tough process, which doesn’t always lead to the highest degree of success. He’s now moving onto comic books as another one of his passions.

You may recall that a fairly substantial update was planned for Tiny Galaxy. As of now, it’s unclear what will happen to it. Hajash said “Nintendo just straight up won’t respond to my emails or attempted contact to find out what all they need for the Wii U update”, so it’s currently in limbo.

Head past the break to read up on Hajash’s full message.

Arcane Pixel has confirmed plans to bring Tiny Galaxy to Europe. This will be “The Do Over” version of the game, which features enhanced visuals, bug fixes, changes, and new mechanics. There’s no word on a release date yet, but the developer will share news as soon as it’s been determined.

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Sometime in the future, Tiny Galaxy will be receiving a pretty major update. Those who purchased the game will be able to grab the new version at no extra cost.

Arcane Pixel is remaking Tiny Galaxy entirely. The game will feature improved visuals, lowered difficulty, fixed hit boxes on all sprites, and a redesigned level select menu. A new start menu will also be included, along with more/better animations, audio fixes, and general bug fixes.

Challenge levels are also being added as new content, which can be unlocked in each world. While the main courses are estimated to be about a third less difficult, “challenge levels will be more brutal than the current build of Tiny Galaxy,” according to Arcade Pixel. That’s on top of a redone opening sequence and more story scenes. Arcade Pixel has also teased “a few other features or changes being made,” but the developer is keeping quiet on those for now as they’ve yet to be fully implemented.

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Tiny Galaxy creator Taylor Hajash took to Twitter a few days ago and shared some news about an update planned for the game. The patch will address some small issues and graphical problems, along with a balance in difficulty.

A permanent price drop for Tiny Galaxy is also planned. In the near future, it will be reduced to $2.99.

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Tiny Galaxy developer Arcane Pixel is bring its next game known as “Kick Assteroids” to the Wii U eShop very soon.

The game features two modes: Survive and Defend. In the former mode, players need to survive as long as they can against enemies and meteors while aiming for a high score. The other mode puts the emphasis on defending a satellite from enemies and asteroids for as long as possible. As your score increases, you’ll automatically receive ship upgrades, better guns, a faster ship, and more.

For those that are interested, Kick Assteroids will support off-TV play. The title also includes an 8-bit, fast-paced metal soundtrack.

Watch a trailer for Kick Assteroids below. It’ll be out soon on the North American Wii U eShop for $1.99.

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Tiny Galaxy won’t be out on the Wii U eShop until next week, but the game’s file size has already come in. You’ll need 123 MB free in order to download the game. Definitely not a huge title, but not the smallest eShop download either!

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Arcane Pixel is bringing Tiny Galaxy to the North American Wii U eShop on July 16. You’ll find roughly a half hour of footage from the game after the break.

A launch trailer for Tiny Galaxy has been prepared ahead of the game’s North American launch on July 16. Check it out below.

A few days ago, news emerged that Arcane Pixel’s Tiny Galaxy is in the works for Wii U. We recently spoke with creator Taylor Hajash to learn more about the game.

Here’s how Hajash describes Tiny Galaxy:

So Tiny Galaxy is a gravity based, atmospheric platformer game for the Wii U system. Rather than utilizing “normal” flat platforms you see in most other platformer game, Tiny Galaxy uses round planets of varying size that you will jump between. Each of these planets has its own gravity field, and as you move between each planet the screen rotates and shifts to keep that camera facing up right. It adds a really awesome look at feel as you run around the planets and jump between them! I have 5 different worlds in the game, a Forrest type world that you see in the screenshots, an Ice type world, a Fruit & Candy world where, instead of planets you play on Fruit and Candy, a Metal planet world and finally is a Dead planet world.

The main objective of the game will be to go through each level collecting 3 objects to open up a warp gate to go to the next level. I didnt really want to have the game to feel to linear, so adding the collectibles through out each stage adds more of a challenge as you have to collect each one to open the warp gate and some of them are hidden behind some really difficult obstacles.

In terms of GamePad functionality, the controller will be used for level select and navigating menus. There will be off-TV play, too. “For me personally, one of my absolutely favorite things about the Wii U console, is being able to play my games while someone is watching TV and not having to argue over who gets to do what, which is why I am incorporating that feature into the game,” Hajash said.

Interestingly, Hajash hopes that Tiny Galaxy will be accessible for disabled gamers and this is something he has spent a lot of time on. Players will be able to use the Wii Remote Plus controller and play the game in a one-handed mode (left or right hand) by using the d-pad and “B” button to move and jump respectively. Hajash is even looking into supporting the Wii Balance Board in hopes of implementing a no-buttons option, “but this has been very difficult and may not make it into the final build.” A future update could be possible if he can’t get it up and running perfectly.

Tiny Galaxy is targeted for early 2015 – perhaps the end of February. Wii U owners can expect a price point in the range of $7.99 to $9.99 for 50-75 levels. Hajash has been “playing the field to see what people would like to pay for the game.”

In the end, Hajash said he wants Tiny Galaxy “to be a fun game that everyone feels like it was a good value and not just something that they’ll play for an hour and finish and never come back to.”

Arcane Pixel has confirmed Tiny Galaxy for the Wii U eShop. The indie title is slated for early 2015.

Arcane Pixel posted the news on Twitter today:


We’ll have lots more on Tiny Galaxy this weekend!

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