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Melty Blood: Type Lumina

Project Lumina has announced a new update for Melty Blood: Type Lumina, version 1.1.3. It includes a series of character adjustments for the game.

Check out the full patch notes below the break.

melty blood type lumina Aoko Aozaki

Aoko Aozaki is heading to Melty Blood: Type Lumina as a new DLC character, Project Lumina revealed today. She’ll be going live on January 13, 2022.

Aoko Aozaki is voiced by Haruka Tomatsu in the game. Read a bit more about the character below thanks to the official website.

Melty Blood Type Lumina Dead Apostle Noel

Dead Apostle Noel is joining Melty Blood: Type Lumina as a DLC character, Project Lumina revealed today. A release date has not been announced.

DLC was confirmed for Melty Blood: Type Lumina in October. New content will begin to go live starting this winter, going up all the way through spring. Other than new playable characters, DLC will include character stories and stages. Dead Apostle Noel is the first piece of DLC that’s been announced thus far.

Here’s some information about the character, courtesy of Project Lumina:

Melty Blood Type Lumina update 1.0.4.jpg

Project Lumina has started distribution of a new 1.0.4 update for Melty Blood: Type Lumina. It includes a ton of adjustments for the game’s various characters and more.

Below are the full patch notes for the Melty Blood: Type Lumina version 1.0.4 update:

Melty Blood Type Lumina DLC

Today, Project Lumina announced that it is planning DLC for the 2D fighting game Melty Blood: Type Lumina, and teased first details with a schedule. Content will be rolling out between this winter and Spring 2022.

Beginning this winter, fans can look forward to new playable characters and character stories, along with battle stages. General updates are also planned with enhancements to the training mode, adjustments to battle balance, and bug fixes. More information will be provided in the future.

Here’s an overview regarding what’s planned for DLC in Melty Blood: Type Lumina:

Type-Moon has announced that Melty Blood: Type Lumina will be receiving a sizable update on November 12, offering many character adjustments and bug fixes. Check out the attached image below the break for the full patch notes.

Melty Blood Type Lumina Saber

Saber – otherwise known as Artoria Pendragon – has been confirmed for Melty Blood: Type Lumina as the game’s final playable character, Project Lumina has announced. The character is voiced by Ayako Kawasumi.

Saber is a knight with braided blonde hair, shining blue and silver armor, plus “a somewhat cold attitude.” She founded the Knights of the Round Table. A well-known person from the legends of King Arthur, Saber wields the holy sword Excalibur. She ended up in this world without the use of a summoning ritual. Saber is now searching Souya for answers to this mystery.

Here’s a trailer for Saber in Melty Blood: Type Lumina:

Melty Blood Type Lumina Red Arcueid

Melty Blood: Type Lumina is only a week away on Switch, but the fighter has received its latest video that now introduces Red Arcueid and shows off some gameplay.

Thanks to Type Lumina, we have the following information about the character:

Melty Blood: Type Lumina Vlov

Melty Blood: Type Lumina has only a couple of weeks to go until launch, but Project Lumina and French-Bread just revealed Vlov Arkhangel as the game’s latest character. He’s the nineteenth of The Twenty-seven Dead Apostle Ancestors in Tsukihime.

According to the official website, Vlov is a Dead Apostle from the frozen lands of the far north who has arrived in the city of Souya. As a being starved of warmth, he feeds on blood for feed that he can then use to create flames. One of his abilities allows Vlov to switch from Flame Mode to Ice Mode when in danger. In doing so, his abilities are greatly expanded, “granting him nearly unrivaled strength.”

Melty Blood: Type Lumina is due out soon, September 30th to be exact. A second Akiha Tohno vs. Arcueid gameplay video has been released by Project Lumina. Check it out here, as well as an overview of the game after the break, as rounded up by Gematsu:

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