Croc: Legend of the Gobbos remaster delayed, statement shared
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
Croc: Legend of the Gobbos has been delayed, and Argonaut Games provided an official statement on social media.
The title was originally planned to land on Nintendo Switch and other platforms this year. However, it’s now been pushed to Q1 2025. Argonaut explained that “a little more time is needed to add the final touches to ensure the game meets the high standards that we aspire to and which you deserve.”
The full statement reads:
Croc: Legend of the Gobbos Switch physical release revealed
Posted on 2 months ago by Dawn in News, Switch | 0 comments
Rock It Games today shared the news that it will make a physical release for Croc: Legend of the Gobbos on Switch. An estimated launch is currently Q2 2025, with preorders open until December 10.
In addition to a standard copy, fans will be able to get their hands on a Collector’s Edition. The latter includes the game with a full color manual, an eight-inch resin Croc statue, four-disc CD soundtrack, PVC Croc keychain, Ultra3DFX sticker sheet, and 18 x 24 inch artwork poster.
Here’s some information about the title:
Croc: Legend of the Gobbos remaster announced
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
August 28: Today, Argonaut Games announced that a remaster of Croc: Legend of the Gobbos is now in development. It will launch in 2024 on “all the current consoles” – which should include Switch.
Argonaut Games actually closed in 2004. However, today’s announcement reveals that the company is now making a comeback two decades later.
Argonaut founder talks scrapped Nintendo VR machine Super Visor
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Argonaut Games will always be remembered for its work on Star Fox and the Super FX tech for the SNES. But the company could have gained even more recognition had history gone down another way.
The Virtual Boy was Nintendo’s first crack at a VR-like experience, but Argonaut was developing its own system around the same time. Known as the Super Visor, the device would have been more powerful with full-color graphics and ‘head-tracking. It was ultimate scrapped in favor of the Virtual Boy.