Xenoblade Chronicles X director talks a bit about the female alien shown during the Battle Presentation
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 9 Comments
Towards the end of last week’s Xenoblade Chronicles X Battle Presentation, a new female alien was shown. Here’s what director Koh Kojima shared on Twitter about her today:
“You must be wondering who that squid-headed female alien at the end of the battle video was, huh? You can tell she’s an evil creature. She’s very popular with the development staff. We think she turned into a really cool character. The design was made by Yoko Tsukamoto by the way.”
We’ve talked about Tsukamoto on here previously. In Japan, Tsukamoto is a well-known fantasy illustrator.
Xenoblade Chronicles X battle details
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
New information regarding battles in Xenoblade Chronicles X have come through the game’s official website. Find a summary of details below, courtesy of Siliconera.
– Melee and ranged attacks
– Option to perform auto-attacks of course
– Can destroy parts of enemies to make fights easier and acquire some items
– Melee weapon-types include: Knife, Long Sword, Shield, Dual Sword, Javelin, Photon Saber, and more
– Shooting weapon-types: Assault Rifle, Dual Gun, Sniper Rifle, Ray Gun, Psycho Launcher, and more
– Character information shown on the top-left of the screen
– Upper part shows more of the enemy, such as how they aggro, their level, name, and HP
– Bottom shows Arts Palette, followed by what type of weapon you’re currently using, and an indicator that tells you your position against the enemy you’re facing or have targeted
– TP (Tension Point): fills up when you auto-attack
– Inner Level: indicates the character’s raw power
– Class Rank: indicates the character’s current class rank
– Target Enemy: Selects the closest enemy to target
– Draw Weapon: Unsheathes weapon to commence combat
– Target Lock: Will have character and view focus on the target
– Switch Target: Used to switch targets when there are multiple enemies
– Parts Lock: Used to continue aiming for a certain part of an enemy
– Switch Weapon: Switches between melee and shooting weapons
– Arts: Launches a special ability from the character
– By using 1,000 TP, they’ll use an even more powerful Arts (the Tension Arts)
– Help Up: By using 3,000 TP, you can revive a fallen comrade
– Ally Commands: Give orders to your party, such as “concentrate attacks” or “gather,” and more
– Indicate Battle Menu: Give specific commands to individual party members or the entire party
– These include “go with melee,” “go with shooting,” “get in your Doll,” and other specific commands
– There’s also an emergency escape option that will take 15 seconds to make a run, leading you to the nearest landmark
– Retreat: Makes you stop attacking, allowing for a retreat to safety
New Xenoblade Chronicles X music, images
Posted on 9 years ago by Brian(@NE_Brian) in Images, Videos, Wii U | 9 Comments
A new track from Xenoblade Chronicles X was uploaded to the game’s Japanese website. Check it below. We also have a few images (a mix of large and small) below.
More: Monolith Soft, top, Xenoblade Chronicles X
New Xenoblade Chronicles X battle video
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 24 Comments
More: Monolith Soft, top, Xenoblade Chronicles X
Xenoblade Chronicles X director talks more about Soul Voice and dialogue
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
Two more tweets were added to the Japanese Xenoblade Chronicles X Twitter account today. In his latest messages, director Koh Kojima talks more about the Soul Voice battle feature and dialogue.
Here’s the full translation:
Soul Voice, as thoroughly introduced during the Battle Presentation, will allow for lively battles, expanding on Xenoblade. It was hard work coming up with character-specific dialogue for the 20 avatar voices + the the set sub-characters, in addition to the audio recording of all of it which was also an effort. …Yes, the Soul Voice dialogue will vary depending on the personality of your avatar.
Video: Watch the Xenoblade Chronicles X Battle Presentation with English subtitles
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 3 Comments
YouTube user “iYakku” has posted the Xenoblade Chronicles X Battle Presentation with English subtitles. Narration and important names of sections have been translated, but a fully subtitled version will come out in a few days. For now, watch the current version below.
Xenoblade Chronicles X Battle Presentation – full video
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
Xenoblade Chronicles X Battle Presentation live stream, blog
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 17 Comments
Update: Now over! You can find all of the translations after the break.
Today’s presentation will kick off at 8 AM ET / 5 AM PT. It should last about 29 minutes.
More: Monolith Soft, top, Xenoblade Chronicles X
Xenoblade Chronicles X Battle Presentation uses animation specifically for the video
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Today’s Xenoblade Chronicles X Twitter update was brief, and not overly interesting. However, director Koh Kojima did share a neat nugget regarding tomorrow’s Battle Presentation.
Kojima wrote:
Looking forward to tomorrow’s Battle Presentation! We’re actually animating Elma, Lyn, and Tatsu – who will be the presenters – specially and specifically for the video. We thought about this a lot, without meaning to; changing their positions around and so on.
Tomorrow’s Xenoblade Chronicles X presentation will take place at 8 AM ET / 5 AM PT. We’ll post a stream on the site before it goes live.
Japanese Xenoblade Chronicles X bundle boxart
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in Images, Wii U | 17 Comments
The Japanese Xenoblade Chronicles X bundle boxart is here and, just like its standalone counterpart, it is gorgeous. If you’re curious about what contents are on the inside of the bundle, you can check it out here