Pokemon GO is number one again on iPhone’s top-grossing chart thanks to Halloween event
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 5 Comments
Data collected by market intelligence firm Sensor Tower indicates that Pokemon GO has returned to the top of the charts. Thanks to the mobile game’s Halloween event, it’s now number one again as the iPhone’s highest-grossing title in the United States. Last week, it had fallen as low as number ten.
More: Niantic, Pokemon GO
Plans for daily quests in Pokemon GO uncovered through data mining
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 1 Comment
Pokemon GO appears to be getting daily quests, based on new information players have found through data mining.
After poking through the app’s latest update, Niantic is planning three types of quests. These include “First Catch of The Day” as well as “First PokeStop of the Day”.
At the moment, it’s unclear what rewards daily quests will provide, though code references incubators. Also, while we don’t know when this feature is going live, it seems that Niantic can easily turn it on at any point.
We’ll let you know when we hear anything official about daily quests in Pokemon GO.
More: Niantic, Pokemon GO, title update
Pokemon GO rolls out small bug-fixing update (version 1.13.4 / 0.43.4)
Posted on 8 years ago by Jake in News | 0 comments
Pokemon GO updated earlier this week, but it is now receiving another update for some minor bug fixing. The new iOS version is version 1.13.4 and Android is 0.43.4.
Trainers, Pokémon GO is being updated to version 0.43.4 for Android and 1.13.4 for iOS with minor bug fixes.
— Pokémon GO (@PokemonGoApp) October 26, 2016
More: Niantic, Pokemon GO
Pokemon GO’s Halloween event now live
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 7 Comments
The special Halloween event in Pokemon GO is officially live. Some changes have been made to the gameplay as part of the promotion, and a new warning screen can even be seen.
Through November 1, caught Pokemon net players six Candies, which is double the normal amount. You’ll also get two Candies rather than one for each Pokemon you transfer to the Professor. On top of that, Buddy Pokemon will award Candy four times faster than they usually do, and you’ll receive twice the Candy you’d normally get when hatching Eggs.
Some Pokemon are also now more common. These include Zubat, Golbat, Gastly, Haunter, Gengar, Drowzee, and Hypno.
Thanks to Tetroy C for the tip.
More: Niantic, Pokemon GO
Pokémon GO receiving special Halloween promotion
Posted on 8 years ago by Pocholo in Mobile, News | 2 Comments
The Pokémon GO channel posted a video regarding a special promotion happening within the game from October 26 to November 1. In this special Halloween-themed event, certain Pokémon will appear more frequently, including the likes of Gengar and Hypno, and players will receive increased candy rewards. Check out the video and official statement below.
It’s Halloween season and we have a treat for you! From October 26th to November 1st, you’ll earn double the amount of Candy every time you catch, hatch and transfer Pokémon! Don’t forget your Buddy Pokémon, because they will help you earn Candy four times as fast. If you encounter more spooky Pokémon than normal, don’t be startled, they want to enjoy the fun too! Scare up some friends, grab your buddy and enjoy this spooky, fun celebration with us! Happy Halloween!
More: Niantic, Pokemon GO
Pokemon GO becomes the fastest mobile game to reach $600 million in revenue
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Data collected by market researcher App Annie indicates that Pokemon GO has become the fastest mobile game to reach $600 million in revenue. That was done between July and the end of September, or 90 days.
To compare, Candy Crush Saga needed more than 200 days to hit $600 million. Puzzle & Dragons was next at 400 days, followed by Clash of Clans at more than 500 days.
App Annie also reveals that the total time spent in Pokemon GO was almost as much as the next 19 games combined. Additionally, it comprised 45 percent of the time spent in Android games in the third quarter, as opposed to 55 percent for the next 19 titles.
App Annie went on to praise Pokemon GO for managing to convert a ton of a player’s non-mobile time to mobile time. Instead of taking time away from other mobile apps, users were more inclined to spend more time overall on their devices.
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Japan’s FSA talking with Niantic about potentially regulating PokeCoins in Pokemon GO
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
According to the Financial Times, Japan’s Financial Services Agency is considering the regulation of Pokemon GO’s PokeCoins. The in-game currency would be under the jurisdiction of the Payment Services Act if this were to happen. Niantic would also need to disclose the balance of unused in-game currency held by users in March and September every year. Assuming the total surpassed more than 10 million yen, the company would need deposit as much as 50 percent of the unused currency balance in yen in a Japanese bank account as security.
The Financial Times mentions that FSA and Niantic are talking about the situation currently. Analysts say the decision could impact other games in Japan involving purchasable in-game currency.
More: Niantic, Pokemon GO
Pokemon GO Plus implements controllable notification modes
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 2 Comments
Pokemon GO now features some new functionality with the Pokemon GO Plus device. Those who search for Pokemon are now able to choose from different notification modes.
Scanning for both PokeStops or Pokemon simultaneously is the default setting as always if you want to try to catch as many Pokemon and collect as many PokeBalls as you can. But as Niantic points out, you can also individually enable/disable each of these notifications based on your preference. Also, when walking with a Buddy Pokemon, you can choose not to receive notifications – instead by taking note of the distance of your walks. And last but not least, Pokemon GO Plus will remain paired with the main app if you choose to use it while interacting with Pokemon or Gyms.
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Pokemon GO now seems to turn off the “Sightings” list and disables spawns at high speed
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 6 Comments
Pokemon GO players have come across a new change within the mobile app. It seems that, as of a couple of days ago, the “Sightings” nearby list turns off, and Pokemon do not spawn when going above a certain high speed.
Forbes asked Niantic for a comment about the situation, but no response has been provided thus far. It’s currently unclear if this is a bug or an intended change. However, we do know that Niantic made it so Pokemon GO warns players about using the app while driving with an update released a few months ago.
More: Niantic, Pokemon GO
Pokemon GO update on the way (version 1.11.2 / 0.41.2) – catch bonus, updated gym training
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 8 Comments
Pokemon GO will soon be receiving a new update. On iOS, version 1.11.2 will be deployed soon while Android users can expect version 0.41.2.
The upcoming update introduces a few new things. This includes the catch bonus, updated gym training, and egg/incubator screens.
Head past the break for the official notice and full patch notes from Niantic.