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Harvest Moon: The Lost Valley


Siliconera has published a preview for Harvest Moon: The Lost Valley, revealing first gameplay details. You can find them rounded up below.

– Been in the works for over 2 years
– Made by Natsume’s Tokyo office
– Natsume looked at what were the most popular selling Harvest Moon games
– Those were Harvest Moon: Back to Nature for PsOne, Harvest Moon: Friends of Mineral Town for Game Boy Advance, and Harvest Moon 64
– Natsume then looked at common elements in the three titles, analyzed media reviews, and listened to fan feedback to guide the game’s development
– Visuals are like Harvest Moon: Back to Nature with super deformed characters
– You can dig up ground all the way down to water and stack ground to make mountains
– In the E3 demo, there was a mountain one of the producers built
– Can quickly make a winding staircase
– Build by bringing up a menu and pressing B to dig (lower the terrain’s height) or X to fill (increase height)
– Need resources to build
– Each time you dig up ground you gain one soil unit, which you can use to fill land
– Other materials include lumber, stole, wool, ultimate wool
– Can make bridges
– Players can plant crops at the apex of a player made hill
– The game has an invisible wall that protects famers from falling more than two squares
– You can also dig a river nearby you to fish in if you don’t want to walk far
– Game changes how the rucksack works
– You used to have to equip a tool to use it and if you want to switch tools you have to go through menus
– In The Lost Valley, the A button is the all purpose tool button
– Once you place a tool in the rucksack, the game will automatically use that tool when you need it
– Don’t have to switch between the shovel or axe
– You can just press A to terraform your farmland
– Game has animals to care for
– These include sheep, cows, and a pet dog
– Choose to be a boy or a girl
– Marriage system
– NPCs: Hanna, Iris, Catherine, Gilbert, Hunter, Emily, Tony, and April
– One of the characters is a mad scientist
– Another character is a wizard and the game has a bard too

Source


Natsume has now officially confirmed Harvest Moon: The Lost Valley for Europe via a message published on Twitter.

The company said:


We don’t know the specifics as to how the European release will be handled, but at least it’s been officially confirmed!

Source

Harvest Moon: The Lost Valley has been in development for quite awhile. Graham Markay, vice-president of operations, told Siliconera that the company’s new office in Tokyo has been working on the game since early 2013.

Markay also confirmed that Yasuhiro Wada is not involved with The Lost Valley’s development. Wada is the creator of Harvest Moon, and worked with Natsume on Hometown Story.

Source

Natsume announced Harvest Moon: The Lost Valley earlier today, though the reveal only pertained to North America. This begs the question: will Europe be seeing the game in their country as well?

While the company isn’t a position to reveal any information, Natsume did say on Twitter that it’s confident of a European release.

Natsume’s tweet states:


Source

Natsume has revealed the first of its three Nintendo-related announcements for E3 2014. As announced by the publisher today, Natsume is bringing Harvest Moon: The Lost Valley to the 3DS later this year. Physical and digital versions are both planned.

Harvest Moon: The Lost Valley features a 3D setting and customization options that provide players with more freedom with their fields.

Today’s news means we’re technically receiving two Harvest Moon games in 2014. XSEED is localizing Harvest Moon: Connect to a New Land under the name “Story of Seasons” while Natsume is releasing Harvest Moon: The Lost Valley.

Source: Natsume PR


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