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Xenoblade Chronicles 2

Xenoblade Chronicles 2 was first shown during the Nintendo Switch Presentation in January. Monolith Soft has continued working on the game since then, and development is now wrapping up with the December 1 release in sight.

How has the game changed over the past several months? New comparison images offer a look. Hit up the gallery below for some shots comparing the latest September build to the E3 and Nintendo Switch Presentation versions.

Xenoblade Chronicles 2 isn’t the only game to have changed over the past few months. The same goes for Super Mario Odyssey, which Nintendo has improved further from a visual standpoint.

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Xenoblade Chronicles 2 is launching December 1, Nintendo has announced. A Limited Edition and Pro Controller are also on the way.

Here’s a new trailer:

The North American teaser site for Xenoblade Chronicles 2 is now live. You can head on over here to access it.

It’ll likely be at least a few weeks (if not a couple of months) before the full site goes live. However, it does currently have a trailer and some screenshots we’ve seen before. A general overview of the world and introductions to Rex and Pyra are also included.

Xenoblade Chronicles 2 was given a lengthy demonstration during Nintendo’s Gamescom 2017 live stream a short while ago. Nearly an hour of gameplay was shown, including a brand new area. Watch the full recording below.

Xenoblade Chronicles 2 has reached a major milestone in its development. Music production is now complete, according to composer Yasunori Mitsuda.

Mitsuda tweeted out the news with a celebratory picture:

Xenoblade Chronicles 2 is scheduled to arrive this holiday, despite skepticism that the RPG will make it out in 2017. With the soundtrack wrapping up, a launch this year shouldn’t be out of the picture.

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Nintendo had its own Treehouse Live type of setup at Japan Expo last month, and one of the games featured was Xenoblade Chronicles 2. While it was the same area shown at E3, not all battles played out similarly. Check out the full video below.


Xenoblade Chronicles 2 recording sessions were held yesterday and today. Jen Bird from Tomorrow Bird wrapped up a couple of tracks, including the game’s ending theme. It’s thought that the ending song will be a ballad that conveys the meaning of character relationships.

Tomorrow Bird shared the news on Twitter:


In case you’re curious what Bird sounds like, here’s one of her original songs:

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This week’s issue of Famitsu features an interview with Square Enix’s Tetsuya Nomura. The Japanese magazine primarily talked with Nomura about Kingdom Hearts III, but there was some brief discussion pertaining to Xenoblade Chronicles 2 as well.

For those who haven’t heard, Nomura contributed to Xenoblade Chronicles 2 as a character designer. He worked on characters included in the game’s Ira organization.

Xenoblade Chronicles X

If the big interview we translated with Monolith Soft’s Tetsuya Takahashi wasn’t enough, TIME also has a discussion with the Xenoblade Chronicles 2 director. The latest discussion covers Switch vs. Wii U development, how the collaboration with Tetsuya Nomura came to be for certain character designs, and a possible Switch version of Xenoblade Chronicles X.

These excerpts and a few other notable ones have been posted below. You can read the full interview here.

GameSpot has joined other outlets with its own interview with Monolith Soft co-founder and president Tetsuya Takahashi. The discussion features talk about Xenoblade Chronicles 2, including the game’s theme and how it’s a culmination of all Takahashi has done and wanted to do in the past with previous titles. Some general industry topics are tackled here as well, including interest in working on smaller projects in the future if there’s an opportunity.

Continue on below for some notable excerpts from the interview. Head on over to GameSpot for the full discussion.


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