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Rocket League

Rocket League currently supports cross-platform play. If you’re playing on Switch, you can match together with someone on an Xbox One or PC.

Psyonix intends to take this a step further with cross-platform party support. The functionality will be added in later this year, the studio confirmed via Twitter.

Cross-platform parties will allow for the ability to create a party of players from different platforms that can move together between matches as a group without having to constantly invite people into a private match. As the way things are now, parties are limited to other players on the same platform.

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Psyonix asked its fans on Twitter to vote on new default menu music for Rocket League last week. The poll has now closed, and the results are in.

“Breathing Underwater” has been announced as the winning track. In total, over 50,000 votes were recorded.

Psyonix passed along the news on Twitter:


https://twitter.com/RocketLeague/status/953754874960687104

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With Rocket League’s next update, Psyonix will be changing the default menu music. The studio is getting its fans involved with a vote.

Four tracks are under consideration: “Breathing Underwater”, “Don’t Stop The Party”, “Firework” (Original), and “Solar Eclipses”. Fans can vote on Twitter until January 17. You can listen to each track and cast your vote on Twitter below.


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Rocket League

Digital Foundry has returned with a new technical analysis of a Switch game. For its latest investigation, Rocket League is the focus.

Having Rocket League run at 60 frames per second was the top priority. As a result, the team needed to make some compromises to the visuals.

Rocket League has been discounted on the North American Switch eShop, marking the first time it has gone on sale on Nintendo’s console.

Rocket League can currently be purchased for $14.99. Normally, it costs $19.99. You’ll be saving 25% with a purchase.

This sale will continue until January 2.

Source: Switch eShop

Rocket League

Rocket League is receiving a notable update on Switch and other platforms today. Psyonix and Panic Button will have it at version 1.40.

Today’s patch brings along some changes and bug fixes. Resolution has been improved when playing in portable mode, the default Controller Deadzone has been reduced, and more.

Below are the full patch notes:

Psyonix has announced a release date for the physical version of Rocket League on Switch. Known as the Rocket League Collector’s Edition, it’s due out on the following dates:

– January 16 for North America
– January 24 for Australia and New Zealand
– January 25 for Central Europe
– January 26 for remaining Europe, Israel, Middle East, Russia, and South Africa (players in Europe should contact their local retailer for availability details)

Psyonix previously indicated that Rocket League would have a physical release on Switch at some point. EB Games Australia has already followed up, and has opened pre-orders for the Rocket League Collector’s Edition.

The package includes the base game, wheels and player banner inspired by DC Comic’s “The Flash”, 3 DLC Packs, premium DLC Battle-Cars, and an art print. Content from the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run packs are included.

The Rocket League Collector’s Edition can be pre-ordered on EB Games Australia here.

Thanks to Timtendo for the tip.

Psyonix has announced a new event for Rocket League. Beginning on Monday, players can participate in the new “Frosty Fest”.

During the event, you’ll earn “Snowflakes” as currency each time you finish a match online. These can be used to purchase Event items, Decryptors, or the new Frosty Fest Event Crate.

System: Switch
Release date: November 14, 2017
Developer: Psyonix / Panic Button
Publisher: Psyonix


Rocket League has seen tremendous growth in popularity and players over the past few years since its original release, and also now cements itself as one of the largest eSports franchises in the world. At the same time, it remains easy to pick up and play for the casual gamer to enjoy. Although we’ve seen a surge in online multiplayer titles for quite awhile now, Rocket League maintains a dedicated and respectful consumer base thanks to its low cost of entry, hours of fun, and, most importantly, no pay-to-win nonsense. The cars won’t run faster, but having something like the Batmobile will definitely make you look cooler than most out on the field (besides the incredible Metroid car, of course).


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