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Dragon Quest 7 Reimagined

After it originally released on PlayStation, Dragon Quest 7 came to Nintendo 3DS about a decade ago with a remake. Square Enix has now decided to revisit it once more with a second remake, Dragon Quest 7 Reimagined for Nintendo Switch 2 and Switch, which features its own visual style and makes various gameplay adjustments.

Alongside the launch of Dragon Quest 7 Reimagined, we caught up with producer Takeshi Ichikawa to learn a bit more about the project. Aside from talking about the game itself, Ichikawa spoke about why it’s the right time to bring back the RPG again.

You can find our full discussion below. 

Dragon Quest 7 Reimagined review

System: Switch 2
Release date: February 5, 2026
Developer: Square Enix / HexaDrive
Publisher: Square Enix

Dragon Quest 7 is a game with a reputation. A reputation for what, may you ask? A reputation for being one of the longest slogs not only in Dragon Quest history, but in the history of traditional JRPGs as a whole. As Square Enix continually looks into its long history for games that modernize and enhance for a modern audience, there are few title in their catalog more in need of a refresh than this one. So it was with much rejoicing that Dragon Quest 7 Reimagined was announced last year. The question we must ask ourselves, now that the game has finally arrived on store shelves, is can Square Enix do enough to turn this controversial entry in its longest-running series into yet another beloved remaster?

Dragon Quest 7 Reimagined art style

One of the bigger talking points surrounding Dragon Quest 7 Reimagined when it was first revealed was its graphics, which Square Enix has officially labeled as “doll-like art style”. Previously, the company seemed like it was going all-in on the HD-2D look. But now we’re getting something that we hadn’t really seen before, especially from Square Enix.

In an interview with Nintendo Everything, producer Takeshi Ichikawa spoke about the new art style for Dragon Quest 7 Reimagined. Ichikawa explained that the team wanted to come up with a look that would be appealing worldwide. Also, Square Enix was looking to “depict the depth and feel of Dragon Quest 7’s story more vividly”.

Ichikawa’s full words:

Dragon Quest 7 Reimagined trailer

Dragon Quest 7 Reimagined is ready to launch, and we have a new trailer to celebrate. This marks the return of Square Enix’s classic RPG.

All of the important details can be found in the following rundown:

Dragon Quest 7 Reimagined vocation system, vicious monsters

Square Enix is still sharing information about Dragon Quest 7 Reimagined, and this time around we have details about vocation system and vicious monsters. The latest screenshots are also available.

The full rundown is as follows:

January 5: Square Enix shared the latest news about Dragon Quest 7 Reimagined with the announcement of a demo and the opening movie.

Specifics about the trial haven’t been shared. However, save data will be compatible with the full version on Nintendo Switch 2 and Switch. Additionally, those who try it will be given the “Day Off Costume” for Maribel, which can be used in the full game. The demo is due out on January 7, 2026.

Dragon Quest creator Yuji Horii has commented on why Square Enix is coming out with Dragon Quest 7 Reimagined before remakes of Dragon Quest 4, 5, and 6.

Last week’s Dragon Quest 7 remake announcement came as a surprise. For one thing, we’re not too far away from the Dragon Quest 1 & 2 HD-2D Remake. After that, one would think that Square Enix would move on to Dragon Quest 4 – but that isn’t the case.

Dragon Quest 7 Reimagined visuals, story, features, characters, battle system

Square Enix just released the latest Dragon Quest 7 Reimagined details, covering the game’s visuals, story, features, characters, and battle system. This follows last week’s Nintendo Direct announcement.

Here’s the full rundown, as shared by Square Enix:


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