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Stardew Valley made significant strides with multiplayer this week. While the major feature isn’t ready for Switch yet, a beta version was finally widely released on Steam. Publisher Chucklefish showed off some extensive footage on Twitch today, and you can watch the full recording below.

Stardew Valley

ConcernedApe provided the latest status update for Stardew Valley’s multiplayer update today. Currently, the developer is sorting out bugs. If all goes well, it could be wrapped up in about a month.

ConcernedApe tweeted the following a short while ago:


It’s not immediately clear when Stardew Valley’s multiplayer update will be available on Switch, but the point is that we should be seeing it sooner rather than later. We’ll continue to share news about the patch as we have it.

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Chucklefish has provided an update on the release window of Wargroove. In an interview with PCGamesN, Chucklefish designer and artist Jay Baylis mentioned that it’s on track to launch in the second half of this year.

Baylis said the following about wanting to offer fans “a huge package”:

Chucklefish has issued a new piece of music from Wargroove’s soundtrack. Today’s track is “Oaken Sentinel”, the main theme for Greenfinger. We have that for you below.

Eurogamer has posted a lengthy gameplay video for Wargroove out of GDC. Have a look at 33 minutes of footage below.

Stardew Valley developer ConcernedApe has long been working on a multiplayer update. On top of that, new content will be included as part of the upcoming patch.

On Twitter yesterday, ConcernedApe shared the latest on the update. First, multiplayer functionality “is in QA and bugs are being fixed at a very good pace”. And most important of all, players will now be able to place hats on horses.


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Several months ago, Wargroove developer Chucklefish announced a new project called Spellbound. Although the team is focusing on PC currently, it sounds like Switch could be a very realistic target platform. “We’re all massive fans of the Switch at Chucklefish, and would ideally see all of our major projects hitting the platform in the future,” studio founder Finn Brice told Redbull.

Spellbound is a “wizard-school sim” RPG inspired by the likes of Harry Potter, Harvest Moon, Stardew Valley, and even Zelda for its combat. Brice says the game “revolves around your path through school, the relationships you build, and your mastery of the several schools of magic at your disposal.” You’ll build up your magical proficiency by taking on school projects like growing magical crops and creatures in herbology, meeting and befriending different characters, taking on quests, participating in dating and side activities, and more.

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Did you know that it’s been a full year since the announcement of Wargroove? To celebrate, Chucklefish is sharing new information about the strategy game. New Commanders have been introduced on the official website.

Here’s the full rundown:

Chucklefish is sharing new information about its turn-based strategy title Wargroove. The studio has started to provide a look at how the units are shaping up across the game’s different factions.

The Soldier, Archer, Spearman, and Dog units were previously introduced. Last week, an update was given for the Knight unit.

Here’s the full rundown from Chucklefish:

ResetERA recently sent some questions to Chucklefish. Technical director Rodrigo Monteiro, programmer Tom Coxon, and CEO / designer Finn Brice were asked about a wide variety of topics, many of which were Nintendo-related. The team discussed Pocket Rumble’s delay, why Stardew Valley doesn’t have touch controls on Switch, cross-platform play for Wargroove, future support, and the possibility of Starbound on Nintendo’s console.

You can find the full roundup on these topics below. For the full interview, head on over here.


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