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Hideo Suzuki

Fire Emblem Warriors Three Hopes interview monsters, Expeditions, base camp

A second Fire Emblem Warriors: Three Hopes developer interview was published in a recent issue of Japanese magazine Nintendo Dream. This follows a previous discussion that came out around the game’s release and we translated it here.

As for the latest interview, we again get to hear from development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata. The three of them addressed a bunch of different topics, including monsters, the Expedition system, base camp, more talk about characters that were included, and more.

You can read our full translation below. 

fire emblem warriors three hopes developer interview

In the latest issue of Nintendo Dream, the Japanese magazine published a lengthy interview with some of the developers that worked on Fire Emblem Warriors: Three Hopes. Development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata participated in the discussion.

This was a significant discussion coming in at over 5,000 words. The group touched on a variety of topics, including how the Switch title came to be, Byleth and his role in the game, Shez, the weapon triangle, implementation of Camp and Facilities, and more.

You can catch up on our full translation below.

Fire Emblem Warriors 2

Fire Emblem Warriors 2 was an idea Nintendo and Koei Tecmo considered before settling on development of Fire Emblem Warriors: Three Hopes, it’s been revealed. 

That nugget of information comes from an interview published by Japanese magazine Nintendo Dream with development producer Hideo Suzuki, producer Yosuke Hayashi, and director Hayato Iwata. Hayashi said the team “wanted to make a sequel to Fire Emblem Warriors” and “called it Fire Emblem Warriors 2 as a placeholder name and discussed various directions we could take it in”.


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