Theatrhythm devs on the future of the series
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
The developers of Theatrhythm Final Bar Line have weighed in on the series’ future. This could be the end… or perhaps not.
Series director Masanobu Suzui and producer Ichiro Hazama recently spoke with Dengeki Online, and said that Final Bar Line is intended to be the last game in the series. However, Hazama did acknowledge that things may not necessarily end if fans show their interest. It was also shared that Nomura came up with the new for the new title.
Here’s our full translation:
Theatrhythm Final Bar Line devs explain lack of touch controls
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Previous Theatrhythm games allowed games to use touch controls, but Final Bar Line is all about buttons. This is in spite of the fact that Switch does have a touch screen. In a recent interview, series director Masanobu Suzui and producer Ichiro Hazama revealed that there was some consideration around supporting both methods, but it wasn’t meant to be.
Suzui, speaking with Dengeki Online, brought up one factor which is that Switch has a capacitance-type touchscreen while 3DS featured a pressure-type one. While there was talk about supporting button controls and touch controls for each song, he said that the team “already needed multiple copies of sheet music for each song to account for difficulty levels.”
Here’s our translation of the comments from Suzui and Hazama:
Kingdom Hearts: Melody of Memory dev on why the game is coming to Switch
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In an interview with Ntower, Kingdom Hearts: Melody of Memory co-director Masanobu Suzui spoke about why the game will be released on Switch.
Suzui started out by mentioning franchise director Tetsuya Nomura’s interest in the system. Since Switch is very popular around the world currently with a big install base, that was another important factory. Ultimately the team wanted as many people as possible to experience the music of Kingdom Hearts.
Suzui stated:
Kingdom Hearts: Melody of Memory devs on why it’s not a Theatrhythm game, new details revealed
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Game Informer was recently able to speak with Kingdom Hearts: Melody of Memory producer Ichiro Hazama, co-director Masanobu Suzui, and franchise director Testuya Nomura about the upcoming Switch title. They discussed how the project happened and why it’s not a Theatrhythm title. On top of that, we have a bunch of new details as well.
Here’s the full roundup: