Xenoblade Chronicles 2 – September Nintendo Direct vs. E3 / Switch Presentation visual comparisons
Posted on 7 years ago by Brian(@NE_Brian) in Images, Switch | 25 Comments
Xenoblade Chronicles 2 was first shown during the Nintendo Switch Presentation in January. Monolith Soft has continued working on the game since then, and development is now wrapping up with the December 1 release in sight.
How has the game changed over the past several months? New comparison images offer a look. Hit up the gallery below for some shots comparing the latest September build to the E3 and Nintendo Switch Presentation versions.
Xenoblade Chronicles 2 isn’t the only game to have changed over the past few months. The same goes for Super Mario Odyssey, which Nintendo has improved further from a visual standpoint.
Xenoblade Chronicles 2 launches December 1, Limited Edition and Pro Controller
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
Xenoblade Chronicles 2 is launching December 1, Nintendo has announced. A Limited Edition and Pro Controller are also on the way.
Here’s a new trailer:
North American Xenoblade Chronicles 2 teaser site open
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 18 Comments
The North American teaser site for Xenoblade Chronicles 2 is now live. You can head on over here to access it.
It’ll likely be at least a few weeks (if not a couple of months) before the full site goes live. However, it does currently have a trailer and some screenshots we’ve seen before. A general overview of the world and introductions to Rex and Pyra are also included.
Nintendo at Gamescom 2017 – Xenoblade Chronicles 2 gameplay (brand new area)
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 16 Comments
Xenoblade Chronicles 2 was given a lengthy demonstration during Nintendo’s Gamescom 2017 live stream a short while ago. Nearly an hour of gameplay was shown, including a brand new area. Watch the full recording below.
More: Monolith Soft, top, Xenoblade Chronicles 2
Xenoblade Chronicles 2 music production is now complete
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 43 Comments
Xenoblade Chronicles 2 has reached a major milestone in its development. Music production is now complete, according to composer Yasunori Mitsuda.
Mitsuda tweeted out the news with a celebratory picture:
Xenoblade2音楽制作が本日無事に終了いたしました。数多くのミュージシャン、スタッフのご協力があり最後の最後まで全力で制作することが出来ました。本当にありがとうございました。 pic.twitter.com/Mq77WIsnCQ
— 光田康典 YasunoriMitsuda (@YasunoriMitsuda) August 10, 2017
Xenoblade Chronicles 2 is scheduled to arrive this holiday, despite skepticism that the RPG will make it out in 2017. With the soundtrack wrapping up, a launch this year shouldn’t be out of the picture.
18 minutes of off-screen Xenoblade Chronicles 2 footage
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 37 Comments
Nintendo had its own Treehouse Live type of setup at Japan Expo last month, and one of the games featured was Xenoblade Chronicles 2. While it was the same area shown at E3, not all battles played out similarly. Check out the full video below.
More: Monolith Soft, top, Xenoblade Chronicles 2
Jen Bird records a couple of tracks for Xenoblade Chronicles 2, including the ending theme
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 25 Comments
Xenoblade Chronicles 2 recording sessions were held yesterday and today. Jen Bird from Tomorrow Bird wrapped up a couple of tracks, including the game’s ending theme. It’s thought that the ending song will be a ballad that conveys the meaning of character relationships.
Tomorrow Bird shared the news on Twitter:
The secrets out! Jen has just finished recording two tracks for the upcoming @XenobladeJP game! #proud #xenoblade #excited @YasunoriMitsuda
— Tomorrow Bird (@Tomorrow_Bird) July 23, 2017
In case you’re curious what Bird sounds like, here’s one of her original songs:
Square Enix’s Tetsuya Nomura on designing characters for Xenoblade Chronicles 2
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 18 Comments
This week’s issue of Famitsu features an interview with Square Enix’s Tetsuya Nomura. The Japanese magazine primarily talked with Nomura about Kingdom Hearts III, but there was some brief discussion pertaining to Xenoblade Chronicles 2 as well.
For those who haven’t heard, Nomura contributed to Xenoblade Chronicles 2 as a character designer. He worked on characters included in the game’s Ira organization.
Takahashi – working with Switch vs. Wii U, Nomura collaboration, “would love to think about” Xenoblade X Switch port
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 84 Comments
If the big interview we translated with Monolith Soft’s Tetsuya Takahashi wasn’t enough, TIME also has a discussion with the Xenoblade Chronicles 2 director. The latest discussion covers Switch vs. Wii U development, how the collaboration with Tetsuya Nomura came to be for certain character designs, and a possible Switch version of Xenoblade Chronicles X.
These excerpts and a few other notable ones have been posted below. You can read the full interview here.
Takahashi on Xenoblade Chronicles 2 themes and going all out, interested in smaller projects, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 49 Comments
GameSpot has joined other outlets with its own interview with Monolith Soft co-founder and president Tetsuya Takahashi. The discussion features talk about Xenoblade Chronicles 2, including the game’s theme and how it’s a culmination of all Takahashi has done and wanted to do in the past with previous titles. Some general industry topics are tackled here as well, including interest in working on smaller projects in the future if there’s an opportunity.
Continue on below for some notable excerpts from the interview. Head on over to GameSpot for the full discussion.