Nintendo devs reveal Pikmin origins, started out on N64
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, News, Switch | 0 comments
The original developers behind Pikmin have discussed the game’s origins, including how it was originally being developed for the N64.
Masamichi Abe, who was director at the time, said in a new interview published today that “discussion of this project started during the transition from Super NES to Nintendo 64, so we had a strong aspiration to utilize its ability to display a large number of characters on screen.” Shigefumi Hino, who also was director, added that it was originally “envisioned a game that would control a lot of characters with AI.” The interview includes a number of concept art / images as well, and character designer Junji Morii talked about being inspired by Tim Burton.
More: interview, Junji Morii, Masamichi Abe, Pikmin, Shigefumi Hino, Shigeru Miyamoto, top
Nintendo on how Spocco Square was created for Switch Sports
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Although Nintendo Switch Sports is naturally about the sports themselves, the game introduces a new setting in the form of Spocco Square. In an interview shared today, the developers explained how the setting came to be.
Interestingly, Spocco Square wasn’t the original plan. Art director Junji Morii said Nintendo considered going with “a place where intercollegiate sports are played as well as a setting that looks like an ancient Olympian stadium.” In the end though, “none of them seemed to match the feelings that players would experience playing this game.” That led to the teaming coming up with “a gym where people could drop by more casually, with a stylish facility that makes everyone want to visit.”
Nintendo reveals early Switch Sports character concepts
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has provided a look at early character concepts that were considered for Nintendo Switch Sports with brand new concept art.
While the game ultimately has human-looking characters and Miis, the team almost went in a different direction. Early on, college students were considered. There was even talk of using robots that made it to the prototype stage.
Developers Takayuki Shimamura, Yoshikazu Yamashita, Shinji Okane, and Junji Morii revealed the following regarding character concepts for Nintendo Switch Sports: